Think about all the second/third worlders supporting piracy on Slashdot. The hungarians/romanians/russians saying they pirated everything and then complaining about how no one wants to pay for their own software they make so they're thinking about emigrating...but that everyone should pirate Game of Thrones because media companies who want to make a profit are evil.
Forget about their reasons. Is it a problem that would make Sony unprofitable?
We've had the music industry give up on DRM over a decade ago, and they're still in business, doing better than ever. In fact, the Super Bowl is now making half-time acts PAY for the privilege of playing at the half-time of the Superbowl. All that piracy of music and there is still a huge music industry, still musicians making livings all over the world. Maybe some of the power shifted, but do you doubt that there are just as many musicians making livings today as there were in 1980?
The industry wants to say it's a SERIOUS problem, but all we have to go on is their outrageous estimates of lost revenues, and dire warnings. We had the same dire warnings about the music industry and they turned out to be completely false. I don't need a Playstation 4 if I want to play the latest music from my favorite musician. In fact, there are more ways for me to get that music and get it for free than ever before. Movies are pirated left and right and there's still a movie industry, in fact, it's bigger than ever. More independent movies than ever. More people making a living in the movie industry than ever, in more places than ever. The music industry and the movie industry have surrendered to piracy and lived to tell the tale. Yet, you tell me that somehow the game industry is different.
I call BS.
People can go on how Sony or Microsoft and other companies are evil and information wants to be free and all that.....but really it's just a bunch of people who don't want to pay.
And yet, somebody is paying. Here, look for yourself:
Billboard:
Global digital revenues were up 8% to $5.8 billion, climbing from $5.4 billion the previous year. Performance rights revenue was the fastest growing sector in the music industry, rising 9.4% to $943 million, up from $862 million in 2011. Synchronization grew 2.1% and totaled $337 million, up from $330 million. Global revenues from physical was $9.4 billion, a 5% decrease on 2011’s total of $9.9 billion.
And,
Statista:
Filmed entertainment revenue in 2013 was $88billion
That's billion with a "b". And the projections through 2018 are all up up up.
http://www.statista.com/statis...
All in all, the entertainment industry in the US made $632billion in 2013. So somebody is paying. Piracy my ass.