When Lego Meet Rubik 144
Credit goes to memepool for bringing you word of Lego robot that solves Rubik's Cubes. This is one of the most jaw-dropping things I've ever seen. Dedication is defined as rebuilding "left and right grabbers six times (and the bottom grabber four times) trying elastic bands, Technic shocks, and pneumatics" in order to grasp that little cube.
IBM .. (Score:2, Funny)
Re:IBM .. (Score:1)
Re:The correct name for these bricks is LEGOS (Score:4, Informative)
If the word "lego" were a noun, you'd be on to something. However, it's a adjective. Saying "I have a lot of Legos" is like saying "I have a lot of wets".
The machine isn't make of Legos, it's made of bricks. Lego bricks.
Re:The correct name for these bricks is LEGOS (Score:1)
Um, Lego *is* a noun.
I've always said "Hand me that pail of Legos".
Now, the Lego Corporation (or whatever their name is) probably doesn't want their trademark watered down that way, but tough. Look at how people use the word, in order to understand it. Pedantry is for geeks. Oh, right...
GenericJoe
Re:The correct name for these bricks is LEGOS (Score:1)
Um, no it isn't. You're using it as a noun, and you can use a Palm Pilot as a hammer for all I care, but a Palm isn't a hammer, no matter how hard you pound.
Ignoring a rule doesn't make it go away.
Look at how people use the word, in order to understand it.
Marvelous idea. Since "lego" isn't an english word, you should look to it's origins, and how the native speakers use it.
Pedantry is for geeks. Oh, right...
Guilty as charged. Now don't get me started about female dwarves and beards...
Re:The correct name for these bricks is LEGOS (Score:1)
The name was invented by the company's founder I understand it is a derivation of the Danish equivilent of "Play Well". Amusingly the guy had a competition for the name of the company. Offering (if I remember correctly) a bottle of fine wine. In the end he thought his name was best and drunk the wine himself.
I doubt in any of the literature refers to the bricks as "legos".
Re:The correct name for these bricks is LEGOS (Score:2)
Any danes around who could give "definite" answer to this dilemma?!? Is "Legoer" (or something like that) a valid term in the land of Hamlet?
Re:The correct name for these bricks is LEGOS (Score:1, Informative)
So to specify, for me "legoer" (which would be the most correct plural) sounds very wrong.
And i have newer heard people talk about lego otherwise than just "lego"
So if _I_ should say it in english, it would still be lego
Re:The correct name for these bricks is LEGOS (Score:1)
Older people usually call them "briques Lego" (Lego bricks), but it's uncommon tho hear this these days. Although most French adjectives will have an S if they related to a plural noun, there are exceptions (most color adjectives, and adjectives that are derived from proper nouns). I don't think we'd ever write it "briques legos" with a plural lego adjective.
Juts my two "centimes".
Re:The correct name for these bricks is LEGOS (Score:2)
When referring to the individual parts, we call them "legosteentjes" (dimunitive of "lego bricks") or "legoblokjes" (dimunitive of "lego blocks").
Just my two "centimes", or Eurocents within a few months.
Re:The correct name for these bricks is LEGO (Score:2)
Re:The correct name for these bricks is LEGOS (Score:1)
Re:The correct name for these bricks is LEGOS (Score:2)
damn (Score:2, Funny)
Re:damn (Score:1)
-all dead homiez
It is very simple. (Score:2, Funny)
Use six cans of spray paint.
Re:It is very simple. (Score:2, Redundant)
That's the hard way of solving the RB (Score:4, Funny)
Re:That's the hard way of solving the RB (Score:1)
Re:That's the hard way of solving the RB (Score:1)
Re:That's the hard way of solving the RB (Score:4, Funny)
evil (Score:1)
Really! [I've been lameness filteres]
Re:That's the hard way of solving the RB (Score:3, Informative)
Anyone remember the old "RATE YOUR MIND PLA"? One of the first time the "15" sliding puzzle was brought to the public's attention (15 tiles on a 4x4 grid, slide around to make a certain pattern) by Sam Lloyd, it was impossible to solve, and the best you could do was spell out "RATE YOUR MIND PLA" instead of "RATE YOUR MIND PAL" (though according to this page [org2.com], it might be able to work if you can interchange the two R tiles...)
Buy yeah, disassembling the blocks gave better results than swapping the stickers. Hofstadter (in Metamagical Themas) points out how damn clever the internal mechanism is, so taking it apart is a bit educational to boot.
Re:That's the hard way of solving the RB (Score:4, Interesting)
Given the time energy and persistence most people will put into the cube, this is no different than the real cube.
