Nintendo Announces Japanese Wii Price 477
Wowzer writes "Nintendo has revealed to Famitsu.com, at the company's recent press conference unveiling its financial results, that Wii would arrive in Japanese stores with a maximum price tag of 25,000 yen. After taking in account various factors, the conversion to other currencies comes down to a launch price of: 225 dollars, 225 euros, and 150 pounds." Update: 05/25 13:45 GMT by Z : GamesIndustry.biz points out they hope to ship 6 million units by next March, and an Opera exec has said you can browse the internets with the wiimote.
Congrats Nintendo (Score:5, Insightful)
This is one I'll be getting myself for Christmas. I don't see them changing the price much, if at all when it comes overseas.
The next question is, how much of a profit are they making on that? IIRC, Nintendo doesn't have a history of taking losses on their consoles, someone correct me if I'm wrong. At this low price, is it possible they've taken a turn on this one?
Either way, even if Sony has a killer launch lineup, I don't see them making the family Christmas market given the steep price difference. Unless the 360's price has a Christmas price drop, I doubt they'll be much in the match, since they got their head start last year.
BS (Score:4, Insightful)
still a good price in absolute terms though.
Re:BS (Score:2, Insightful)
Price (Score:3, Insightful)
Sold! (Score:5, Insightful)
I'm buying one. End of discussion.
For the price of a 360, I can get something original and interesting, plus 3 games, and waste away hours being entertained. Seriously, why do I need a 360 or a PS3, when this thing looks like it might actually manage to be a games console, instead of a glorified media centre?
Comment removed (Score:3, Insightful)
Re:Congrats Nintendo (Score:2, Insightful)
Re:NOTE! (Score:2, Insightful)
Exactly. Anyway, I'm much more inclined to believe the Wii will launch for $200, considering that's the price every previous Nintendo console launched at.
Re:Been wondering about the "loss leader" idea (Score:3, Insightful)
Re:Been wondering about the "loss leader" idea (Score:3, Insightful)
Nintendo has very sound, and more importantly, PROVEN business practices in the gaming industry. Why would they screw with what works? The only real reason Nintendo has lost some ground is that there is now so much more ground out there, and there are 3 MAJOR other competitors out there these days: xbox, playstation, and PC.
Nintendo will continue to relegate all major changes and innovation to their actual products, not to their business practices. Just as it has always been with Nintendo, and as long as they are viable, will likely continue to be.
You are a pain in the ass (Score:1, Insightful)
Yes, I believe the original article said that.
In other news, water is wet, the sun is hot, and lawyers are not always ethical (you can take these little ideas and run with them, tiger).
The fact that people have marked you as "insightful" says two things: (a) in general people are stupid (b) since people do the moderating, we've got primarily stupid moderators.
Re:Congrats Nintendo (Score:2, Insightful)
Considering that the Wiimote has zero relationship to a traditional IR remote, other than shape, I don't see what this is supposed to mean.
However, that doesn't change your point -- accelerometers are dirt cheap, they're included in every laptop hard drive made for the past who-knows-how-long. Similarly, the cirutry that interacts with the sensor bar can't be too costly either -- really, all it has to be is a radio receiver/transmitter, and a chip to do the positional calculations. As long as they find a cheap source for the parts, the cost of this technology to produce is neglegible. None of it is complex, in terms of the amount of silicon needed.
Why argue (Score:3, Insightful)
Re:In real exchange rates (Score:2, Insightful)
Re:Congrats Nintendo (Score:4, Insightful)
Re:200 USD/Euro launch price pretty much confirmed (Score:3, Insightful)
Re:You are a pain in the ass (Score:3, Insightful)
The summary didn't.
Re:Congrats Nintendo (Score:3, Insightful)
I believe the Jaguar was based on Motorala 6800 CPU (16 bit, Mac). My friend had one. I was under the distinct impression, compared to the Sony PS, that it was a cheap PoS with no 3rd party support. Neo-Geo was just too expensive compared to the competition. Saturn was designed to be the ultimate 2D monster, and they started scrambling back to R&D when Playstation changed the game into 3D games.
I don't remember the Turbografx too well though.
