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Zelda On The DS, Sega on the Revolution 263

At the Nintendo Keynote today, Company President Iwata reiterated the same 'think differently' ideas that he espoused at last year's GDC. This time he had concrete data to back up his industry disruption message, detailing the millions in sales their 'Brain Training' line of games have racked up. Along with his message, he announced a new Zelda title on the DS, and the fact that Sega Genesis games will be on the Revolution, a part of the online library of games they're offering.
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Zelda On The DS, Sega on the Revolution

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  • Finally! Some Zelda (Score:4, Interesting)

    by nb caffeine ( 448698 ) <nbcaffeine.gmail@com> on Thursday March 23, 2006 @06:26PM (#14983991) Homepage Journal
    Too bad it basically rules out having OOT ported to my portable :(

    I really really wanted the highest rated game ever to be in my pocket.
  • viva la revolution? (Score:2, Interesting)

    by firl ( 907479 ) on Thursday March 23, 2006 @06:26PM (#14983993)
    When are we going to actually see the revolution though? before the ps3 or before the xbox 720?
  • I loved my Genesis (Score:3, Interesting)

    by OverDrive33 ( 468610 ) * on Thursday March 23, 2006 @06:31PM (#14984034) Homepage Journal
    Kudos to Nintendo! I know a lot of my non-gamer friends are excited to see games from older systems (especially NES and SNES) able to be played on the next gen Nintendo system.
    Everyone knows a major factor on if game systems fail or prosper is the number of good titles they have. Sony and MS are pushing developers to make new crazy things for their new crazy system. Nintendo chooses to 'think differently' and use older - already proven good - game content for their new system - in addition to the titles that will be new to the Revolution.

    Although something about Sonic the Hedgehog being played on a Nintendo system that doesn't sit right with me. :)
  • The price is right (Score:5, Interesting)

    by FadedTimes ( 581715 ) on Thursday March 23, 2006 @06:38PM (#14984076)
    I suspect Nintendo is going to do well in Sales and profits after releasing the Revolution and online services.
    As long as the downloadable games are cheap and the console does release as the lowest priced console this year.
    Such good news.
  • Re:TurboGrafx! (Score:3, Interesting)

    by Nightspirit ( 846159 ) on Thursday March 23, 2006 @06:42PM (#14984100)
    Devil's Crush is the greatest pinball game ever, and it was for the TG16. I have an emulator for my pocket pc.

    It has an excellent, evil soundtrack, along with a bunch of bonus tables you can enter while playing on the main table. Not to mention destroying all the skeletons with the pinball. I hope they port it to the revolution, even though I have access to it through my modded xbox.
  • by Mercano ( 826132 ) <mercano&gmail,com> on Thursday March 23, 2006 @06:43PM (#14984104)

    Genesis and SNES games on the same machine? Legally? /me prepares for the apocalypse. (Yeah, yeah, I know Sega and Nintendo have been on good terms for a few years now, what with Sonic Advance and Monkey Balls, but still, this is 16-bit stuff we are talking about. They were after each other with a vengence back then.)


    On the plus side, I wouldn't mind them porting Knights or whatever that game was called.

  • Re:TurboGrafx! (Score:2, Interesting)

    by sryx ( 34524 ) on Thursday March 23, 2006 @06:51PM (#14984153) Homepage
    Oh yeah? I owned a TurboExpress, damn that thing was expensive, but a brilliant system. And in what was perhaps the the single most retarded moment of my life, I sold it to a friend to buy an Atari Jaguar back when they where only launched in San Francisco and New York. I know, I'm not that bright.
    -Jason
  • by inio ( 26835 ) on Thursday March 23, 2006 @06:57PM (#14984186) Homepage
    The better part is furthur down in that article:
    The new forms of innovative software that can be created by any size developer will be made available for download via Revolution's Virtual Console service.
    (emphasis mine)

    Does that sound like homebrew to anyone else?
  • by TomHandy ( 578620 ) <tomhandy@nosPAm.gmail.com> on Thursday March 23, 2006 @07:02PM (#14984222)
    I'm not sure why this would rule out them doing a port of OOT to the DS (like with Super Mario 64). It's actually kind of refreshing though to see them push an entirely new game rather than just a port.
  • Re:TurboGrafx! (Score:4, Interesting)

    by SlashdotOgre ( 739181 ) on Thursday March 23, 2006 @07:22PM (#14984320) Journal
    I still own both my TurboExpress (got for about $90 when it was being sold on clearance at Toys'R'Us) and a Atari Jaguar (and a TurboGrafx16 too). You're definitely correct about the TE being a phenomenal handheld. It had arguably the best screen ever put out on a handheld up to the GameBoy Advanced SP. However it did have a few drawbacks, such as being huge and requiring 6 AA's (or was it 8?). These days I only use it with my AC adapter.
  • This is great news! (Score:1, Interesting)

    by Anonymous Coward on Thursday March 23, 2006 @07:27PM (#14984337)
    Im hoping more 3rd parties add their titles to the Nintendo 'virtual console'. I would love to see Tecmo Super Bowl for sale, the best football game ever made.
  • by aldheorte ( 162967 ) on Thursday March 23, 2006 @07:40PM (#14984424)
    Now, if there was just a way to be able to download NES/SNES/Genesis games to the Revolution and flash them onto a DS Lite cartridge or however it's done, well, I'd buy a Revolution and DS Lite upon release. I know that NES and SNES emulators exist for the DS, so it's technically feasible, but it would be nice to have a seamless experience.
  • by Doomstalk ( 629173 ) on Thursday March 23, 2006 @08:06PM (#14984582)
    One less piece of handheld shovelware in the world? Oh no! I, personally, am glad that Nintendo learned from Mario 64 DS. On the N64 it's a classic, on the DS it's an excercise in frustration. I loved OoT too, but this game looks fantastic and is actually designed to take advantage of the system's unique capabilities rather than try to emulate another's.
  • Feasable... (Score:3, Interesting)

    by Cyno01 ( 573917 ) <Cyno01@hotmail.com> on Thursday March 23, 2006 @08:10PM (#14984603) Homepage
    Theres a mystery slot at the bottom (if its not upright, otherwise left side) of the revolution, which could take a DS cartridge...
  • by porcupine8 ( 816071 ) on Thursday March 23, 2006 @08:45PM (#14984788) Journal
    What this shows is there is a certain level of comercial viability in 2D games (in particular formerly popular 2D games) which isn't really being capatalized upon by anyone.