Actually it's almost more clever than solving the cube itself. I know several people (including myself) who can solve a Rubik's Cube, but all of them (including myself) learned how to solve it by reading the solution out of a book, or off the web. But since this was something new, it took real ingenuity to figure it out.
Hofstadter (in Metamagical Themas) points out how damn clever the internal mechanism is
You should see the 4x4x4 and 5x5x5 cubes. The 5x5 has a similar mechanism to the 3x3 because it has a central square on each side. But it has to hold in more edge pieces and eight middle pieces surrounding the center square.
The 4x4x4 is a totally different mechanism, since it has no middle square. It's core is a ball with grooves in it, and all the pieces can slide around on it. (Note: Don't try to picture it based on my description. You'd have to open one up to really find out.)
And in response to your parent post, trying to solve a cube that's put together wrong takes about as much time to figure out as it does to solve it. Once you're putting the final pieces in place you notice that one piece is rotated in a way it shouldn't be. Then you know immediately it's impossible.
Komi
Re:That's the hard way of solving the RB (Score:1)
And, of course, anyone who is unskilled at solving a cube would never get close to completion in the first place -- so there is no point is taking it apart and flipping a block.
Re:That's the hard way of solving the RB (Score:1)
If not - dibs on the idea!
Re:That's the hard way of solving the RB (Score:1)
Re:That's the hard way of solving the RB (Score:1)
Re:That's the hard way of solving the RB (Score:1)
I think it would be easier to repaint the cube than to try to peel off the stickers. (It would be even easier if we relax the restriction that the sides have to be six different colors.)
Re:That's the hard way of solving the RB (Score:1, Troll)
I, for instance, did my rubik's cube three times in the two minutes it took me to write this post. Without looking. Beat that.
Re:That's the hard way of solving the RB (Score:3, Funny)
I've had sex. With a girl.
Re:That's the hard way of solving the RB (Score:5, Funny)
I've had sex. With a girl.
In the two minutes it took him to write that post? Definitely slashdot material.
-Puk
Re:That's the hard way of capping your karma (Score:1)
Especially since it was a post donated by my friend the AC.
-Puk
Riddle for you (Score:2)
Stevie Wonder trying to solve a cube.
Have you tried it? (Score:2)
Even if it works it is much slower than the 20-30 seconds a good speed cuber need to solve it the regular way. The same goes for the more practical "trick" of taking the pieces apart.
And of course... (Score:3, Funny)
And don't forget the lubricant (Score:2, Interesting)
Re:And don't forget the lubricant (Score:1)
I won with 40.43 sec...
That is one of the sickest, most impressive things I have ever heard.
Re:And don't forget the lubricant (Score:2)
Re:And don't forget the lubricant (Score:4, Informative)
Also, I've moved my site but not redirected the old one (I really should get that done...), so an updated version of that page with some speed quicktime videos is available here: http://lar5.com/cube/speed.html [lar5.com]
BTW, some people (most of whom were hardly born at the time of the first championship) are working on putting together the second World Championships next year. More info on http://www.speedcubing.com [speedcubing.com]. These kids are really fast, so I don't expect to win, but I'll definitely be there.
Velly Interestink (Score:1)
BTW, FP.
notcarlos out.
Link is wrong (Score:1)
MEMEPOOL.COM, NOT
I swear that you guys DELIBERATELY made mistakes in the stories just to generate more posts!
Finally (Score:4, Funny)
Re:Finally (Score:1)
Re:Finally (Score:1)
That's impressive, can you teach me how to solve 5 sides of a six-sided cube?
Re:Finally (Score:1)
Lego's SQL Server... (Score:1)
....And.. (Score:2)
Unfortunately the site seems
Re:....And.. (Score:3, Informative)
Yes, as stated in the article, the major obstacle was apparently the image recognition, as the creator of this marvelous work had to optimize some Logitech code used for the optical probe he was using (can't remember it's name). He also stated that because it was pretty error prone, he had to throw in code to allow the user to tweak the color values and/or confirm the colors that the probe picked up. He did use an already developed algorithm and code that he found online for solving the cube.
He also had to lube up the Rubik's cube so that the Lego's could manipulate it easily enough. Still, I find this kind of dedication to robotics and simple plastic bricks quite astounding! With this guys' skills, maybe he should build a Battlebot to manipulate the hell out of Son of Wayachi...
Re:....And.. (Score:4, Informative)
CubeSolver_1b
- PREAMBLE -
This robot solves a 3x3x3 Rubik's Cube.*
I started to think about this problem about seven months ago. Then fellow Mindstormer AGIECCO announced his intention to work on a robotic solution and, simultaneously, I saw that Rubik's Cubes were on sale at www.target.com. So I bought a couple of cubes and started getting down to business...
