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Comment Re:Safer? (Score 2) 72

You think LLMs would write "Slashdot doesn't have table support, so it's hard to do side-by-side well, but:"? You think LLMs like writing sentences that end in conjunctions that express incomplete thoughts? Do you think LLMs write "high frequences", "naively pairs", call H.265 X.265 (I was thinking of what you refer to it as in ffmpeg), imbalanced parens after "lacks motion vectors",etc?

Don't get me wrong, I am a LLM user, I absolutely do use it sometimes for search, fact checking things I'm writing, spelling/grammar checks (clearly not that time, lol), etc. But I write my own posts.

Comment Re:Safer? (Score 5, Informative) 72

Slashdot doesn't have table support, so it's hard to do side-by-side well, but:

JPEG XL advantages:

Licensing:

JPEG XL: Fully royalty-free (Open source / Apache 2.0)
HEIC: Proprietary patent minefield (MPEG LA, Advance, Velos; royalties apply)

Legacy JPEG Migration:

JPEG XL: Lossless, reversible bitstream transcoding (~20% smaller); fast enough for real-time web servers
HEIC: Lossy re-encode only (generational quality loss; cannot reconstruct original JPEG)

Fine Detail & Textures

JPEG XL: Retains sharp text, fine lines, subtle textures, and film grain
HEIC: Video-derived coding (HEVC / X.265). Tends to smooth out high frequences and smudge grain.

Software Encoding Speed

JPEG XL: Extremely fast; highly parallelized SIMD architecture
HEIC: Exceptionally slow and computationally expensive in software

Software Decoding Speed

JPEG XL: Fast, lightweight multi-threaded CPU decoding
HEIC: Heavy CPU overhead (without using hardware acceleration)

Progressive Rendering:

JPEG XL: True progressive decode; smart saliency algorithm to focus bandwidth on critical details first.
HEIC: None; full file must be received and decoded before display

Lossless Compression
JPEG XL: Dedicated modular mode; vastly outperforms PNG and WebP
HEIC: Ill-suited; you basically have to try to do lossless compression with an inherently-lossy format

Bit Depth & HDR

JPEG XL: Native HDR; up to 32-bit floating point per channel
HEIC: Typically capped at 10-bit or 12-bit integer

Max Dimensions & Scaling

JPEG XL: Up to 1B x 1B; efficient viewport/crop loading without full decoding
HEIC: v5.2, 4096x2160; v6.2: 8192x4320; a tiling hack allows up to 16384 x 16384

Channels & Color Spaces:

JPEG XL: Arbitrary color spaces (hyperspectral); unlimited extra channels (alpha, depth, thermal, masks, CMYK, etc)
HEIC: Rigid container; limited auxiliary channels and standard video color spaces

HEIC advantages:

Rollout / acceleration:

JPEG XL: no dedicated hardware acceleration (thankfully, it's not as important because it's so much more efficient). Software adoption still rolling out.
HEIC: Hardware silicon (ASICs). Default capture format on modern iOS/Android; native capture in Sony, Canon, and Nikon cameras

Video:

JPEG XL: Supports animations (GIF/APNG replacement), with some optimizations** (it's not just a series of stills), but lacks the full set of optimizations that a proper video codec has.
HEIC: Container naively pairs full HEVC video tracks and audio with video.

** - JPEG XL can store up to 4 reference frames in a buffer, with multiple blending modes from the references (add, replace, multiply, etc); has subframe bounding boxes ("dirty rectangles") for when only part of a frame changes; invisible frames; modular deltas (differences between frames); etc. However, it lacks motion vectors (e.g. detecting a feature drifting across a scene and simply having to encode "move it" (followed by any needed deltas). So it's great for "GIFs", but if you wanted to encode a full movie, it'd be significantly larger than e.g. HEVC.

Comment Re:More uncanny, worse agents, allocated less (Score 1) 210

Yeah, it's not a good study. If nothing else (and there is much else) the sample size is too small.

OTOH, I find it difficult to understand why so many people seem to think it's "obviously wrong", when I would have predicted that result from a good study. People tend to be unreasonably biased, and not just about sex. There've been studies where two groups of people were divided at random. Those who ended up in each group tended to prefer their group over the other, even though the group didn't exist outside of the study. (I say that, but I don't know for sure that the folks didn't maintain their groups after the study was over...but it was a pretty short study.)

Comment Re:Figure 4: Our Data is Crap (Score 1) 210

That's a difference, it's just not a significant difference. It might well justify a larger study with more careful controls. But the result they produced is what I would have guessed, so I'm a bit biased.

Still, look at any sports team match. People tend to favor one side over the other for reasons that have nothing to do with skill.

Comment Re:Probably due to methodical errors (Score 1) 210

I'm sure that's happening. I'm also sure it's only a part of the story. Some of the other posts have raised other contributory issues, like image quality. And actually I think your point is a valid example of a more general trend, i.e. people tend to favor those who are more socially approved. The reasons for the social approval are nearly irrelevant, but different groups within society will use different measures. (E.g. Catholics will tend to approve of different people than Unitarians, even if they adopt the same proposals.) Think of how some people rate their favorites sports team vs. the way they rate the other side.

Comment Re:you cant be serious. (Score 2) 210

The study *is* flawed. The sample size is too small, and I doubt that the people tested replicate the world population average.

But it *is* "food for thought", and the result is the one I would have expected. People *do* tend to be biased in favor of the socially more approved of groups. (You don't need a study to prove that. Just read either the news or history, especially the history of a conflict.)

Comment Re:Safer? (Score 5, Interesting) 72

Look, I use HEIC, but JPEG-XL is just better.

* Royalty-free
* Lossless transcoding of legacy JPEGs to immediately reduce their sizes by ~20% (fast enough that you can have webservers do it in realtime)
* Better fine detail / high frequency data representation for the same bitrate. HEIC was designed for video and simply is not as good at stills.
* Faster decoding
* MUCH faster compression
* True progressive decoding - and not old-school blocky progressive decoding, but using a smart algorithm that restores coarse detail (particularly focusing on parts of the image that the eyes immediately focus on) first, then progressively adding in finer detail that the eyes take more time to notice later.
* Vastly better lossless compression
* Better colour depth and native HDR (up to 32 bit per channel)
* Up to 1B x 1B pixel images (again, useful for scientific and engineering applications), with efficient loading (don't have to load and decode the whole 1B x 1B image at full resolution to view it)
* Arbitrary colour spaces - you can even use it for scientific hyperspectral imaging. You can include e.g. alpha, depth maps, thermal data, selection masks, etc etc.

It's just a better format for stills. It's annoying that it's taken this long to get support to take off (because it takes ages for most people to update their browsers), but I'm really glad that it's starting to.

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