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Study: Playing Computer Games Makes Kids Smarter
Posted by
CmdrTaco
on Sun Jul 22, 2001 04:52 PM
from the i-knew-super-mario-bros-made-me-smarter dept.
from the i-knew-super-mario-bros-made-me-smarter dept.
Nightspore writes: "The Sunday Times is running this article on the results of a study by the Economic and Social research Council (ESRC). The study found that, 'people who play games regularly seem to develop a mental state that we have seen before only in serious athletes or professionals such as astronauts, whose life depends on concentration and co-ordination ... Their minds and bodies work together much better than those of most other people ... They had more friends, were better adjusted and tended to read more.'" Hey it's just a study, but it's amusing.
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Study: Playing Computer Games Makes Kids Smarter
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Cause and effect? (Score:5)
I certainly feel more inclined to kill people the more I learn about them.
the statistics nazi says... (Score:4)
The population of interest is computer gamers but the sample is taken from those gamers who go to competitions. Therefore the sample is not random and one ought not make conclusions about all gamers based on gamers who go to competitions.
A recent study by the Home Office indicated that those who regularly played computer games when young were more likely to go to university and get a better-than-average job
Someone already mentioned correlation != causation, but I'll elaborate. Television sets are much cheaper than computers and internet access; also, university attendance is very much correlated to income. I don't have survey data to back this up, but it seems that income ought to have been considered to make sure that it's not a lurking variable. (affects both variables but is unseen)
</soapbox>
Re:quake? (Score:3)
Yeah, if video games really affect kids can you imagine the result of Pacman. We'd all be hanging out in dark places, eating pills, and listening to electronic music... =P
Role Playing Games (Score:5)
The only thing video games did was drive my ambition to hack warez that I downloaded and squeeze every last bit of juice out of that crappy old OS (DOS).
Civilization and Machiavelli (Score:5)
A specific real-world example (my own experience):
I played, and I still do, a *lot* of Civilization as a young lad. I later on read the works of Niccolo Machiavelli (The Prince, The Discourses).
The truly scary thing is that I kept thinking of Civilization the entire time and the information made a lot more sense to me after playing all of those hours. (my conservative estimate: 3 or 4 months worth, but I hauled that number out of my ass)
I had a better understanding of his works simply because of my experience in that game and what's more, my strategies in said game have changed, so that I am a much better player because of it.
Of course, reading all of that has ruined me in that I now tend to write really long sentences, though I haven't yet achieved the one feat that I have only seen from Machiavelli and Dave Barry, which is, of course, the 1.5 page sentence, in which the author creates an extraordinarily long sentence, containing much information, all the while being grammatically correct, and conveying one basic idea in a surprisingly clear manner, such that the reader, after having read it, actually goes back to see where said sentence began, and reads it again, just to make sure that the sentence is, indeed, that long.
In other news... (Score:5)
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Playing games does not _make_ people smarter (Score:4)
Just because factor A and factor B are both present in something, it does not mean factor B was caused by factor A, or vice versa. They could both be merely caused by a third, unseen factor.
Just because people who are smarter play video games, it does not mean that video games make people smarter. It just means smarter kids play video games. But don't misconstrue a taste in video games as being brilliant. It could merely mean that the less intelligent don't pursue video games either because they can't understand them, or because they can't afford them.
I wouldn't be surprised if a study found that members of minority groups were less likely to play video games. This would be because of the disproportionate percentage of minorities who live in poverty. That doesn't mean it deserves a headline "Study: Playing Computer Games Makes Kids White."
Re:quake? (Score:5)
Kintanon
Leisure Suit Larry (Score:4)
Re:Playing games does not _make_ people smarter (Score:3)
I think that's exactly the reason people pay for it. That's why these studies are almost always so flawed.
Game Industry Exec: "Here is a $300,000. We'd like a study exploring how video games make kids smarter, and, umm... improve sexual performance among adults. Oh, and I believe you might find that they reduce cholesterol too. Check that out. Thanks!"
- Isaac =)
Zoning Out (Score:3)
Most computer games are good for developing concentration. The ideal is to obtain a zen-like state which figther pilots and athletes usually describe as being "in the zone". This is when you feel like you are inside the game, everything is reflex and the outside world disappears. I believe this is a talent which is definately not developed by most other typical teenage activities like watching TV, socialising, etc. I agree that the degree to which game players learn to concentrate will give them a great edge in other skills.
However, I'd still have reservations about having kids play lots of computer games. For one thing, zoning out is only good for some real world skills. If you want to be a pilot or racing driver it's great and for programmers and other technical people it's good too, however for other jobs it may be a bad thing. I feel that I do it too much (I'm an engineer), it makes me concetrate on some details and forget others.
I'd also worry about the type of games. It's not the violence that concerns me , but the mindlessness of a lot of current computer games. Strategy and RPGs may be very good for developing a wider range of skills, but FPS games only involve a small amout of tactics beyond blowing away anything that moves. So, you may be zoning out but only processing very simple actions.
Of course, this is only based on personal experience. YMMV.
