1366547
story
Mandoric writes
"Verge2, a fairly popular 'Create-your-own-RPG' system, was GPLed today. Basically, this system allows one to create a console/Japanese style RPG with routines for graphics, audio, etc. already in place. Source is available here"
Cool (Score:1)
Hopefully this will spawn some RPGs for Linux now that there is a GPL'd engine out their for people to use. It sure can't hurt :)
GPL will change the world (Score:1)
-DoH
Oh no! (Score:1)
Is GPL the new name for throw-away? (Score:3)
I don't like this; GPL (or any other way to Open-Source) should not be used to hide a real throw-away.
Old (crappy) version of Verge2 (Score:2)
Hopefully those future updates come along quickly since it doesn't sound like this version is very usable. Also, it doesn't sound like they're all too supporting of Linux development/porting, but since it's GPL we shouldn't have any problems porting it over:
It might be better to wait for future updates depending on how quickly they come out though considering how bad/old this codebase is, still wouldn't hurt to check it out though.
Re:Is GPL the new name for throw-away? (Score:5)
I think one of the best points in this model is that you no longer have to support clients that are ridiculously back-level. Publish the source code and have them fix it themselves or pay some random hacker to do so.
ESR wrote an interesting essay [tuxedo.org] on this subject.
Re:Old (crappy) version of Verge2 (Score:1)
Linux Port (Score:1)
Re:Uh (Score:2)
As opposed to Bard's Tale or Wizardry or something
It's hard to describe, but there's 'feel' differences. ^_^
How to free up *other* old games? (Score:4)
But even though the game itself is no longer sold, and even shows up on abandonware sites [gamingdepot.com] for people to download, its source is still locked away in Microprose's vaults, doing no conceivable good to anyone. Writing to support@microprose.com [mailto] hasn't done any good, though people have been trying for eight years.
Any thoughts?
Guess Not! (Score:4)
I'm open-sourcing the V2 codebase either today or tomorrow. What I'm going to do first however, is release the old DJGPP trees from the public work-in-progress release of V2 (or maybe it was a version or so after that, I forget). It will have a few things missing, such as the CD audio code, and perhaps the FLI code, I'm not sure yet--this is all due to the fact that the source will be released under the GPL license.
That means what was released today is an old version, and the new one - "(which actually work! *gasp*)," - will come in a few days. Well, I guess we should wait and see.
In a similar topic, Jet3D [jet3d.com] has recently released its source (its the 2.0 version of the open-source Genesis 3D [genesis3d.com] engine. A CVS tree is being set up, and a linux port of this breathtaking engine would be great!
what id like to see.... (Score:1)
unfortunately the sort of maths involved for the 3d and aircraft modelling is a bit beyond me..
i just think that linux, being the geek OS it is, would have a lot of flight sim players out there
smash
Re:Uh (Score:2)
Plus, at least one of the workers at Crave had worked for Square in the past, so that was probably a bit of an influence...
Re:Is GPL the new name for throw-away? (Score:2)
One area where I'd really like to see more things GPL'd is among the device drivers. Having the source for those, I believe, would probably speed up hardware compability for Linux/*BSD significantly, even if it is windows drivers.
// Simon
Re:Cool (Score:2)
-----------
"You can't shake the Devil's hand and say you're only kidding."
Verge (Score:1)
This is good news!
Re:what id like to see.... (Score:2)
Re:Cool (Score:1)
How is this an RPG? (Score:4)
This is probably revealing of my complete naïveté in these matters, but so be it. It's a real question, and I'd like to know the answer. I honestly don't know which kind of RPG (roll or rôle) it is, and would like to.
I believe I can attribute much of my early interest in computing to gaming experiences during my tender years. I was employee number nineteen or so working for the notorious Gary Gygax back in Lake Geneva at TSR Hobbies during junior and senior high school. I hated the tedious mechanics of die rolls, although delighted in inventing new formulæ for various gaming systems. I wanted some kind of mathematical basis for all the endless systems (combat, magic, etc), but didn't want to think about it once it got running.
That way everyone could really get into their assumed rôles. Group story-telling was always what RPGs were really about, and where they were at their best. It didn't matter whether you were playing Dungeons and Dragons, Boot Hill, Empire of the Petal Throne, Gamma World, Metamorphosis Alpha, In the Labyrinth, Rune Quest, Chivalry and Sorcery, Space Opera, or any of the other classic RPGs. It was the childlike wonder of dynamically invented worlds that made these games truly excellent. It's like the `make believe' games children have always played, and which adults sometimes play as well.
I was also wondering whether someone might have a regular tarball of this stuff that actually comes with files that aren't SCREAMING AT YOU, Makefiles that actually work, source code that isn't polluted with spurious carriage returns all over it, READMEs that bother describe what the thing is for or how to build it? A Configure script and and patches that let it compile under standard C would be nice, too.
I guess I'm spoiled by begin used to:
I've always wondered why programs that get autoconfed don't come with a makefile that knows to automatically run configure the first time if it hasn't been run before. That way you can "just type make".
