Sony's Revolution Killer? 80
jchenx writes "Sony, who was rumored to be developing an online service to compete with Xbox Live, may also be developing a counter to Nintendo's Revolution. From the Gamespot article: 'Sony intend[s] to make it their 'Revolution Killer.' They're working on tying in Eyetoy and some kind of controller similar to the Revolution controller. With a 100M+ userbase, tens of thousands of mature and documented dev kits and the very low cost of producing Rev style games on the PS2 platform they're expecting to mobilize another 50M units over the next 5 years precipitated by a $99 price point in 2007.'" This is a Gamespot rumour control article; At the moment, this is nothing more than conjecture.
knock-offs (Score:2)
Re:knock-offs (Score:1)
Re:knock-offs (Score:3, Informative)
The reason that Sony was able to gain marketshare, in the first place, was that developers were practically begging Nintentdo to move to a disk based format. Sony was working on developing the CD hardware that Nintendo was going to use when there was some sort of falling out between the two. Nintendo put carts in the N64, as a result of it.
In the current scenario, it would be Sony who is trying to play catch up. Add in the fact that there is another large and unk
NOW LOADING (Score:1)
Sony was working on developing the CD hardware that Nintendo was going to use when there was some sort of falling out between the two. Nintendo put carts in the N64, as a result of it.
More importantly, optical drives were still slow in the early to mid-1990s. Remember how bad the loading times were for Sega CD and early PS1 games? That's part of why the Nintendo DS still uses carts, so that even poorly engineered racing games released during the launch window don't have 70 seconds of loading for a 150 s
Re:NOW LOADING (Score:4, Insightful)
Re:NOW LOADING (Score:2)
i admit that sony hardware supposedly has its issues, but ive only run into one person thats had to resort to such tactics. ive been pretty lucky as far as my sony products go, and i admit that. but apparently im not the only one since people keep buying playst
Re:knock-offs (Score:1)
Re:knock-offs (Score:1)
Of course, games help get a good reputation, and if kids happen to stumble by, it might influence the buying decision. But the majority of people won't know too much about what games are coming before they buy the system.
Re:knock-offs (Score:1)
The original Playstation was cheaply made, had a high failure rate, and contained very little in terms of innovative features. Maybe 'knock-off' isn't a perfect description of Sony's consoles, but it's certainly in the right ballpark.
Re:knock-offs (Score:4, Informative)
Re:knock-offs (Score:1)
I've seen the patent (Score:1)
Serial Killers (Score:4, Funny)
At a Dog show , a hip new Dog that wants to win the gold in the Puppy class is not called for example
It is Sony Competitor to the Revolution's service , it is not out to brutally murder it , unless Balmer is now CEO of Sony.
Re:Serial Killers (Score:2)
I hate the terminology as much as you do, but is it not an accurate description of how big businesses act? As long as some other business does choose to resort to pathological competitiveness, is there any other way of ensuring survival than to rise^Wstoop to the same level? I mean, you can't make others play nicely, can you?
Re:Serial Killers (Score:2)
Re:Serial Killers (Score:1)
If that were the case - the new controller would be vaguely chair-shaped.
Uh-huh (Score:2)
Sony to compete with other companies, film at 11!
In Other News (Score:1)
Re:In Other News (Score:2)
Re:In Other News (Score:1)
That really is a Playstation grill! The green things look just like the leech creatures from Extermination. We probably don't want to know where the other pieces came from.
Specs? (Score:2)
Its the quality of the games that matters how do sony expect to use an old and getting very dated console to compete with something brand new by just tricking out a new controller and releasing a few more games.
Lemme get this straight... (Score:1)
Re:Lemme get this straight... (Score:3, Funny)
the doctor
Cheap Imitation possible (Score:2)
Well, having controllers that sense movement aren't exactly new fare. Every time I go to the mall, I walk past those kiosks that sell gimmicky video game systems with Ping Pong paddles. You use these paddles to control your on-screen character to play a game of ping pong. Surely I can't be the only person who's seen
Re:Cheap Imitation possible (Score:2)
The Rev controller has been in development for years,
it has dedicated hardware (both pickups and processing chip) (From what i understand)
it's designed to be highly extendable.
it's the primary controller for their new console
I have no doubt that it will be anything but highly responsive and have plenty of developers making games for it.
