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Submission + - Ocean Cleanup concludes Mega Expedition of Great Pacific Garbage Patch->

hypnosec writes: The reconnaissance mission of the Great Pacific Garbage Patch dubbed the Mega Expedition by Ocean Clean has been concluded and the large-scale cleanup of the area is set to begin in 2020. The primary goal of the Mega Expedition was to accurately determine how much plastic is floating in the Great Pacific Garbage Patch. This was the first time large pieces of plastic, such as ghost nets and Japanese tsunami debris, have been quantified.
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Submission + - You Can Now Be "Buried" On The Moon

Dave Knott writes: Space burials are longer the stuff of science fiction (and wealthy science fiction TV show creators.) The cremated remains of more than 450 people have been shot into orbit. Yet, despite the promise of space being a unique "resting place," almost every tiny vial of remains ever sent there has come back down to Earth or burned up upon re-entry. This wouldn't have happened had the ashes landed on Earth's moon — a fact that hasn't been lost on the companies pioneering this futuristic funeral technology. The San Francisco-based company Elysium Space officially launched its 'lunar memorial' service earlier this month, and will soon be sending the remains of a U.S. Army Infantry Soldier's mother upwards as part of its first ever moon burial.

The company's website further explains how the lunar burials will work:
"You receive a kit containing a custom ash capsule to collect a cremated remains sample. After we receive the ash capsule back from you, we place your capsule in the Elysium memorial spacecraft. The latter is eventually integrated to the Astrobotic lander during the designated integration event. From here, the lander is integrated onto the launch vehicle. On launch day, the remains are carried to the moon where the lander will be deployed to its dedicated location, preserving our memorial spacecraft for eternity."

Because Elysium can only send a small portion of cremated remains to the moon (less than a gram), participants aren't actually paying to have their loved ones literally buried on the moon. However, this has not deterred the company from launching the service, charging $11,950 per "burial".

Submission + - Carbon Offsets May Have Dramatically Increased Emissions->

schwit1 writes: That's the finding of a new report from the Stockholm Environment Institute, which investigated carbon credits used to offset greenhouse gas emissions under a UN scheme. As one of the co-authors of the report put it, issuing these credits "was like printing money."

As a result of political horse trading at UN negotiations on climate change, countries like Russia and the Ukraine were allowed to create carbon credits from activities like curbing coal waste fires, or restricting gas emissions from petroleum production. Under the UN scheme, called Joint Implementation, they then were able to sell those credits to the European Union's carbon market. Companies bought the offsets rather than making their own more expensive, emissions cuts.

But this study, from the Stockholm Environment Institute, says the vast majority of Russian and Ukrainian credits were in fact, "hot air" — no actual emissions were reduced.


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Submission + - Government Warrantless Electronic Surveillance Rising

dkatana writes: License plate scanners mounted on garbage trucks, Dirtbox and Stingray "IMSI catchers", WiFi snooping, and now Jugular, PocketHound, and Wolfhound handheld cellphone tracking devices.. Government agencies are piling up the latest technologies to track cars, phones and individuals without judicial oversight.

In 1972, the US Supreme Court ruled in a the case: "The Fourth Amendment contemplates a prior judicial judgment, not the risk that executive discretion may be reasonably exercised."

What happened after that?

Submission + - YouTube Gaming Goes Live To Compete With Twitch

An anonymous reader writes: Google today will launch YouTube Gaming which allows viewers to watch video games live on their web site. The new service which directly competes with Twitch.TV, allows gamers to record and stream live game-play directly to their YouTube Gaming Channel. In addition, there are YouTube Gaming apps for both Android devices and iOS devices. Gaming videos are one of the biggest searches on YouTube every month, next to funny cats of course, and Twitch.TV is one of the most popular and visited sites in the United States. There is no question that a YouTube Gaming App is needed, both for gamers and for YouTube to tap into the market share.

Comment Finding the right fit (Score 1) 583

When I started I poured everything into a shit-ass job and they were MORE than happy to squeeze more and more out of me (because recent grad + .COM bubble burst, insanity, etc). After 6 years I was completely burnt out, extremely cynical, suffering depression and anxiety issues (which I'm still dealing with.)

