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Comment Re:My religion also requires I be paid for nothing (Score 2) 71

Why not here? Because for starters, humanism isn't a religion (and I say that as a humanist). It's a philosophical stance within atheism. And atheism is the absence of religion** (it's literally right there in the name), not a religion. You can't claim "religious" exemptions as an atheist. What this person actually wants is a philosophical exemption, akin to, say, a vegetarian wanting an exemption from having to cook meat at a restaurant or whatnot.

** - Well, except for those atheists who worship Athe.

Comment Re:What's with the delusional AI bros? (Score 1) 45

Repost with paragraph tags:

I wouldn't mind a required label for it, like the explicit lyrics warning on CD's. Its laguhable to think AI isn't used in games. What are they going to do, have an actor in India mechanical turk every pretend person? That was never a thing. "Make 1000 varying zombie skins" is a fine job for AI.

Who are you going to pay to sit around and draw up 1000 NPC's? Of course there's AI in games.

https://ieeexplore.ieee.org/do... [ieee.org] Abstract from 1990: An experiment was conducted where neural networks compete for survival in an evolving population based on their ability to play checkers. More specifically, multilayer feedforward neural networks were used to evaluate alternative board positions and games were played using a minimax search strategy. At each generation, the extant neural networks were paired in competitions and selection was used to eliminate those that performed poorly relative to other networks. Offspring neural networks were created from the survivors using random variation of all weights and bias terms. After a series of 250 generations, the best-evolved neural network was played against human opponents in a series of 90 games on an Internet website. The neural network was able to defeat two expert-level players and played to a draw against a master. The final rating of the neural network placed it in the "Class A" category using a standard rating system. Of particular importance in the design of the experiment was the fact that no features beyond the piece differential were given to the neural networks as a priori knowledge. The process of evolution was able to extract all of the additional information required to play at this level of competency. It accomplished this based almost solely on the feedback offered in the final aggregated outcome of each game played (i.e., win, lose, or draw). This procedure stands in marked contrast to the typical artifice of explicitly injecting expert knowledge into a game-playing program. Published in: IEEE Transactions on Neural Networks ( Volume: 10, Issue: 6, November 1999) https://ieeexplore.ieee.org/do... [ieee.org]'

Comment Re:What's with the delusional AI bros? (Score 1) 45

I wouldn't mind a required label for it, like the explicit lyrics warning on CD's. Although its laguhable to think AI isn't used in games. What are they going to do, have an actor in India mechanical turk every pretend person? That was never a thing. Who are you going to pay to sit around and draw up 1000 NPC's? Of course there's AI in games. https://ieeexplore.ieee.org/do... Abstract from 1990: An experiment was conducted where neural networks compete for survival in an evolving population based on their ability to play checkers. More specifically, multilayer feedforward neural networks were used to evaluate alternative board positions and games were played using a minimax search strategy. At each generation, the extant neural networks were paired in competitions and selection was used to eliminate those that performed poorly relative to other networks. Offspring neural networks were created from the survivors using random variation of all weights and bias terms. After a series of 250 generations, the best-evolved neural network was played against human opponents in a series of 90 games on an Internet website. The neural network was able to defeat two expert-level players and played to a draw against a master. The final rating of the neural network placed it in the "Class A" category using a standard rating system. Of particular importance in the design of the experiment was the fact that no features beyond the piece differential were given to the neural networks as a priori knowledge. The process of evolution was able to extract all of the additional information required to play at this level of competency. It accomplished this based almost solely on the feedback offered in the final aggregated outcome of each game played (i.e., win, lose, or draw). This procedure stands in marked contrast to the typical artifice of explicitly injecting expert knowledge into a game-playing program. Published in: IEEE Transactions on Neural Networks ( Volume: 10, Issue: 6, November 1999) https://ieeexplore.ieee.org/do...'

Comment Re: I mostly skipped these (Score 4, Funny) 25

I remember getting my first 9600 baud modem and using macros in procomm plus to spam middle finger ansi art on dialup BBS in the late 80s knowing most users were stuck on 1200 or 2400 bauds still. I thought it was so funny at the time.

I used to be such an asshole. I mean, I'm still an asshole. But I used to be one too.

Comment Re:I don't that means what you think it means (Score 1) 164

Agreed. If you don't know what you're doing it's hard to even ask for the right thing or know what's possible. For example: I'm currently developing a system that uses a local AI to help debug internal issues. The initial incarnations of it were very slow to start up each command; clearly, it wasn't doing proper KV caching and was having to prefill every turn; it required patches on the llama.cpp fork and our API wrapper, and also adjusting the system prompt to keep variable content at the end. But if you have no idea about KV caching issues, how do you even know something is wrong with the backend, let alone what to tell the AI to fix? You'll end up deciding you need to upgrade the GPU instead.

(That said: "lovingly handcrafted" code is a hilarious phrase that should give any developer who's ever worked on a big corporate software project the giggles, and also, these software devs are clearly people angry at knowing they're going to be let go looking for revenge by badmouthing their boss to the press)

Comment Re:Yet gambling on the stock market is just fine (Score 0) 55

As long as the inflation of your assets beats the inflation of your expenses, sure. People love to say "$1M isn't so much anymore anyways!" If you have $1M in the S&p500, you have 3.7% of that ($37K) invested in the energy sector. Returns on the energy sector: 61% over the 12 months ending 10/29/2026 - a $22,600 gain. That's a lot of gas money! But yeah, you have to be invested and have equity in the system. Then even the bad things have a silver lining quite often (or in this case, a minor windfall).

Comment Re:Yet gambling on the stock market is just fine (Score 1) 55

That's just not the case

https://thehustle.co/hs-fs/hub... 1/6 of US households now have over $1M in net worth. There are millions of us all over, living comfortably in retirement, balances go up and down but mainly up. Stick with investing and towards retirement it and your annual growtih will likely dwarf what your salary ever did. Buy and hold low cost index funds, it works.

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