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Comment Re:Late to the party (Score 1) 49

Xbox 1 emulation is in a so-so place right now. Xemu has pretty good compatibility (80% or so), but it is very, very slow.

To date no one has been able to develop an Xbox emulator using high-level emulation, so Xemu takes a low-level approach based around QEMU. Which makes the computational requirements much, much higher*. To the point where there are plenty of games that run at half-speed (or worse) even on the latest CPUs. The current emulators are heavily CPU limited (and to just a couple of threads at that), and CPUs aren't getting faster very quickly these days.

So if Microsoft has an emulation environment with much lower overhead, then that is a significant development. Because even with third-party emulators available, most games aren't currently fully playable on them.

* LLE extends to the GPU as well. So a lot of cycles are burnt emulating parts of the NV2A GPU and its 25 year old peculiarities

Comment Re:HP INK only $39.99/GAL (Score 3, Informative) 54

I regret to inform you that you have woefully underestimated it. The actual retail rate offered to consumers is closer to $2200 US per gallon. Sources: internet-ink.com, cbc.ca. This $14 million fine is only worth like, seven thousand gallons, or less than 200 oil barrels of ink.

Comment Re:Sojust like every other tech growth story (Score 3, Interesting) 231

Amazon took nine years to reach profitability.

I'm not sure Amazon is a good example here. The company famously opted to reinvest its free cash flow into growing the business, rather than saving them and booking them as net income. They likely could have been profitable sooner otherwise.

Also, I am not aware of Amazon receiving billions in government support in the 1994-2001 timeframe.

Comment Re:Open source it then (Score 5, Informative) 52

The main aim of Stop Killing Games is to ensure the practice of rug-pulling eventually comes to an end. They are not trying to save MMOs, for example.

Moreover they don't demand that every game currently on the market comply with open-sourcing requirements: at a minimum, companies always have the option of simply providing customers with adequate notice before shutdown. Open-sourcing the server would be nice, but it's hardly the only way to protect consumers' interests. Scott has, for example, suggested game boxes being marked with an estimated expiry date for online service functionality.

But most importantly: because this is about future games, not the present, the market has time to change. If studios and publishers are designing their games with a fair EOL in mind, then they can make decisions from the get-go to avoid licensing dependencies that they won't be able to release in a possible 'afterlife' version of the game. As suggested by your example of GameSpy in C&C: Generals, when a commercial dependency is crucial to a game's success, it tends to be a client-side library, but typically the problematic dependencies aren't crucial; they're e.g. add-ons for Unity or Unreal that the studio bought to save time. In a world with SKG laws, the providers of these dependencies aren't going to be a stagnant target either—demand for compliant libraries will motivate development of open-source versions.

Interestingly, the will for doing this does exist among game developers; they just need the institutional support from legislation to twist the arms of the studios and publishers. Ross Scott has talked to a lot of devs who are burnt out from having their projects cancelled, leaving them with huge gaping holes in their resumes and portfolios where they've spent years on unreleased projects that are stuck under NDA. In general they tend to see SKG as a path to ensuring the games that do see the light of day aren't also scrapped, which would erode their work histories even further. (Apparently it also just plain feels bad to have your work erased from history. Shocking, I know.)

Comment Re:Or switch to Libre (Score 1) 190

Pages, Numbers, and Keynote are still included with every Apple device. The current versions are fully up to date and are free for any device owner.

What Apple has done is put the AI features and licensed stock images behind a paywall. Which isn't great, but those weren't core features to begin with; the iWork apps existed long before they were added.

To quote Apple: "Yes. You can continue using Keynote, Pages, Numbers, and Freeform for free. And while these apps remain free for everyone, an Apple Creator Studio subscription offers premium templates, a library of high-quality, royalty-free photos and graphics, and powerful intelligence features."

Comment Re:For accuracy (Score 2) 190

While Office 2021 is affected by the expiring license, it's still under support until Oct 2026 and users just need to update. It only reverts to read-only if you don't update.

Thank you. I had been wondering about this precisely because Office 2021 is still receiving updates.

So this is really only an Office 2019 issue. Which still isn't great, but it is at least older.

And from the sounds of things, this only impacts the retail-licensed version of Office 2019. The volume licensed LTSC version doesn't rely on an activation server or certificates.

Comment Corrections (Score 4, Informative) 19

Duke 3D's soundtrack was not exclusively the work of Bobby Prince; Lee Jackson, Apogee's go-to music guy, also did some of the tracks, including the title theme, Grabbag.

Prince used not only his MIDI skills but also his experience as a lawyer to ensure his 'inspired' derivatives were as close as legally possible to the originals. The relationship between individual tracks is often very clear and sometimes even hinted in the metadata of the source files.

Comment Re:AI could solve this eventually. (Score 2) 46

It's modded funny because OpenCL is all but dead for new projects. It got weighed down by industry infighting to the point that the big feature of OpenCL 3.0 in 2020 was undoing everything added to the spec after 2011.

So the idea of using OpenCL as a CUDA replacement, rather than something like ROCm or OneAPI, is funny. It's like rewriting C++ programs to use Pascal.

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