1up has up a discussion with Microsoft's Greg Canessa, Group Manager for Xbox Live Arcade. There, he attempts to explain what's the deal with Lumines Live!
. Specifically, why are they charging us an arm and a leg for a rerelease of an already well-sold portable title? "That's actually done by the developer. As a platform, we provide a list of available price tiers. And we work very closely, of course, with the developer. We provide suggestions and it is a consultation between the two companies, but ultimately it is up to the developer to set the price."
I'm looking at you, Q!.