Twist it around. By not pirating the game, you're putting some trust in Rockstar to attribute the shitty sales of the game to the copy protection, rather than one of the myriad "'old Hollywood' style" excuses of the past ("they didn't like it because the lead character was from Eastern Europe / because the packaging contained too much muave / because they were confused by the "open world" / because it was released on an odd-numbered day"). By not pirating the game, you're trusting Rockstar to get over the perhaps-well-intentioned but certainly-shallow advice of the suits. By not pirating the game, you're trusting the little guys of Rockstar to strike a blow for common sense, rather than go all
Milgram on our asses. By not pirating the game, you're trusting Rockstar to
give a fuck.
Why should we, the potential consumer, trust Rockstar, if that's how the majority of large game companies act?