If you think that this knock off will even get released in all countri
Re:Cheap Imitation possible (Score:2)
I think it is a very intersting idea, and one that could work. That said, I think it is a long shot that it would do much better than the EyeToy. They would have to advertise it a lot. Everyone will be wanting a Revolution, not a PS2 + whatever.
Still, I think it is the best shot Sony or MS have at copying the Revolution until the next generation of consoles (not the current "Next Gen", whatever comes after t
Revolution will be best for gun games (Score:1)
Frankly I don't care if everyone uses normal controlers as long as people make more lightgun games. Point Blank 7!
In this era of LCD, DLP, plasma, and who knows what else other than CRT, only an airmouse such as the Revolution controller will allow for "light gun" games.
Re:Cheap Imitation possible (Score:2)
Nintendo has said that there was still something up their sleeve.
Re:Cheap Imitation possible (Score:2)
Now, I have full faith in Nintendo that the Revolution will be so much more than the "Ping Pong" controller or whatever Sony manages to put out (if they do). However, I wouldn't put it beyond Sony at all to put out a cheap imitation product, if only to lessen the impact of the Revolution.
In short, I agree with all of you. The controller is going to be much more than any POS that you get in
Speculation (Score:3, Informative)
[PSX4Lyfe]: OMG NINTENDO SUX
[XBOX115623]: YEAH U DONT HAVE TO TELL ME
[PSX4Lyfe]: gaycube lol
[XBOX115623]: roffl mario and luiji have gay sex
[PSX4Lyfe]: i bet dat playstation will make a controler dat beats the GAYVOLUTION REMOTE
[XBOX115623]: xbox will to. bill gates will buy nintndo
[PSX4Lyfe]: tell ur freinds dat playstation will beat NINTNDONT at theyre own game itll be sick
[PSX4Lyfe]: playstation dvd remote will beat smellvolutio remote
[XBOX115623]: ok will do see u at skool 2mro
[PSX4Lyfe]: cu
The next day on Slashdot...
Sony's Revolution Killer?
[XBOX115623]: o sick dude ur on gamespot and slashdots
[PSX4Lyfe]: o snap
Not solely about the controller (Score:2)
The difference between Sony and Nintendo is that Sony will use their version of the controller to sell the same old games. So basically selling a new control system to the same hard-core gamers. Business as usual, when you look at it in detail.
Nintendo is actually looking at using the controller to create entire new genres. The controller is just the springboard to those games. So they aren't just selling new control to
Re:Not solely about the controller (Score:2)
Re:Not solely about the controller (Score:2)
Re:Not solely about the controller (Score:2)
Precisely. Revolution is going to be all about gritty adult titles like Eternal Darkness, Killer7, and Resident Evil 4, while the PS3 will be packed with bright and cheerful family fun like Katamari Damacy and Ape Escape.
Er... wait, did you mean them the other way round? I think you need a reality check, your sweeping an
Keyboard (Score:1)
And now a large barrier - the 100 button controller - is taken out of the picture.
But without a 101-button controller [wikipedia.org], how do you chat with online players? Or is chat purposely left out of the game in order to keep it E-rated and COPPA-friendly (as with Toontown Online and Mario Kart DS)?
Re:Keyboard (Score:1)
Playstation TWO, not PS3 (Score:2)
From TA: Got some PS2 info if you're interested," read the e-mail. "Sony intend[s] to make it their 'Revolution Killer.' They're working on tieing [sic] in Eyetoy and some kind of controller similar to the Revolution controller. With a 100M+ userbase, tens of thousands of mature and documented dev kits and the very low cost of producing Rev style games on the PS2 platform they're expecting to mobilise [s
Curious (Score:4, Insightful)
Ignoring that, I don't really see this having any truth. From the article, this is for the Playstation 2, not the PS3.
Next, this would be an accessory for a small amount of games, not an official controller included in every unit.
Also, how they would make it work would be curious, though I don't doubt its plausibility. Nintendo's controller uses spacial recognition (using triangulating sensors) and pitch/yaw (most likely gyros) to do its controlling. If this supposed PS2 controller uses eyeToy, then it would presumably be by pattern recognition. How would the camera recognize the controller?