    Yes, thank goodness those of us who hate 3D are going to get what we want! I was so excited to hear that a new 2D mario game is in the works. I find 3D games confusing to navigate, annoying to use weapons in, and in some cases downright nauseating to watch. I realize the companies want to show off what they can do with 3D, but it is entirely possible to make a 2D game with beautiful graphics.

  • by prockcore ( 543967 ) on Thursday March 23, 2006 @09:00PM (#14984863)
    Dev kits for the Revolution are running about $2k, which, from what I understand, is dirt cheap compared to what N has charged in the past, and what Sony and MS are charging for theirs.

    To put it in persepective, Sony just lowered the cost of their PSP dev kit to $5k.
  • Re:ROM sites (Score:3, Interesting)

    by rsborg ( 111459 ) on Thursday March 23, 2006 @09:50PM (#14985086) Homepage
    I guess Nintendo (and Sega, and Hudson, and anyone else who gets involved) will now be setting their lawyers on all the 'abandonware' ROM sites for outdated consoles...

    As long as "unsigned" ROMs aren't playable on their systems, I doubt they would really care... well, any more than they already have.

    I'm guessing it will take about a year before some asshat figures out how to "hack" the Revolution to allow standard ROMs to work; then the crackdown may happen.

    Till then, they are trying to quash the "modded xbox" as their competitor? Not really, their competitor is Xbox360's download feature.

    In related news, someone asked Sony what their response was... *crickets*

  • Re:buttons? (Score:3, Interesting)

    by grumbel ( 592662 ) <grumbel+slashdot@gmail.com> on Thursday March 23, 2006 @10:32PM (#14985289) Homepage
    You can plug a Gamecube Controller into the Revolution and there is also rumour about a thing called "shell" which will be a normal controller into which you plug the Revolution controller, searching for it on google will give you a few pictures on how it might look like, however Nintendo hasn't yet released official informations about that thing.
  • by 7Prime ( 871679 ) on Friday March 24, 2006 @05:40AM (#14986613) Homepage Journal

    Back to basics...

    "Good Night & Good Luck" anyone? Not just because it's black & white, but the movie really feels like a classic that could have been made 50 years ago... simple, elegant, with a lot of depth. Would have been picture of the year in 1959... don't know why it wasn't in 2006, but at least it got its dues.

    Same could be said of "Capote".

    But neither of these films ARE old films, they're not rehashing old techniques simply to making them feel classic, but use them in order to break new ground in ways that most modern films are not. I think the entertainment industry, as a whole, is beginning to feel the effects of over-complication in aesthetics. There seems to be a revolution afoot in the mainstream of exploring new territory with older, less technical, but more meaningful methods.

    This really is an exciting time, and possibly the beginning of the film genre's first neo-classical era, in the history of its existance. Every art/entertainment medium has a neo-classical era (or two, or three) somewhere in its lifetime after it has reached a certain point of maturity. A "back to basics" movement that explores more regimented, and traditional approaches to production. For visual arts, the 17th century looked back to greek and roman procedures for a more mathmatically "precise" approach. Music saw its neo-classical rennaisance in the first few decades of the 20th century, with a return to the more formula-based approaches of the 18th century. Both these genres have seen many similar, smaller movements, though these are two very noticable eras. Film is now at its hundreth birthday, but we may very well be seeing it's "first" neo-classical era.

  • by Pxtl ( 151020 ) on Friday March 24, 2006 @09:57AM (#14987339) Homepage
    Actually, that's what I was referring to. I was using the thumb disk for M64. And the problem I run into with it is the fact that the area of control migrates too easily - when running long distances you can easily hit the end of the pad - which in racing challenges makes the game insanely frustrating.
  • by IntergalacticWalrus ( 720648 ) on Saturday March 25, 2006 @01:18AM (#14992679)
    Legal downloads of NES/SNES/N64/Genesis/TG16 games (and for a decent price, let's hope) is going to be cool and all but am I the only one who thinks there won't be much third-party games? Of all the really good games on the Nintendo and Sega systems, most of them are are first-party, but the rest (about half or them) are third-party. Do they have sufficient rights for those games too? I doubt it. Chances are they'll only get contracts from a few third-parties. I can imagine their catalog looking quite crippled without, say, Capcom or SquareEnix, or any other major third-party developper, which is probably going to happen. Especially SquareEnix, who has released a few titles for Nintendo systems lately but still keeps very close ties with Sony.

    Oh and what about all those Rare games? Now that Rare is owned by Microsoft, does Nintendo actually owns the rights to Nintendo/Rare franchises like Donkey Kong Country, Killer Instinct, Goldeneye, Perfect Dark, etc? Okay DKC is very likely, but Perfect Dark isn't, considering the latest title was on the XBox 360...

    Anyway, this sounds like a complete legal minefield.

The faster I go, the behinder I get. -- Lewis Carroll

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