Comment Re:Microsoft let everyone know about this (Score 1) 39
You're too old to comment on this.
You're too old to comment on this.
Wait I thought this was a good thing back when we did it with Cisco equipment, it's a bad thing now?
You don't know much about Wyden, do you?
AMD Wins! Intel can't have any products without a CEO of products!
"Various bugfixes and enhancements."
It's good enough for proprietary software, why not Linux too?
You mean you don't want to pay to watch an ad for the US military?
The Starcraft team has been unionized for some years now. At least that's what the only person on the team says. We appreciate you, Blizzard intern!
Isn't this like a kid stealing from his parent or vice versa?
But it's not my repository, it's someone else's.
When I post bug reports elsewhere, the developers on Github don't read them
I already imagined it when I read Arc of A Scythe.
I think it's the open source nature, but please somebody correct me if I'm wrong. On Windows, they have you install a closed-source rootkit in a closed-source OS. I think cheaters counter this (or at least used to) by running the game in a virtual machine. This allows them to control the virtual hardware the game is running on. Flip the right bits and suddenly the rootkit reports that everything is A-OK despite whatever fuckery the cheater is doing. This is why many modern games refuse to run in virtual machines at all.
With Linux on the other hand, you don't even have to virtualize all the hardware. You can just modify any of your drivers or the rest of the kernel to change or export data that it processes. Game makers don't have a way to ask an OS if the kernel or drivers are unmodified as the concept almost doesn't exist in the Linux world. That is to say that there is no one true unmodified version of a driver or kernel that games could verify. Even if game makers specifically tracked popular distro's release versions, a cheater could always modify and build a kernel to just lie to the game process.
It's always been this cat and mouse game between cheaters and game makers, because the way that almost all games work is by giving all the game data to the player and then relying on the game client to appropriately hide this game data from the human playing. I'm hopeful that one day game makers will figure out and put in the effort into building game servers that only tell their clients the bare minimum information; so a shooter won't tell you anything about opponents you can't yet see and hear. The problem with this is then cheats will get the audio information about where the enemy is and then your hacked client will fully draw them behind the wall.
Why would the government care if you got hair transplants?
No other OS injects popup ads on top of the browser begging you not to switch. In other places they insist their default choices are better for you.
You must not be getting what amounts to a full-app popup for a quality survey after every other call like I do. I have surveys turned off yet they still come. The surveys aren't even created well. Now I go and check the box that audio issue was that the other person couldn't hear me which is true because they didn't answer and I got voicemail.
A rolling disk gathers no MOS.