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Comment Re:heh heh (Score 4, Informative) 99

If you want another example, I've complained about problems with Windows and my Samsung laptop on Twitter before. In both cases Microsoft and Samsung contacted me through Twitter and managed to solve my issues.

Issues with Apple products, on the other hand?

Forget it, they don't exist. They have no Twitter presence, their online tech support consists entirely of "find an Apple Store." Their online support is completely useless because their "knowledge base" doesn't include many incredibly common issues, even when you can find forums with threads that go back years and many, many pages of people with the same issue.

Apple's stance is "it just works" and if for any reason it doesn't work, fuck you, it just works, clearly you're holding it wrong. If something goes wrong in Windows you can probably fix it. It may not be easy, it may take some time, it may involve registry tweaking, but it can be fixed. If something goes wrong with Apple, well, you'd better go buy a new shiny because it won't be fixable! (If anyone wants specific examples, iCloud loves to randomly flake out and refuse to sync anything, and I've literally never seen AirDrop work.)

Comment Re:Bots (Score 1) 467

Spammers and malware pushers have been using Twitter's "t.co" links for ages to link to sites, malware and so on, yet Twitter simply doesn't care.

Which is hilarious, since as I understand it, the entire reason t.co exists is precisely to deal with "bad links" like links to malware.

Right now, any link you post to Twitter goes through t.co, even if your original link was shorter. You can't not use t.co if you use Twitter. The stated reason for that was to allow Twitter to police "bad" links.

On the plus side, you can pretty much guarantee any email with a "t.co" link is spam and score it accordingly (or just reject them outright since the FP rate is so low), but it would be nice if they did something about that too.

Considering that t.co isn't "really" a URL shortening service and that the only way to create them is to link to something via Twitter, you might as well. It's not like there's ever a valid reason to use a URL shortening service in email anyway.

Comment Re:Why the fuck is there a video (Score 1) 271

NoScript, I think. If you check the page source, you'll notice that Slashdot apparently isn't aware that you can load commonly used static JavaScript and CSS as separate files that browsers can cache to reduce page load times and that the video is embedded as a small piece of JavaScript.

Comment Re:Ditch iPhone (Score 1, Insightful) 223

All iOS browsers use WebKit. That's completely orthogonal to the original question: are there iOS browsers that block ads and pop-ups? The answer is yes, there are.

That's nice and all, but it doesn't solve his performance problems. In fact, since WebKit in non-Apple apps doesn't get to use JIT, it will just make his performance issues worse.

The problem is that WebKit on iOS takes absurd amounts of memory, to the point where launching it is almost guaranteed to out-of-memory kill every other background app running on the phone.

His other issue almost certainly has to do with Apple's well known wonky wi-fi support, where wi-fi connections will just randomly stop working despite the signal strength indicator merrily showing full strength. Going into and out of airplane mode will sometimes restart wi-fi in a working state, but frequently your only option is to reboot the entire phone. I know my mom has to constantly reboot her phone in order to get iMessage to work. (Also the only way I've gotten AirDrop to work: reboot both devices, and it'll work for a couple of minutes, maybe.)

The solution to the submitter's issues is "don't use iOS." That's the correct answer, no matter how much you may wish it weren't.

Comment Re:Don't even bother asking (Score 0, Troll) 223

Except you can't do that, because the only browsers available on iOS are reskinned Mobile Safari. The performance problems he's having are caused by Mobile Safari. They're doubled by the fact that only Apple-Blessed Mobile Safari gets to do JIT JavaScript compilation, so any "alternative" browser not only will just be Mobile Safari in another skin, it will also be a slow Mobile Safari!

The correct answer is "if you don't like Mobile Safari, don't use iOS." Whether than means Android or Windows Phone is up to you, but if you want to use a non-Safari browser, you don't use iOS. It's that simple.

Comment Re:free-to-pay model (Score 3, Insightful) 101

The thing is, we (OK, so not all of us, but the population at large) did that to ourselves. People just don't want to pay for games any more. Instead they'll go for the "free" game and play that instead of the paid game.

What was the last truly successful MMO that required a subscription? We all know the answer: World of Warcraft. Nothing has come close to it since then. People just don't want to pay for their games. So to remain alive, the competitors go free to play. But they still need to pay for servers and developers and recoup their costs. So what do they do? They go free-to-play, but then to ensure that there's a reason for people to give them money, they go pay-to-win.

And people pay! That's the issue, people pay them. I think it turns out that the majority of players playing these games don't pay any money. Instead, some fraction of players (the whales) spend thousands of dollars to win. And it's these whales that the companies care about, not the gamers that just want a fun game to play.

It'd be nice to just blame the "whales" but - ultimately, it's not their fault. Because they're willing to crack open their wallet and pay for their entertainment. The problem is the huge number of gamers that aren't willing to shell out even $5 for a mobile game and instead go after the "free" games. Video game development still costs money, so publishers have to find some way to get money - so they go with pay to win.

Because that's where the money is. The market has spoken, and the market is us. Gamasutra was right, gamers really are dead.

Submission + - Thirteen Wikipedia editors sanctioned in mammoth GamerGate arbitration case (wikipedia.org)

The ed17 writes: The English Wikipedia's Arbitration Committee has closed the colossal GamerGate arbitration case. One editor has been site-banned, while another twelve are subject to remedies ranging from admonishments to broad topic bans and suspended sitebans. Arbitrator Roger Davies told the Signpost that the case was complicated by its size and complexity, including 27 named parties and 41 editors presenting roughly 34,000 words worth of on-wiki evidence—a total that does not include email correspondence.

Submission + - Two Data Driven Investigations of 'Deflate Gate'

vortex2.71 writes: In light of the NFL 'Deflate Gate' scandal, Slate.com has a pair of articles on the New England Patriots’ statistically unlikely prevention of fumbles and on the change in their fumble rates after Tom Brady lobbied the NFL to allow teams to provide the balls for their own offenses in 2007 . Regardless of your team allegiance, the articles provide interesting statistical insight into the debate from a data science perspective.

Comment Re:Real, real, real... (Score 4, Informative) 98

Where have I head this before? Oh right - Blackhat is the Interstellar of info-sec terrorism films - sigh

Interesting analogy, because the "accuracy" in Interstellar actually was somewhat distracting to me because it made the areas that weren't accurate stand out more.

OK, so there are magic space aliens driving the plot at some point. That I didn't have a problem with. Magic space aliens doing magic, whatever, it drives the movie, willful suspension of disbelief and all that.

Infinite fuel space-planes and the magical spaceship that somehow carried enough supplies for a multi-year mission while looking way too small to do that, on the other hand - those annoyed me. If they hadn't gone for the "realistic" initial spaceship launch I probably could have binned those into the "magic space aliens" "suspension of disbelief" category and just ignored them, but when you go for "realism" you need to go for "realism" everywhere.

Sounds like it's the same with this movie. OK, so the hacking is super realistic, great. Too bad the rest of the movie isn't, making the contrast just that much more jarring.

(That being said, I enjoyed Interstellar. It's a good movie. The science stuff is still a bit bogus, but the core movie is good. Sounds like the same can't be said for Blackhat based on the reviews I've seen.)

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