Inkscape 0.44 - Faster, Bigger, Better 226
bbyakk writes "After 6 months of development, Inkscape 0.44 is out. This version of the
SVG-based vector graphics editor brings improved performance and tons of new features:
Layers dialog, docked color palette, clipping and masking, native PDF export with
transparency, configurable keyboard (including Xara emulation), Outline mode for
complex drawings, innovative 'node sculpting' and lots more. Check out the full
release notes, enjoy the screenshots, or download your
package for Windows, Linux or Mac OS X."
No Packages yet (Score:5, Informative)
Packages only availible on SourceForge (Score:5, Informative)
Re:PDF Support (Score:5, Informative)
You heard wrong. :)
We are going to continue to improve our PDF support, but it's not a central part of our mission. Also, whatever PDF support we have is going to be largely limited to that subset of PDF functionality which is representable in SVG.
Re:Firefox Users (Score:2, Informative)
But since SVG needs the Adobe SVG plugin on IE, i usually draw my clipart in Inkscape or Sodipodi (i forgot which has better Japanese support) then export it to PNG.
I like plants (Score:2, Informative)
Re:Packages only availible on SourceForge (Score:4, Informative)
Release Notes (Score:1, Informative)
Re:i dunno (Score:3, Informative)
Re:Tried it. (Score:4, Informative)
Inkscape _does_ let you manually reassign ids if you don't like the autogenerated ones, however.
Re:Firefox Users (Score:3, Informative)
Red arrows? (Score:3, Informative)
Re:Damnit, Slashdotted in the middle of the night (Score:5, Informative)
Verbatim from the wiki:
Speed
In addition to the Outline mode which makes it much easier to work with complex drawings, this version of Inkscape also provides significant speed improvements in many areas.
bugfixes
Re:Memory usage dialog (Score:5, Informative)
There's a memory leak in the memory dialog's treeview widget. I've not been able to track it down yet (it may be a gtkmm issue), but I think your guess is roughly correct.
Re:PDF Support (Score:3, Informative)
Re:Firefox Users (Score:5, Informative)
Re: game art (Score:3, Informative)
Yes. Depends on what and how you're planning to do things. The GNOME games migrated to SVG artwork quite a while back.
Another approach is to create your artwork in SVG and then render to bitmap at different sizes. This mirrors a lot of the workflow used for creating icons.
As far as libraries go, there are librsvg [sourceforge.net] and KSVG [kde.org] for a start. For other gaming needs, one can do some interesting things with SVG and XHTML in a browser with a little JavaScript sprinkled in.
Re:Firefox Users (Score:2, Informative)
Re:Inkscape versus Xara? (Score:2, Informative)
Inkscape is very good, especially so for pre 1.0 software. I previously used sodipodi extensively and was pretty worried about the inkscape fork, specifically the move to C++ and use of GC. Inkscape could have gone horribly wrong, fortunately the developers are delivering. Kudos and much thanks to them, it's a great app.
COMPLETELY OT: Does anybody know what happened to apng, the backwards compatible animated PNG spec proposed by the Mozilla guys? It was Vlad and Pav working on that IIRC and the big issue for the PNG folk was that the mime type should be x-video/png instead of image/png (rolls eyes - apparently animated images are videos now).
Re:Did anyone see this?!?! (Score:2, Informative)
Re:Illustrator (Score:4, Informative)
SVG does support CMYK [w3.org]
It would have been a hideous omission not to include it in the standard, they'd never get anyone working in print to use SVGs without it.
Re:Illustrator (Score:4, Informative)
Non-destructive intersection is now possible, it's called clipping. Other types are not supported by SVG.
> Next major feature is an effects stack
We're working on that. Hopefully 0.45 will have this.
Re:Did anyone see this?!?! (Score:4, Informative)
Re:Illustrator (Score:4, Informative)
Another possibility is to implement something on top of SVG but in SVG-compatible way. For example, this is how we implement star shapes missing in SVG. This is not always possible, and even when it is, we do this only if it's something simple and limited (i.e. would not require pervasive changes across all of our codebase) or when the need for the feature is really very urgent. I may be wrong but to me, non-destructive unions or intersections do not seem to fall into any of these categories.
On the other hand, we have plans to implement "path effects" (non-destructive effects on shapes and paths) on top of SVG. This is relatively easy to do. Plus, in 0.45 we should have support for SVG filters, thanks to Google SoC.
Re:Red arrows? (Score:4, Informative)
1. Create normal arrow
2. Select the curve with the arrow point on it
3. Ctrl+Alt+C or Path --> Stroke to Path
4. Select the arrow tip in node selection mode and color it (both stroke and fill can be colored)
5. Thank you, drive through please.
Re:I call bullshit (Score:3, Informative)
Re:Glow Effect? (Score:3, Informative)
Re:Is the mega SVG file size solved in this releas (Score:3, Informative)
All that said, 20 MB is unusually large in my experience. What exactly do you have in mind when you say "medium-size"?
Re:CMYK (Score:4, Informative)
Actually, at the moment SVG doesn't support CMYK. However it is proposed that it will at some point. What you cited there was the proposed draft requirements from over four years ago. I think they might be getting close to finally putting 1.2 out, but even in the last rounds of finalizing SVG 1.1 they dropped things, so one mustn't count one's chickens before they're hatched.
In fact, back in April of 2005 they pulled back their draft 1.2 spec and replaced it with a simple placeholder [w3.org] stating that things were in flux. So we're all now just sitting, waiting with baited breath.
Re:Firefox Users (Score:3, Informative)
Re:Illustrator (Score:3, Informative)
One of our top development priorities for 0.44 was a layer dialog; hopefully this will make doing things like locking/unlocking objects somewhat easier.
According to beta testers, due to a few fixes that were submitted by users, EPS and PDF are working more reliably, at least for common cases. Please submit bugs for any remaining issues - we have a summer of code student that will be focusing on improvements in this area for Inkscape.
The color palette is now dockable (one of the more noticeable changes), and it is also possible to bring in palettes from the GIMP (*.gpl files - place in your /usr/share/inkscape/palettes/ directory). More work is planned along these lines for the next release.
Re:Firefox Users (Score:3, Informative)
Re:Firefox Users (Score:3, Informative)
Re:Inkscape versus Xara? (Score:1, Informative)
There was a bug report which detailed how if the developers had replaced the gif inside Mozilla with and included MNG support it would actually save on disk usage.
so much for bloat!
When mozilla switched direction and became Firefox they just weren't interested in promoting a platform and open standards like MNG.