To my knowledge, eyeToy games recognize the hand, which has a distinct shape (if programmed to recognize the various contortions the hand can accomplish.) As a static object, this would be easier to recognize, but only if it doesn't contrast with any colors or shapes around it. Most people don't wear flesh-colored accessories or clothes; if the controller is white, what happens if it's put in front of a white shirt? What about if the user puts it behind their back?
Plus, the PS2 is being replaced this year (well, or early next year.... sometime before 2010). While there will still be development for it, a lot of it will eventually peter off as more and more people jump to the PS3. If the PS3 can handle PS2 eyeToy software and the eyeToy itself, that isn't a problem in the least; otherwise, there will be low demand.
In short, I really don't see this happening. Even if it does, it will be no "Rev killer" unless it comes standard with every system.
Re:Curious (Score:2)
Nope, just motion. I played a kung-fu game with an Eye Toy once; little guys jumped at you on the screen and you waved your arms to knock them away. Toy lightsabers, chairs, my head, and anything I could move would hit them. I stuck my thumb right in front of the camera and wiggled it and I hit everything on the screen.
Shrewd (Score:1)
Re:Shrewd (Score:2)
Collolquially, you're mis-using "fraction."
If all rumors are right, this eyetoy add-on will cost 1/2 what a revolution base system will cost. The games won't be any cheaper, either (about $50), so for someone who buys exactly one game, the sony thing here will cost $150 instead of $250 -- 3/5 the cost of a next-gen system.
When you say "it'll be a fraction of the cost", you typically me
Surly the bigger news is Flash on the PSP! (Score:1)
Flash is expensive (Score:1)
But you can knock together some pretty fun games in Flash.
No I can't, because I don't have a job. Despite sending my cover letter and resume to local companies, I can't seem to get even an interview. GCC is affordable and Free; Macradobe Flash is neither [ytmnd.com].
Re:OpenOffice is cheep! (Score:1)
Or try:
http://sourceforge.net/projects/swfsource/ [sourceforge.net]
http://sourceforge.net/projects/libswf/ [sourceforge.net]
http://sswf.sourceforge.net/ [sourceforge.net]
SWF may only be partially open (fully documented and encouraged to create application that write SWF, but forbiden to create competing players), but it is a lot more open then the rest of the PSP!
This is marginal counter hype (Score:2)
When Sega made claims for the Saturn or the Dreamcast, Sony was able to make claims that set them above that level. They could come out cheaper, or with better graphics, or with better games. B
In defence of Sony... (Score:2)
With things like EyeToy and Singstar, and more recently Buzz, Sony has been making more mainstream-style games. I wouldn't be surprised if some research unit somewhere wasn't looking at Revolution-style input. I also wouldn't be surprised if it hadn't been looked at before Revolution was announced, but just never made any headway.
I'm still reserving judgement on Rev stuff until I see it running, preferab
Wonderful (Score:1)
For those unfamiliar with Sony.. (Score:2)
hmm (Score:2)
Huh? (Score:2)
WTF? This isn't really suprising or news. Surely someone remembers the EyeToy demo from E32k5 [ign.com]. This was news then (and long before the Revolution controller was announced).
What Nintendo should be wary of at this point is relying on a special, possibly expensive, controller to sell their system. The EyeToy can do the same basic things, using an entirely different approach. In fact, it may be able
Re:Huh? (Score:2)
Re:Huh? (Score:2)
Using video from the Eye-Toy to approximate the Revolution's dedicated input method seems to me to be more like using handwriting recognition on a scanned sheet of notebook paper to approximate just typing your damned term paper.
Re:Huh? (Score:2)
Actually it seems more like NASA spending millions developing the ballpoint pen and the Russians using pencils, to me. ;-)
Re:Huh? (Score:2)
Won't happen (Score:2)
Even if they did pull this off (and Nintendo has everything about the Revolution controller patented, so good luck), the PS2 just doesn't have the right developers to make those sort of games. The industry is going to have to wait
one might call sony a serial killer. . . (Score:1)
PS1 was the SNES killer
PS2 is the dreamcast killer
killzone the halo killer
killzone 2 the halo 2,3,4,and 5 killer
PS3 the 360 killer
PS3 the Revolution killer
PS3 the beef killer (ps3grill)
PS3 the cancer killer
PS3 the router killer
PS3 controller the Revolution killer
There's plenty of killers, but I'm not seeing a lot of body bags. . .