This kind of thing has existed for a while (Score:1)
Re:How is this an RPG? (Score:2)
What have you done with the real Tom Christiansen? :-)
Final Fantasy VII Slashdot Edition (Score:1)
Re:This kind of thing has existed for a while (Score:1)
MegaZeux started out as a shareware game taking after Epic Megagames ZZT. It is still ASCII-based, yet allows you to edit the characters & the color tiles. It has also benefited greatly from being open sourced, as you can imagine, from being an old EMS-based DOS game.
It has been a lot of fun to work on development (mainly, new features that will be implemented once the new codebase comes out), almost as much fun as making games for it.
Dr w.
Re:Verge C compiler generates C or IA32 assembler? (Score:1)
Re:Guess Not! (Score:1)
Even better would be a UNIX port, so everyone could use it.
Re:How is this an RPG? (Score:1)
Re:Cool == Allegro (Score:1)
Re:Who Cares? (Score:1)
Megazeux also GPLed (Score:1)
https://sourceforge.net/project/?form _grp=35 [sourceforge.net]
http://www.inquo.net/~myth/mzx/ [inquo.net]
http://www.usit.com/dbwilli/ [usit.com]
Re:No screenshots?! (Score:1)
Re:No screenshots?! (Score:1)
Re:Is GPL the new name for throw-away? (Score:1)
Re:Guess Not! (Score:1)
Ultima... (Score:1)
Re:How to free up *other* old games? (Score:1)
Re:How to free up *other* old games? (Score:1)
Re:No screenshots?! (Score:1)
screen thief [megazeux.net]
it can captuer images to gif format
Re:HAHAHAHA (Score:1)
Your Working Boy,
Re:How is this an RPG? (Score:1)
And THAT STATEMENT has really killed my good millennium mood.. I really hate what MtG, Pokemon, and all those other annoying CCGs have done to true gaming (AD&D, Shadowrun, Vampire to pick a few of my faves from a hat)..
Old gaming pals tell me to check out online versions (mud-style mostly) but it just isn't the same.. How many of you actually drew your MUD characters, or painted pewter models of them? (Did I just show a fanatic bit here?
I guess it's like a thing I used to have in my life that I can only look back on, like a good friend from college who doesn't have email...
Your Working Boy,
Re:How to free up *other* old games? (Score:1)
Re:Is GPL the new name for throw-away? (Score:1)
More Opensource RPGs (Score:2)
It looks like an older version of Ultima. The first version is written in Pascal, but the sequel is written in C. The ftp directory [quatramaran.ens.fr] does show some signs of life. They also have something that looks like a client. After trying Ultima Online (and being annoyed by its amazing slowness on 128mb/266Mhz/Cable Modem setup, as well as the Win32 requirements), I think it'd be interesting if we had an OpenSource RPG that worked similar to Ultima, but wthout all the slowness
---
Re:How is this an RPG? (Score:1)
I poked around for games created using the Verge engine that might be role-playing, but didn't see anything. Mostly, I just saw FF and Zelda-type games.
I then poked around the code and dev docs and I think it's possible to create a role-playing game with some modicum of role-playing involved. And I think that it's possible--but it'd take a lot of effort. Even as such, I don't think we'll ever going to see a one-player computer game that will ever reach the levels that gaming around a kitchen table until the wee hours of tomorrow afternoon whilst snacking on leftover pizza, nilla wafers, and A&W Root Beer. MUDs and online gaming communities sometimes come close though.
On presentation kinds of things (README file, install/config scripts...):
I'm glad they GPL'd whatever they did actually GPL because it's neat to see people making the leap of faith to GPL the product of their toil and sweat. Though I kind of think that folks would look at other GPL'd software for guidance to make some adjustments to their distrobution before GPL'ing their software.
/will
Re:Oh no! (Score:1)
I take it the comment was intended to be negative in nature, and I don't understand that either. IMHO, only commercial software should be closed-source. If you're not going to sell it, GPL it!
Re:Sed quis custodiet ipsos custodes? (Score:1)
Good lord, I'm annoyed by the lack of proper spelling and grammatical structure these days (though I myself tend to overparenthesize and fly off on tangents: must be the effect of hypertext on human discourse
Man, I've forgotten so much Latin.. (And what a promising student I was, before I discovered USENET, Netrek and mast^H^H^H^H (not necessarily in order
"Romanus Eunt Domus? The Roman they go to the house???"
Your Working Boy,
Re:Is GPL the new name for throw-away? (Score:1)
Since you obviously feel there are fallacies in The Cathedral and the Bazaar [tuxedo.org], why don't you post the article? I was actually referring to The Magic Cauldron [tuxedo.org], which you'd have known had you followed the link.
Not that there aren't flaws in The Cathedral and the Bazaar [tuxedo.org], I just didn't think they were relevant to this discussion.
Re:Megazeux also GPLed (Score:1)