Comment Underlying structure versus pretty pictures. (Score 5, Insightful) 320
I suffered through the VRML list back in the day when people first wanted to make 3D cyberspace.
There's a conflict: you either model 3D functional worlds, or the underlying structure, or you create a language which can draw things in 3D.
The problem with the latter is that it's not stand alone, but requires people to come up with an intersection of code, resources and aesthetics.
What people actually need is the former, which is the ability to create functional 3D models and describe them in a language like HTML, and have the browser itself create an interactive world from that.