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Sketch Your Furniture in the Air
Posted by
CmdrTaco
on Sun Oct 29, 2006 11:10 AM
from the thats-just-a-neat-idea dept.
from the thats-just-a-neat-idea dept.
justelite writes "Is it possible to let a first sketch become an object, to design directly onto space? The four FRONT members have developed a method to materialize free hand sketches."
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Other uses (Score:2)
(http://www.offworldpress.com/ | Last Journal: Thursday October 31 2002, @12:57PM)
This is nice... (Score:3, Funny)
The Righties keepin'us down.
this is rad (Score:5, Funny)
Sorry, but no (Score:2)
(http://www.musecube.com/l0ungeb0y/ | Last Journal: Monday February 09 2004, @06:38PM)
And even if it did work, what about design details? It would seem not a truly optimal design solution, but an interesting 3D scratch pad concept
Perhaps this would work if say, general shapes were queried against an object database or furniture catalogue.
From the shape and dimensions specified, the best matches in the inventory could be selected and ordered with whatever options available. However, I would not see much of a market beyond interior designers and the like... but who knows.
Very Cool (Score:4, Insightful)
(http://www.keirstead.org/)
This is the type of story that kind of makes you sit back and realize what a wonderful age we're living in right now. Image - you can draw something in thin air and have it created on demand in a matter of hours. Sure - it's not perfect, and it's not economical to the average consumer, but neither were mobile telephones as little as 25 years ago.
What a horrible UI (Score:2)
As an art project it's interesting, but as a way to actually design anything its silly. What professional designer would use a tool that gave them no feedback? (Well I suppose there's the extruded dingus, but that takes a few hours.)
What material? (Score:1)
This is fairly cool stuff (Score:5, Insightful)
(http://www.orion-com.com/)
Now, there are refinements to be made. For one, interpreting the motion-capture as spline curves, instead of simple smoothed collections of points as they apparently are doing now, would allow for easy tweaking of the design. It would also allow imposing some automated corrections on the form, like "shift the top of this three-legged table until the center of gravity is on a line perpendicular to the plane of the legs which intersects that plane at the geometric center of the triangle defined by the ends of the legs" (which is to say, "make this three-legged table as stable as possible").
Or, "make all four legs of this chair coplanar in a plane parallel to the plane that best fits the seat, and make the geometric center of the seat lie on a line perpendicular to the plane of the ends of the legs that also contains the geometric center of the polygon defined by the ends of the legs" ("make the chair not wobbly and stable to sit on")
On the right track (Score:1, Interesting)
If I were talking to a custom furniture maker I would be gesticulating. This device plus a holograph might provide an awesome way to design furniture. eg. I want it this high. Like this? No, a little lower. Like this? Can we slope the armrest down a bit here? Like this? etc. etc.
The other problem is that most rapid prototyping machines work with only one material and most of the things we use are made of several materials. That's another problem though. I still see the user interface as being the hardest problem.
I have to say it (Score:3, Funny)
Interesting for design, but... (Score:3, Insightful)
(http://www.phpgd.com/)
Um, no. (Score:1, Insightful)
Autodesk tried this in the 1980s. (Score:3, Informative)
(http://www.animats.com)
This was the concept that propelled Autodesk into working on virtual reality in the 1980s. Drawing in 3D on a screen required (and still requires) a complex interface; gestures in 3D looked like a way to make it a freehand job.
Didn't work. Humans can't draw with any degree of precision in 3D free space. Clay sculpting works because of tactile feedback; it's not a pure eye/hand thing. And drawing in 3D free space gets really tiring within minutes. Technically, you can get the hardware and software to work. But it's too hard on the users.
So virtual reality CAD R&D was dropped.
Chairs and tables, yes, but... (Score:3, Funny)
- RG>
What kind of machine? (Score:3, Interesting)
(http://clintonhawk.net/)
Air guitar (Score:2)
(http://www.starfishsystems.ca/)
If you can play air guitar, you're already set. Everyone knows what a virtuoso musician you'd be with an actual instrument in your hands. Why not the same for furniture design?
Not materializing (Score:1, Redundant)
(http://www.mobydisk.com/)
Head set display? (Score:2, Interesting)
Wii-niture!! (Score:1)
Sexism... (Score:1)
No one's posted this yet? (Score:1)
(http://pianowow.googlepages.com/)
I did this but better four years ago (Score:1)
Agreed.. (Score:1)
(http://www.bdwoolman.net/)
I prefer maple, cherry or oak.
Slow news day indeed.