The team scanned circular cross-sections of seven bones in the upper and lower limb joints in chimpanzees, Bornean orangutans and baboons. They also scanned the same bones in modern and early modern humans as well as Neanderthals, Paranthropus robustus, Australopithecus africanus and other Australopithecines. They then measured the amount of white bone in the scans against the total area to find the trabecular bone density. Crunching the numbers confirmed their visual suspicions. Modern humans had 50 to 75 percent less dense trabecular bone than chimpanzees, and some hominins had bones that were twice as dense compared to those in modern humans. Both studies have implications for modern human health and the importance of physical activity to bone strength. "The lightly-built skeleton of modern humans has a direct and important impact on bone strength and stiffness," says Tim Ryan. That's because lightness can translate to weakness—more broken bones and a higher incidence of osteoporosis and age-related bone loss. The researchers warn that with the deskbound lives that many people lead today, our bones may have become even more brittle than ever before. "We are not challenging our bones with enough loading," says Colin Shaw, "predisposing us to have weaker bones so that, as we age, situations arise where bones are breaking when, previously, they would not have."
For rhetorical purposes, I would not have posed that as a question.
First thing: I came here to say that video games have one significant disadvantage, in that the games (rules, if you like) are not stable; the publishers change them every few years in order to boost the revenue stream. The rules to video games are generally not in the public domain, unlike common sports. They are controlled by a single publisher interest. And the hardware quickly changes and becomes unavailable, too (or at least requires an emulator). So that would be my biggest dispute with video games being a sport -- they're constantly becoming defunct in terms of the rules, platforms, and access.
Second thing: But let's put that aside and focus on a snapshot of some video game at a particular moment in time. I used to work at Papyrus, publisher of NASCAR Racing for the PC in the 90's, we were developing and negotiating for a real-life NASCAR-sanctioned video racing league, and of course we had an in-house league every week that was very serious. (Most of the principals are still continuing that work at iRacing.com now.) We still needed an after-race adjudication committee to go over replays and make judgements about unsportsmanlike behavior -- who was at fault for a wreck, could one have been avoided, did someone stop-and-go a restart (I remember a huge argument one week about that one), etc. Maybe in some other game you'd establish out-of-the-box rules for behavior like not pulling out the ethernet cable, not flooding the chat box with offensive messages, not shouting verbally in the playing space to confuse other players, etc. You'll never entirely get away from the need for some kind of human judgements on fair play. Frankly that falls in the rather large category of geek fantasies that tech solves all social problems when it doesn't.
You might want to use a different example for your first one:
Cloudy with a Chance of Meatballs has 7.0/10 on IMDB (after 5 years), got an 87% on Rotten Tomatoes, 66 on MetaCritic (with an average user score of 7.6),
It was a good movie.
"This is the End" was also pretty good with a 6.9/83%/67/7.1 (respectively).
Code always has flaws, and those flaws are easy for bad guys to find. But if your computer has deliberately been designed with a blind spot, the bad guys will use it to evade detection by you and your antivirus software. That's why a 3-D printer with anti-gun-printing code isn't a 3-D printer that won't print guns—the bad guys will quickly find a way around that. It's a 3-D printer that is vulnerable to hacking by malware creeps who can use your printer's 'security' against you: from bricking your printer to screwing up your prints to introducing subtle structural flaws to simply hijacking the operating system and using it to stage attacks on your whole network."
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Perhaps you should go to a bakery in Russia over the last months, every day prices change more than once specifically because of increase of demand with the same supply. This increase of demand is caused by the falling currency value, but the result is the same.
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