Forgot your password?
typodupeerror

Comment Re:revocable (Score 1) 91

Narrowing:
1. The right answer in the case of games with a substantial offline experience is to not make the license for the offline portion revocable.
2. The right answer in the case of games without a substantial offline experience is to describe the license as a rental at all times.

Comment Re:revocable (Score 1) 91

All three major console makers require all customers to "agree[] to let them change the terms when you signed up." If a game developer wants to sell a customer an indefinite license that the console maker can't revoke, the developer has no way to do so. This appears to be evidence of a cartel to me. How is it not?

Comment Re:revocable (Score 1) 91

You don't respect the time and effort that went into creating your enjoyment

Say I buy an indefinite license to use a video game. Then the game's publisher or the platform's owner unilaterally revokes that license. What do I have to show for having "respect[ed] the time and effort that went into creating your enjoyment"?

Comment Re: What does someone think "owning" a game would (Score 1) 91

Title 17, United States Code, reserves specific rights to the owner of a copy. It defines a copy as a physical object in which a work is fixed (17 USC 101).

Licensed for how long?

The owner of a copy of a computer program retains the right to use that copy, including the right to make essential ephemeral copies in RAM, as long as the copy remains readable (17 USC 117).

And how do you obtain a copy of the software to exercise your licensed rights?

As I understand it, ownership of a physical object is defined by the personal property laws of the several states.

Comment Re:What does someone think "owning" a game would m (Score 1) 91

You've have never owned a copy of a game

A "copy" under United States copyright law is any physical object in which a work of authorship is fixed, such as a game cartridge or game disc. The owner of a lawfully made copy of a work enjoys two carveouts, or uses deemed noninfringing. One is reselling that copy (17 USC 109). Another is making private copies essential to the use of a computer program (17 USC 117). These carveouts subsist as long as the copy remains readable. A license through PlayStation Store does not.

Comment Two statutory carveouts: first sale and RAM copies (Score 1) 91

Even in the time of picking up PS2 discs at GameStop you were only buying a license to run those games on your console

This license consists of uses carved out as noninfringing in the copyright law. For video games distributed in physical copies, two carveouts are most salient: exhaustion of the exclusive distribution right with respect to a particular copy after the first sale, and making private copies required to use a computer program, such as ephemerally reproducing the program in RAM. (Under US law, these are 17 USC 109 and 17 USC 117. Feel free to describe analogous carveouts in other countries' copyright law.)

What these carveouts have in common is that neither the copyright owner nor a platform gatekeeper can remotely make copies unusable. PlayStation Store doesn't give licensees even this assurance.

Comment Re: revocable (Score 2) 91

Paying for something and then ignoring the terms you agreed to when you paid for it is one thing, but not paying for something then taking it anyway because you disagree, that's just dumb. It's not something you need and can't afford.

Nobody owes you a video game on your terms you entitled snowflake. What a loser.

Comment Re: What does someone think "owning" a game would (Score 1) 91

Sony wants to sell something and remain owner. The verb that belongs in that sentence is "rent".

That's literally how copyright works, you retain ownership. You sell copies with strings attached. We're debating the strings, not the ownership.

Comment So? (Score 1) 53

This seems like a situation where it's very hard to get excited about the idea that it's the regulator's problem. Did some Canadian fed technically have the authority to inspect? Quite possibly. Is there some sort of justification for even the cost of performing the inspection, much less any undesired knock-on effects of the notion that literally all vessels must be inspected no matter what, in a case like this? Seems harder to make that case.

There are a lot of situations where large portions of the public have no choice but to use products and services that they have no reasonable ability to be "informed" about. Either it's simply not possible if you aren't in a position to legally compel honesty from the vendor or it's a case where "informed" is PhD-level work in the area, or a combination of the two; but some rando's aggressively contrarian submarine that loudly and proudly skips all industry certifications and is available on boutique scale for very wealthy customers doesn't seem like one of those cases.

Comment And if LPCAMM2 is too slow, use it as a swap file (Score 1) 73

And before you complain about LPCAMM2 being much slower than the high-bandwidth RAM on the CPU package: It's perfectly fine to design a system with a non-uniform memory access paradigm, treating the memory behind the LPCAMM2 interface as a RAM disk. That way you have 8 GB of high-bandwidth DRAM swapping to 16+ GB of somewhat lower-bandwidth DRAM, and the soldered-in SSD lasts longer because it doesn't have to (ab)use its intake buffer to hold the swap file.

Comment Re: Gotto work on that math (Score 1) 73

You can have both, an actual threshold with an estimated 1% chance of passing any given year, and also not happened in the past 40 years. Also it's an expression for anything that feels about like those odds.

A hundred year flood can happen tomorrow, it's still considered a hundred year flood if the chance of it happening next year is still 1%.

Slashdot Top Deals

RAM wasn't built in a day.

Working...