I produced a "late beta" version in mid-April 2001 that was a little clunky. The final version -presented here is smooth and reliable. The good news is that LEGO liked it so much they asked me to make some copies for them, so there's a decent chance that you'll be able to see one on a Mindstorms road show in the coming year.
- MECHANICAL DETAILS -
Two RCXs are used to manipulate the cube and implement the solution. The solution is generated by scanning each face of the cube in turn with the video camera from Vision Command, calculating a solution onboard a PC, and then downloading the move sequence for the solution to an array in the top RCX.
TOP RCX -master RCX controls the side grabbers which can rotate 90, either independently or simultaneously...
- OUT_A rotates the green grabber -one motor.
- OUT_B opens/closes the yellow and green grabbers simultaneously -two motors: one for each grabber.
- OUT_C rotates the yellow grabber -one motor.
- IN_1 two touch sensors, one at each end of the 90 limit of the green grabber's turn -arms UP-DOWN or arms FRONT-BACK.
- IN_2 two touch sensors, one on the green grabber and one on the yellow grabber, detect when the grabbers are open.
- IN_3 two touch sensors, one at each end of the 90 limit of the yellow grabber's turn -arms UP-DOWN or arms FRONT-BACK.
BOTTOM RCX -slaved to top RCX via IR messages controls the bottom grabber which can rotate back-and-forth 90. Two touch sensors report when the bottom turntable has reached its limit of travel -arms perpendicular to the LR grabbers, or arms parallel to the LR grabbers.
- OUT_A opens/closes the BOTTOM grabber -one motor.
- OUT_B rotates the BOTTOM grabber -one motor.
- OUT_C -
- IN_1 Touch sensor -arms perpendicular to LR grabbers.
- IN_2 Touch sensor -arms parallel to LR grabbers.
- IN_3 Rotation sensor, tracks the open/close state of the bottom grab.
To achieve a cube solution, you must be able to rotate the whole cube by 90 in two orthogonal axes, *and* be able to turn a face by 90 relative
to the rest of the cube.
I opted to use the left and right grabbers to turn the faces; the yellow grabber can rotate the left face by an 90; the green grabber can rotate the
right face by 90; or they can both turn simultaneously while the bottom grab is open to rotate the whole cube through 90.
The bottom gabber holds the center 'slice' of the cube when the left or right grabber is turning a single face, and also provides a 90 turn for
rotating the whole cube.
The tricky part is to bring the correct face into a position where the left or right grabber can grip it. For instance, to turn the UP face -white face of the
photo shown here, the sequence is as follows:
- The side grabbers engage, the bottom grabber releases, and the side grabbers rotate the whole cube 90 so that what was the UP face is now
facing the LEGO Cam.
- The bottom grabber re-engages, the side grabbers open, and the BOTTOM grabber turns 90 anticlockwise; what was initially the UP face is now
facing the yellow grabber -and what was the DOWN face is now facing the green grabber.
- Unfortunately, the fingers of the BOTTOM grabber are now in the way, so we rotate the side grabbers back 90 and re-engage them to hold the
cube and then open the BOTTOM grabber.
- The cube is now securely held by the side grabbers, with the BOTTOM grab open, so we turn the bottom grabber back 90 clockwise and re-engage it. Now we are all set to turn the face which was facing UP at the start of the operation...
If you find this all a little hard to visualize, there are some additional photos at
http://albums.photopoint.com/j/AlbumIndex?u=127
- PROBLEMS SOLVED -
1. The cube faces are generally too stiff for LEGO elements to turn.
This problem was solved by a tip I found on Lars Petrus's Speed Cubing page -http://ng.netgate.net/~mette/lars/cubedude/speed
cube with silicone spray lubricant. I got an aerosol can of LubriMatic Heavy Duty Silicone Lubricant from my local ACE hardware store. The can comes
with a long, thin red tube to direct the spray. Using the tube, I directed a brief squirt of lubricant into the cube at each of the four corners of the center 'cubelet' of each face -I recommend doing this on newspaper - it's a fairly messy job. After wiping off the excess spray, the result is a fairly slick cube.
However, I found that the cubes were still a little sticky owing to the springs inside the cubes being stiff, so I pushed some wedges in between the facelets and left them over night to force the springs inside the cube to loosen up. After this treatment the cubes handled very well.
2. Getting enough torque
Even with a treated cube, getting enough torque to turn the cube faces was going to be a problem. I remembered the system that Jin Sato used on
the thigh joints of MIBO - worm gear to the outer 56t ring of the large Technic turntable. This gives torque to spare for turning the faces of a treated
cube.
