Whatever they save on licensing fees will end up being spent on support, and then some. Playing computer politics with the taxpayer's money is irresponsible. There's a good reason why Microsoft is the standard for business computing and that's because their products are almost always better than open source.
In this case, they have to insource the support, whereas in the Windows case, the support has to be outsourced either to Microsoft, or to a Microsoft partner. So that turns out to be a wash in either case. Nowhere did they do it to spite anybody. They needed a platform where they get to control the upgrade cycles - they can't leave it to Microsoft to retire one version next year, the next in 2020 and so on. It needs to run as long as they want, and what better than to roll your own distro? They don't have to perform kernel updates or stuff like that unless they want to, and until they've tested it. They have a platform on which they have standardized, and are using it across the board.
"Are they providing a sensible version of GNOME? I very want to shuck Ubuntu, and this would let me have my Steam games *and* a usable desktop system."
This isn't the Linux you're looking for. This is stripped down and intended to run Steam in Big Picture mode all the time. No desktop at all. The standard Steam client on a Linux system is what you're looking for.
In other words, no X11/Wayland, no KDE/Unity/GNOME/XFCE..., none of that? Just a Linux in shell mode running the games? Or does Steam mount its own DE and display manager?
At its most basic level, couldn't an RNG be implemented in hardware by putting in a JK flip flop w/ both inputs set to '1', so that a race condition develops? Put in enough bits, separate the flip flops some, and the outputs of some won't necessarily influence that of the others. Or even if they do, the probability will be... random!
Do that w/ enough bits - say 512 - and you got a perfect RNG in the hardware. Some of the inputs could be near VDD, some near VSS and others far from either, and you'd have enough random predictability.
FreeBSD developers will not rely solely on Intel's or Via's chip-based random number generators for
In other words, Intel or Via's RNG will still be used, but won't be the ONLY basis on which they are generated. It will be that PLUS Yarrow