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Description
FPrime serves as an innovative rendering engine with a distinct approach to design. Unlike conventional renderers that function solely as a final output stage, FPrime acts as a supportive partner throughout the entire creative process, beginning with the initial setup and extending through texturing, lighting, keyframing, and culminating in the final rendering. This engine transforms the workflow by providing continuous feedback on your current scene and the impact of your modifications. You can always view your render in real-time. The remarkable speed of FPrime is what enables this immediate feedback, ensuring that you never have to wait for LightWave. Instead, every moment is utilized to assist you and ensure that your time is not wasted. FPrime also offers flexible viewing options, allowing for multiple simultaneous renders that remain quick and provide additional insights. In contrast, achieving radiosity effects with LightWave can be challenging to predict during setup and often requires extensive rendering time. With FPrime, however, you benefit from immediate feedback, which dramatically streamlines the creative process. This instant accessibility empowers artists to make informed decisions more efficiently.
Description
Kray stands out as a cutting-edge global illumination renderer that facilitates swift and precise scene rendering, especially in environments where indirect lighting is crucial. It incorporates the latest algorithms and enhancements, enabling it to efficiently generate comprehensive global illumination effects, including reflections, refractions, and caustics, on standard computing systems. The renderer boasts rapid global illumination techniques such as light/photon mapping, which, while biased, provides impressive speed with minimal dependency on ray recursion counts; path tracing, which is unbiased and employs various sampling optimizations; and irradiance caching, designed for fast, view-independent storage of reusable GI solutions, along with caustics management. It features diverse light models, including point, directional, line, area, background lights, HDR image-based lighting, and the ability to pre-sample lights. Additionally, it supports instancing, permitting the efficient reuse of the same geometry across multiple locations in the rendered scene with minimal memory usage. Remarkably, instanced geometry can even be instantiated further, allowing for self-cloning capabilities with a user-defined number of recursions, making Kray a versatile tool for advanced rendering tasks.
API Access
Has API
API Access
Has API
Integrations
No details available.
Integrations
No details available.
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
€70 per unit
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Worley Labs
Founded
2010
Website
www.worleylabs.com/E/Products/fprime/fprime.html
Vendor Details
Company Name
Kray
Country
Poland
Website
www.kraytracing.com/about/overview/