Comment Classes aren't about money but lifestyle (Score 1) 137
Upper middle class means going on holidays twice or more a year. Lower middle class means holidays at least every 2 years.
Upper middle class means going on holidays twice or more a year. Lower middle class means holidays at least every 2 years.
Seems you're missing the point. The article says anyone over 133K was classified as upper middle class, and ignored the location. We agree on that bit.
They counted millions of people who are low income for their region and even potentially on welfare as being upper middle class. They said 10% of the population was upper middle class in 1979 by one metric, but then using a different metric that 31% were upper middle class in 2024. They wrongly and quite openly counted millions of households with welfare level incomes, lower class incomes, and middle class incomes and claimed they were in the upper middle class. Everything that follows from the conclusion that upper middle class has grown so much is fundamentally flawed.
A huge amount of the population are millionaires if we define a millionaire as someone with thousands of dollars. That's effectively what they did here. Count millions of household that middle, lower, and welfare-level as though they're upper middle class, and suddenly the upper middle class triples in size. The claims that follow that the lower rungs of the middle class are garbage because they just reclassified them as upper middle class, even though by the author's own admission they are not.
It does not sound grounded in reality as well.
This. The lower end of those "upper middle class" numbers may qualify for welfare in some tech hub cities.
They do point out that it varies by location, but really their number range is terrible. "classified a family of three earning $133,000 to $400,000 in 2024 dollars as upper middle class." From the HUD Section 8 income limits, expensive places the lower end of that is considered low income, like San Jose 143,600 qualifies for Section 8, versus cities like Akron where 72,250 is low enough to qualify. Location, location, location.
As this is
In tech hubs especially, those household incomes can be very middle class, not upper-middle, and in some places, lower class lifestyles.
Statistically it is not the severity of the punishment, it's the likelihood of being caught and facing consequences.
When the likelihood of facing consequences is high, even frequent offenders comply even when consequence are minimal. Even something like line jumping, it's about if they think they can get away with it, not the seriousness of consequences.
Traffic violations are similar. When "everybody knows" a curve holds a speed trap people drop to the speed limit, when they are past it they lay on the accelerator. When I see a bunch of break lights ahead frequently I will hear GPS call out "speed trap ahead" right where the others started slowing. The perceived risk of enforcement, not severity, is the biggest factor.
Scammers know the risk is minimal. In India many of the big operators include people in politics and police, it doesn't take much of a cut to bribe officials.
In general they've been on the right trend of only playing after interactions.
Most of the time they're ads, and even if they do manage to slip through my ad blocks and DNS fliters, I still don't want them playing.
Waste of bandwidth.
your game will likely have chokes and stutters while it's done in realtime. IME for most titles it's not that bad and resolves itself in a few minutes
It's one of those issues that often are easily ignored until suddenly it's game-breaking.
For many games that stream assets and build shaders on the fly, if there's a bit of blurriness and stuttering when you first enter an area there are many players who can forgive that. Having that same experience walking into a boss's lair and suddenly the game is choking and stuttering as resources are processed, that's a fatal flaw that can make it difficult to play, or even outright kill the player while loading.
The difficulty is that usually it's an all-or-nothing experience, a tradeoff, games can choose one or the other. There are plenty of games that do build them at runtime, and others that have the long slow progress bar at startup. Different choices give different experiences. As annoying as waiting a couple minutes at program startup is, having a cutscene or a boss fight stuttering for shader compiles is far worse.
WordPress developers are very hive minded. Marketing this new cleanroom CMS as a successor to WordPress is a brilliant move.
If I can have my AI engine of choice design up a new site, and emdash has the MCP engine to control the CMS side, deploying a website just became even simpler than the various drag and drop wordpress page editors.
If a government forks GNU, they will do it at the copyright law level, not the code level.
"Stupidity, like virtue, is its own reward" -- William E. Davidsen