3. LEGO grabbers don't grip strongly enough
My early attempts at building a cube solver were all stymied by grips that slipped. The worm-56t gave enough torque to turn, but the fingers couldn't
hang on and the grip was simply pried apart as the grabber rotated around the stationary cube face. I thought about changing the device's name to
"ButterFingers".
I rebuilt the left and right grabbers six times -and the bottom grabber four times trying elastic bands, Technic shocks, and pneumatics, before I came
up with an adequate grip mechanism. In the present version, an axle runs from a motor through the center of the large Technic turntable to a worm
screw. The worm screw turns two 24t gears mounted inside the body of the grabber, one each side of the worm. Each end of the 24t axles terminates
with an 8t gear outside the body of the grabber, and these 8ts engage with 24t-s on either end of the axle which drives a grabber arm. This system can
be strained quite tight without risk of gear slippage, and also allows the large turntables to rotate 180 without any significant loss of grip.
For the bottom grabber I had to use a slightly different arrangement -same gear combinations because the fingers of the green and yellow grabs
kept catching on the external 24ts of the bottom grab. Eventually I managed to work out how to mount all the gears internally in the 4-stud width of
large Technic turntable.
The result of using all these worm drives -rotating, and opening/closing the grabbers is to give a slow, deliberate feel to the movements which I now
quite like: instead of snapping from one position to another like a karate expert the movement is more like t'ai ch'i master - full of controlled energy.
4. Precision of movement.
As I mentioned before - the grabbers were rebuilt more than once. Part of the problem was getting a strong enough grip; the other part was getting the
'fingers' of the grabbers out of the way of each other when the whole cube was being rotated -you'll notice that the left and right grabbers hold the cube
near the edge to keep the fingers short. Having solved these problems, there was still the problem of 'slop' or 'gear lash' in the left and right drive trains.
Most of this was absorbed by putting the rotation sensors on the worm drive axles. However, the worm screws are a *tiny* bit too short to fit snugly -
they travel a little when the motor direction is reversed. To cure this I tried a suggestion from John Barnes -http://news.lugnet.com/robotics/?n=14854
and cut thin shims out of the plastic insert tray from inside a LEGO box. Two shims on each drive axle fixed the worm gear nicely in position so that the
gear lash -although still just detectable was *nearly* within the tolerance of the cube for repeated turning.
The final problem is making sure that the faces of the cube are kept in orthogonal alignment. A standard Rubik's Cube has side dimensions *just* larger
than 7 LEGO studs. Fortunately there is enough flex in the joints of LEGO Technic to absorb the tiny additional dimension. Each grabber arm is fitted
with reverse slopes that force the cube into the correct orthogonal alignment as the grabbers close. However, the rotation sensors for the LEFT
and RIGHT grabbers occasionally lost track of their position and had to be manually tweaked during a solution. There was a also a problem that the
rotation sensors were on the same axle as the worm screw turning the turntable. When the cube was a little stiff, even if the worm screw had performed the correct number of rotations to turn the cube face 90, the LEGO pieces of the grabber had enough flex that the grabber was slightly twisted and the face did not make it all the way around to the 90 point. Therefore I scrapped the rotation sensors and put two touch sensors at the limits of the quarter turn of the turntable -similar to the bottom grabber. I built a "toucher" attached to the rotating part of the large turntable, and this seemed to compensate better for the twisting of the other LEGO elements of the grabber during stiff turns.
The disadvantage of the touch sensor approach, of course, is that the grabbers can no longer make a full 180 turn, so there is more time taken repositioning the side grabbers. The robot averages one face rotation every 30 seconds.
5. Inputting the initial -unsolved state of the cube.
The longest part of the this project involved writing the color recognition software. I downloaded the Logitech Quick Cam SDK from the Logitech site -the Vision Cam is a repackaged Logitech Quick Cam and used VB5 to write a fairly decent program -good enough to distribute if anyone wants a copy. The color recognition is reasonably robust -about one error every two cubes so I incorporated a feature that requires you to confirm that each face has been correctly scanned -and, optionally, allows you to correct the input manually before it scans the next face. The software requires calibration with a solved cube under the particular lighting conditions, and it is quite finicky about changes in lighting conditions. I also left in the earlier manual input option so that you can get a solved cube for calibration, or in case anyone who doesn't have a Vision Cam wants to try this.
