
Gaffa is a REST API built for web scraping and browser automation, allowing developers to run real, full browsers at scale with a single API call. It removes the difficulty of managing headless browser frameworks, rotating proxies, CAPTCHA solving, and scaling infrastructure, all of which are handled automatically.
JavaScript-heavy and dynamic websites render exactly as they would for a human visitor by default. Beyond standard scraping, Gaffa supports AI-driven structured data extraction (extract data into a defined schema without writing CSS selectors), screenshot and PDF capture, infinite-scroll and form-filling automation, and clean Markdown conversion for feeding webpages directly into LLM and RAG pipelines.
A rotating residential proxy network keeps access reliable across regions, and a credit-based pricing model means teams pay only for the browser time and bandwidth they actually use. Gaffa is designed for AI engineers, data teams, and developers who want production-grade web data extraction without having to build and maintain their own infrastructure.
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From ideation to the final edits of your video, you can control every aspect using AI on a single platform. We are pioneering the integration between AI and video production. This allows the transformation of an idea into a cohesive AI-generated video. LTX Studio allows individuals to express their visions and amplifies their creativity by using new storytelling methods. Transform a simple script or idea into a detailed production. Create characters while maintaining their identity and style. With just a few clicks, you can create the final cut of a project using SFX, voiceovers, music and music. Use advanced 3D generative technologies to create new angles and give you full control over each scene. With advanced language models, you can describe the exact look and feeling of your video. It will then be rendered across all frames. Start and finish your project using a multi-modal platform, which eliminates the friction between pre- and postproduction.
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LightWave 3D
NewTek LightWave 3D® is tailored for independent creators who want to maintain oversight of their artistic journey from inception to completion. Affordable and user-friendly, LightWave is recognized as one of the foremost 3D modeling systems available today. It offers capabilities for modeling, animating, and rendering breathtakingly realistic visuals, empowering users to forge new realms, enhance their brand identity, and exceed expectations. LightWave 2020 has undergone significant refinements and improvements. Rather than just taking our word for it, experience LightWave 2020 without limitations. By downloading and registering, you can access a full-feature trial version of LightWave 2020 on both Windows and Mac operating systems. This latest iteration equips you with the essential tools to ensure that any project is completed punctually and within financial constraints. Integrate the potency and effectiveness of LightWave 2020 into your workflow today, and embark on a journey of creativity with an efficient, streamlined process that is both reliable and rapid. This combination promises to make your 3D projects an enjoyable experience.
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Kray
Kray stands out as a cutting-edge global illumination renderer that facilitates swift and precise scene rendering, especially in environments where indirect lighting is crucial. It incorporates the latest algorithms and enhancements, enabling it to efficiently generate comprehensive global illumination effects, including reflections, refractions, and caustics, on standard computing systems. The renderer boasts rapid global illumination techniques such as light/photon mapping, which, while biased, provides impressive speed with minimal dependency on ray recursion counts; path tracing, which is unbiased and employs various sampling optimizations; and irradiance caching, designed for fast, view-independent storage of reusable GI solutions, along with caustics management. It features diverse light models, including point, directional, line, area, background lights, HDR image-based lighting, and the ability to pre-sample lights. Additionally, it supports instancing, permitting the efficient reuse of the same geometry across multiple locations in the rendered scene with minimal memory usage. Remarkably, instanced geometry can even be instantiated further, allowing for self-cloning capabilities with a user-defined number of recursions, making Kray a versatile tool for advanced rendering tasks.
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