Why the short stock? (Score:2, Insightful)
From the Nintendo magazine link
When the X-box released before x-mas, they sold every single one. Heck, my little bro had his pre-paid at EB in November. We received it in February. If they're going to sell out, why don't they just make more before they start selling? MS doesn't make more money from people re-selling the unit on e-bay, but MS lost a lot of goodwill by failing to deliver a unit in reasonable time.
MS just became a running joke b/c so many people had ordered systems and not received them. I'm sure that this hurt them. I heard rumours of supply-chain issues and given ATI's own supply-chain problems, this may have been true. But, truth or no, it didn't get more systems in more houses, it actually gave potential buyers less exposure, b/c nobody had a system.
I would've bought an XBox 360 in December, I was hyped about them, the marketing blitz was on and I was keen on owning one. But hey, I couldn't buy one! My buddy with the 50" hi-def TV, he couldn't buy one! Nobody could buy one, so we all just moved on. I spent $600 playing Magic instead and now I still don't own a 360 (nor does my buddy :).
But now I hear that Nintendo will have only 6 million units at launch and it's like these marketing guys know something that we don't. I mean, at $250 each, they're going to sell out. And last I heard, sold out products meant lost potential profits! If people want my product and they can't buy it, then I'm giving them the opportunity to just spend their money elsewhere.
This Nintendo Wii is going to spread like wildfire. Casual gamers are going to come out of the cracks, people will marvel at the interactive gaming, just like people who stare at the DDR machines in the movie theatre arcades. But if I have to tell all of my jealous friends (& family) that they cannot have the instant gratification of owning their own system (b/c Nintendo didn't make enough systems) then they're going to move on the Next Big Thing.
Having a limited number of consoles makes the console a highly-valued item, it does not put more consoles in households, it does not increase the system's exposure, it does not sell more games, it just makes people angry that they can't own one of their own.
Re:Quality Over Quantity? (Score:3, Insightful)
Re:Quality Over Quantity? (Score:3, Insightful)
Assuming Wii launches in October, that's about a million a month, which is above the Xbox 360's pace (which in turn, is selling faster than PS2 at launch).
6 million would be over 25% of the total number of Gamecubes sold (about 21mil). It would be about 10% of the total number of NES's sold (around 60mil). It seems like a very reasonable target, especially for launch when production has not yet ramped up.
Re:Congrats Nintendo (Score:5, Insightful)
But it was right in line with the consoles that preceeded it. The Atari 2600 was introduced at $199.95, as was the Colecovision. The Intellivison was introduced at $299, and the Bally's Personal Arcade was $350 back in '79. So adjusting for inflation, consoles have continued to get cheaper over time. Which is in-line with general electronics which have also gotten cheaper with time.
The problem with adjusting for inflation when setting new price points is that consumers are used to prices going down. Over time they will expect more for less. So if you give them a price that used to be acceptable (after adjusting for inflation), they'll feel you're overcharging them. Ergo, it's wisest to allow your pricing to follow the general trend of products.
Re:Sold! (Score:2, Insightful)
Maybe in percentage of all games sold, but not in sheer numbers. PS2 has 1.2 jillion gamesa out and a ton of them are family-friendly. I just bought a used PS2 a few weeks ago (my first console since N64) and I adore it. It's a very polished, mature, professional system that feels and plays great. Pick one up while you wait for Wii. The used and cheap games make it well worth the investment.
Re:Congrats Nintendo (Score:3, Insightful)
If these impressions are correct, it's not that the PS3 will fail as such; it may be the best system for people who enjoy what it offers. But Nintendo's strategy is still brilliant. Sony may not be wrong as such, but I am afraid that their overall corporate strategy will fail if they lose more than a little market share.
* - Penny Arcade, "I Think Our Time Is Up"
Re:Under $250 is unlikely (Score:2, Insightful)
Re:BS (Score:2, Insightful)
When the NYS Throughway was built it was made a toll road, but we were told "only until it is paid for."
It's paid for. The toll remains. Why?
We are told it is necessary to pay the salaries of the toll takers. No, I am not making that up.
The cynical might conclude that politicians are fucking liars and will always go for the money. I however, am not a cynical man. I am an emotionless realist. Therefore I know that . .
KFG