After I quit that hellhole I went somewhere "normal" and I had a really hard time adjusting to not having to have everything done simultaneously as quickly as possible, I got my nights and weekends back and I didn't know what to do with myself. It was surreal.

That place started to go south (after it was gobbled up by a capital investment group) so I went to my current place which is even better still.

So the lesson I would give to my younger self is that don't be afraid to keep looking around for opportunities, sometimes the grass really is greener.

Comment Re:PC version (Score 4, Insightful) 95

Exactly, this is why GTA IV was so heavily pirated I would guess, likely GTA V will be in the same boat (if it isn't already)

If 2K just learned to accept modders they might understand why crap like Garry's Mod ( http://imgur.com/FsKngOB , http://store.steampowered.com/...) and Minecraft are still still leading sales years after they came out.

Then again, when you buy a big franchise game like this you kind of know what dumb lock-in you're going to get so...

Comment PC version (Score 4, Interesting) 95

I bought it on launch on the 360 and it was okay but something wasn't right and I kind of let it rot for a while, now with the PC version having HD textures and a relatively steady 60 fps the game is a lot more fun (for me at least)

For some reason the online play on PC is a lot more fun as well, I really can't say why that is, it just is

My only gripe are the hoops for multiplayer modding, because let's face it if you're playing GTA on a PC you might as well be Batman fighting Horses with shotguns with 0 friction and low gravity

Comment Re:The Big 3 Enemies for any Big LAN (Score 1) 48

Yes sorry that's exactly it

The networking guys fixed the problem via network configuration a few years back if I remember, the key thing is that hosts monitor the network and learn how to troubleshoot things quick.

Nothing stalls a laddered tournament faster than teams that can't play, especially if it's ranked

Comment Re:The Big 3 Enemies for any Big LAN (Score 1) 48

Temperature control is absolutely a huge thing, though sometimes you get locked into a venue

For about 5 years we were using the Mayfield Trade Center and the AC kept overloading and dying, that was utter hell, not just for the people but for the hardware too. Trouble is Edmonton can get up to the 30-40ÂC range in the summer (85-100 F) so you have the power load from the event AND the power load from the AC, it turned out the Mayfield had those systems connected together and it was a big ol' mess.

Comment The Big 3 Enemies for any Big LAN (Score 4, Interesting) 48

I attend Fragapalooza on a yearly basis and they manage ~200 folks, I've volunteered a few times myself for setup / teardown and over the years some things have become apparent:

1. Power
Having stable power distribution is your top priority, no matter how much you've solved other problems when power goes down it's going to kill everything. Worse yet if you have rolling power issues that's going to put a real kink in your tournament scheduling. The main thing to consider when it comes to power distribution is what kind of hardware is going to show up, if you are using tournament machines where every build is identical then it shouldn't be a problem, if people are bringing their own machines you're going to have to sort out wildly fluctuating power configurations.

2. LAN
Your LAN setup needs to be flawless, monitored and set up to find and eliminate problems. That one person who shows up with DHCP turned on is going to be a cancer, the faster you can find problems like that and solve them the better. You'll also need people to keep an eye out for hacking, tournament play, it happens

3. WAN
Problem 1: You're hosting a LAN style event with a required WAN connection, you can do everything in your power to ensure that you've got the bandwidth to handle X number of simultaneous players as well as whatever the players who aren't in the tournament are playing, even if you handle this perfectly online-only games are a bitch to run tournaments for because if the servers you are connecting to go down your event is over or will drag on way too long. Even checking for potential maintenance windows to ensure there's not going to be downtime during your tournament hours is something important that's easily overlooked.

Other stuff you're going to need to consider is gate security and floor security, not just for things like theft but also for ... conflagrations between players. When people get mad you need to be able to deal with them quickly otherwise things start to escalate, it's bad for your event, it's bad for your attendees.

Anyway, all this stuff probably seems obvious but it's hard to achieve AND maintain

It is impossible to travel faster than light, and certainly not desirable, as one's hat keeps blowing off. -- Woody Allen

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