Still the obsessive will exist. (Score:5)
Despite the fact that they are rare, you do not see the media giving tons of coverage to every person struck by lightning. People by now realize that even though being struck by lightning is rare, there is nothing spectacular about it. So the media doesn't cover it. If only the media would get over shark attacks. Sheesh. In any case, many people play video games, and many of them have different reasons for doing so: hobby, relaxation, obsession... Which type of person a media outlet chooses to cover as representing "gaming" tells more about the media outlet than it does about gamers themselves. Thankfully this article was mostly positive. Maybe I won't feel so sheepish about admitting to other adults that I play video games.
Don't tell my kids! (Score:3)
If my kids get a hold of this one, I'm done for.
Seriously, I'd rather they play video games (especially ones like Alpha Centauri and Riven) than watch TV. But I'd rather they be involved in electronics or tae kwon do or ultimate frisbee too. Too much of any one thing can be detrimental... I know from my unfortunate summer of Warcraft II in high school.
Re:Let's not be hasty (Score:5)
You: "Hello, good sir. How are you this fine day?"
hax0r1: "whatx0r?"
hax0r2: "what j00 say!?"
hax0r1: "I will own j00000!!!"
You: "Um... excuse me. Do you speak English?"
hax0r3: "Let's g0. This l00z3r doesn't speak 1337."
Sounds interesting, but the premise is flawed. (Score:5)
A couple quotes from the article that disprove this hypothesis:
"Their minds and bodies work together much better than those of most other people."
"Bryce did her research by visiting computer gamers, often during regional or national competitions around Britain"
What her research proves is that gamers who are talented enough to play at "national competitions" have better hand-eye coordination, reflexes, and quicker responses. Duh, I already knew that. She should study me -- I play games constantly. And I lose. Badly.
Rather than studying people who excel at gaming she should have studied people before and after they took up gaming. The unorthodox and obviously biased means in which this study was carried out suggests the author was only fishing for a catchy headline.
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Considering the rest of the population (Score:4)
Re:Role Playing Games (Score:3)
D&D and Gamma World was some serious motivation for developing reading and writing skills. I discovered those games at a fairly young age and I give them some credit for boosting those skills.
Makes us more intelligent... (Score:3)
I remember back in the late 80's studying for Higher Physics, and reading a couple of pages of my textbooks while my ZX Spectrum games took 5 minutes to load...
An excellent way to break up time spent studying and time spent relaxing (playing "Lords of Chaos", for example)
Re:Playing games does not _make_ people smarter (Score:3)
In fact, you're still skipping a logical step. It could just mean that those smart people who happen to play video games do better at it than everyone else (i.e. smart people could even play games less than others). I'll bet if you did a study at the world bowling championchip you'd find the contestants were also brighter in other areas. This does not necessarily mean that bowlers are smarter than everyone else. [bowlers, please disregard last sentence. It was a comment I pulled out of my hat, not one meant to be flamebait].
Do games make people smarter... (Score:5)
Neither, it turns out... (Score:3)
There is a certain scientific approach to the claim that video games help kids and adults develop better reflexes and hand-eye coordination, but that's no surprise, and it's completely different from claiming it makes them "smarter".
It's true ! (Score:3)
Let's not be hasty (Score:4)
However, it has been my own anecdotal evidence that computer game playing, while improving hand-eye coordination and strategic thinking, does severly limit normal social interaction.
Modern computer games train gamers to work within the systems of chat rooms, message boards, and other online forms of communication. When the gamer is in a classical social situation (dinner party, traditional work meeting, academic classroom, etc), the result that I have noticed is that the gamer is:
1) Less social. That is, less likely to interact with other people because, for lack of a better phrase, the other people "just don't understand."
2) Think less critically about the situation. They become uninterested in anything that doesn't relate to current games or to the prospect of new games.
3) Have poor verbal skills. Nearly all computer games operate without a verbal component. The verbal skills of the gamer atrophies.
I am concerned that we are developing a culture, that is growing, of people who are less than ready to live up to their full potential.
This is just my concern. This is just based on anecdotal evidence. I accept the fact I may be totally off base.
Kids that grew up on Quake don't kill people... (Score:4)
Re:Games and Learning (Score:5)
However, if you see games as something to have fun experiencing then cheats are generally a good thing. They're a tool to skip frustrating, badly-balanced areas of a game and get to the fun stuff; a player who's really enjoying a game generally won't resort to cheating.
Now, all kids have to do is look up the cheat codes for God mode, and get after it with a BFG
Are you really bemoaning the fact that today's lazy kids don't work as hard at playing games?
Re:Cause and effect? (Score:3)
Re:Role Playing Games (Score:5)
I knew a young man who was homeschooled in the unstructured mode - pointed toward resources and encouraged to learn. He had no interest in multiplication until discovering D&D at age thirteen, at which time it took him two days to "catch up with his grade level.
Last I heard he was a geometer by trade; writing software for math visualization.
Re:Role Playing Games (Score:3)
Games and Learning (Score:4)
Now, all kids have to do is look up the cheat codes for God mode, and get after it with a BFG.
Re:Cause and effect? (Score:3)