Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
I often encountered issues where the STL files I downloaded required minor modifications to be compatible with my 3D printer. Usually, this involved simply centering the model on the build platform or resizing it to fit. A few months ago, I developed OpenGL code to visualize both STL and GCode files for a different extensive project, which proved useful. Additionally, I faced challenges when trying to open ASCII-encoded STL files in my 3D/CAD application, which only supports binary STL files, prompting the need for a straightforward conversion method. To address these challenges, I created Pleasant3D, a compact utility designed to resolve these issues while incorporating my earlier visualization code for STL and GCode files. This latest version enhances the error checking within the Quicklook plugins and ensures that if Quicklook generation fails, the standard document icon is shown, preventing quicklookd from crashing during error occurrences. With these improvements, users can now expect a smoother and more reliable experience when handling their 3D printing files.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Avaturn
No
Capture
No
Gideros
No
Google
No
Google Chrome
No
Google Cloud Platform
No
Intratech 3D PDF Exporter
No
LiveKit
No
Microsoft 365
No
Microsoft Edge
No
Integrations
Avaturn
Yes
Capture
Yes
Gideros
Yes
Google
Yes
Google Chrome
Yes
Google Cloud Platform
Yes
Intratech 3D PDF Exporter
Yes
LiveKit
Yes
Microsoft 365
Yes
Microsoft Edge
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Pleasant Software
Founded
2007
Country
Germany
Website
pleasantsoftware.com/developer/pleasant3d/
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/