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Comment Re:There will be no train (Score 1) 396

As to your post, it was a similarly remarkable waste of my time.

But going to nowhere? Not having a purpose? Nope, not the Gravina Island Bridge. It always had a purpose, and did have planning. You could argue it wasn't a prudent decision. Arguing it went nowhere just makes you sound like a bombastic blowhard. Which does describe many a person, but it isn't a good thing.

This is why you are an idiot. This is a variation of the Nirvana fallacy. My argument isn't wrong because the label doesn't perfectly describe the situation. That's not even relevant.

Given that this is the second time you've made a deeply flawed argument based on your interpretation of colloquial English (the first being your interpretation of "Happens all the time" as being equivalent to "Happens every time"), maybe you should stop doing that?

A "bridge to nowhere" serves such a small population (sometimes even none at all, if the bridge genuinely never connects to anything), that even before planning begins, it's quite clear that it's lifetime benefits will never come close to its costs. The Gravina Island Bridge is a classic example of that.

The key here is that there isn't a qualitative or quantitative difference between a costly bridge which is perfectly useless and a costly bridge which has a very small usefulness compared to its cost. Given that our societies make large-scale, poor decisions like that, it then is reasonable to consider whether they're doing it for the high speed rail proposal of the story.

Here, the story tells us that the US government currently thinks California will spend up to ten billion dollars on early stage construction for a segment that connects no major population centers. That is a demonstration of a remarkable lack of planning and relevance here consistent with what I noted earlier.

I'll note also that the project has fantasy ridership numbers in addition to its fantasy cost numbers. Elsewhere someone has noted that someone claims that one would need $160 billion in roads and airports to match the capacity of the rail system. $160 billion > $68 billion right? Even if we took the cost figure as accurate (hopefully, you understand my opinion on that), we still have the problem that ridership isn't capacity.

And it certainly will be the case that the ridership for the first phase of construction, which doesn't cover any significant population centers, isn't going to fill $10 billion of roads and airports. Past that, we'll just have to see. But it's likely IMHO that the actual ridership of the high speed rail would be comfortably covered by $68 billion in roads and airports.

Comment Re:2billion Id software (Score 1) 93

This doesn't spell good things for the future of Bethesda games. They've been on a dumb-it-down trajectory ever since morrowind - and it seems like their current owners are the worst kind of grubbers, which tends to be a recipe for truly terrible games because profitability ends up being counted above quality.

Look at what happened with Ubisoft as well. Back in the day they created AC2 - one of the best games of all time, featuring a fantastic story and a likeable character who won numerous awards and was the character for guys to cosplay for a few years.
Then they created AC3 - perhaps the worst game in history (until no mans sky came out). A letdown of truly epic proportions that just reeked of budget cuts at every turn and basically forgot what "open world" even means.
True they sort of recovered a bit with AC4 - but that game is still a pretty terrible AC game, it's only saving grace is that it is also Sid Meyer's Pirates with seriously updated graphics and gameplay, play it as such and it's fun. The others are ... well they all make good money, and that's about the only thing you can say about them.

Gaming is, first and foremost, an artform - and it's become very much like cinema. And just like cinema 90% of what gets made, and makes the most money, is utterly forgettable crap.

And every time a good studio makes it big... they end up being bought by some parent company that turns them into a bland sausage factory.

Comment Re:John Carmack (Score 1) 93

Frankly this should never be an issue. While working any job (but especially a high-tech one) you learn new skills, explore new avenues. If you make a breakthrough with this at a subsequent job your previous bosses do not get to claim ownership of it.

Nobody gets to own the inside of your head but you - no not even the people who put stuff there.

What's next ? Disney Pictures suing me for remembering a scene from Avengers ? "The defendent made an unauthorized copy of the film on the neurons of his brain"...

Unless he took physical hardware, or specs with him - there is no issue. Maybe you could complain if you can show he took copies of code with him - but even then you have to prove it's code written on company time using company resources - otherwise think where that leads. If, while working a job to pay the bills, you develop something over the weekends which you will subsequently launch a startup around - your old boss can subsequently sue your startup for it's full value claiming they own the whole thing because some of the code was written while you were still their employee ?
This reminds me too much of Snowcrash: "I own what's in these people's heads and I have a right ot make sure they can never use it for anything but working for me".

Comment Re:Note: Gravity wave != Gravitational wave (Score 1) 31

Your conspiracy theory is flawed on a number of points.
- The terms come from different sciences. Gravitational waves is from relativistic physics (and were first predicted by Einstein over a century ago). Gravity waves come from fluid dynamics and has an entirely different history.
- Their sources differ. Gravity waves were observed, then named in the theories that explained them. Gravitational waves were predicted by a theory but not observed for another 110 years despite constant attempts along the way.

Comment Re:It's the console stupid! (Score 1) 272

WSL is basically Microsoft's attempt to do for Linux on windows what Wine does for windows apps on Linux. The difference is - their preparing to ship something with only a fairly small subset of the API supported (and apparently not very well) - while wine took more than 10 years before declaring their product 1.0.

It is also noteworthy that wine is a much more ambitious project. In terms of ambition - what WSL has achieved is about comparable to if WINE had been happy to run DOS programs from the win3.1 era and called it a day (in terms of coverage and complexity - not age).

Comment Re:Serious? (Score 1) 272

No... it's more like having a car you can only stop by popping the hood, letting air pressure rip it off, then crawling out the window of the moving vehicle, putting dynamite on the engine, crawling back inside, lighting the fuse and praying to every deity and random fluctuations in the spacetime continuim not to get caught in the blast.

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