Briefly, the software sends a message to the top RCX asking it to present one face of the cube to the video camera. The computer captures a frame from the video camera, and scans a 50x50 pixel area of each color patch to find the median red, green and blue -RGB color values for each color patch on the face. The RGB values are converted to D55 compensated CIE L*a*b* coordinates, and then the CIE values are trigonometrically compared to the calibration values to find the closest match. The computer then asks the robot to show it the next face, and the process is repeated until all the faces have been scanned.
6. General solution to the Rubik's cube.
There are any many general solutions to the 3^3 Rubik's Cube on the internet -http://www.rubikscube.com/cubesolutionother.html
NOTE: The NQC source code files for the two RCXs is are too large to upload to the invention slot here in Mindstorms - apparently there's a 15k limit, while the code for RCX1 alone is 19k. Anyone who wants the NQC source can e-mail me -envcons at ameritech dot net.
-
* Rubik and Rubik's Cube are Registered Trademarks of Seven Towns Limited.
Gees (Score:1)
'meet' rubik? (Score:2)
Re:'meet' rubik? (Score:2, Informative)
This has been another Useless fact.
Maybe we shoud make ... (Score:1)
wait
a saturday morning cartoon, we could have a big floating arm with a smiling face on it, solve a big floating rubic-cube (also with a face on it), every time an evil villian drops it and messes up the colours. !!
its a marketing coup* !!!
* all sarcasm is strictly intended.
really though
Mindstorms (Score:2, Informative)
It would be very interested to see a mindstorms project that can open a combination lock (or a bank vault! LOL)
Great work on the cube. I can't imagine the time that one took. Like I said before...
very cool.
Mechanical 'Simplex Lock' manipulator? (Score:2)
This isn't as difficult as it sounds, trying all 1081 possible combinations takes about 10 minutes when done by hand.
Re:Mindstorms (Score:1)
Not exactly with Mindstorms, but the idea is the same, and with manipulators similar to the ones used to solve the rubik's cube I see no real problems.
Re:Mindstorms (Score:1)
Slashdotted already! (Score:2, Funny)
Microsoft OLE DB Provider for ODBC Drivers error '80040e14'
/inventions/invention.asp, line 64
[Microsoft][ODBC SQL Server Driver][SQL Server]Line 1: Incorrect syntax near ''.
Proof that Microsoft software can't withstand the power of the Slashdot Effect.
Re:Slashdotted already! (Score:2)
But remember yesterday? DOJ announces that it's no longer pursuing a Microsoft breakup, and Slashdot breaks at about the same time. Now that's a headline:
MICROSOFT SLASHDOTS SLASHDOT
Re:Slashdotted already! (Score:1)
>the power of the Slashdot Effect.
Then again, given the problems with slashdot two mornings in a row now, it seems slashdot can't withstand the power of the slashdot effect...
-l
(boy, this is gonna hurt my karma...)
Re:Slashdotted already! (Score:1)
lego.mindstorms.com/inventions [lego.com] and then under 'Special Mention' click the cubesolver link. Worked fine for me just now.
How about a Lego PDA? (Score:2, Interesting)
OK, I'm just jealous 'cuz my Lego mass spectrum analyzer isn't working yet.
Completely awesome (Score:1)
I almost did this for ACM. (Score:1)
My partner said he thought the idea was stupid, and finally convinced me that building a router would be cooler. Well, to this day, I wish we would have built the Rubik Cube arm instead.
Cool, but... (Score:2)
Again, spiffy, but I think it would be cooler to have one figure out how to solve it by sight (which this, I admit, is the first step in).
Nevermind (Score:1)
See? I'm not a nerd. (Score:4, Funny)
No.
A Nerd will build a Lego robot to solve the cube for him.
/me reconsiders visiting
:)
LEGO Mindstorm Professional, v8.2 (Score:5, Funny)
This version of the Mindstorms robotic kit comes with grapple features including metric socket wrenches, screwdriver, and air-hammer attachments. LEGO hopes that these new features and applications for home repair use can continue to spur the market need for these "little home helpers," as the New York Daily News called them.
"Who knew," said Margaret Whipple, mother of three and currently a stay-at-home, neighborhood, home owners association attorney, "that when I bought my initial Mindstorms kit to walk the dog, that I could now have a second kit to rotate the tires on my car!"
LEGO sees the home repair market as enormous, according to Lars Ulford, managing director of LEGO's newly formed Mindstorms For The Home division. "You will be able to download home repair programs over your wireless PDA, and uplink them to your home robots. These little buggers can then fix your faucets, rewire the electrical panel, and change lightbulbs. All this frees the consumer from those dreary, everyday household tasks."
In a related story, LEGO denies the rumors that they have developed a semi-sentient Mindstorms "dog" that attacked the CEO on a walking tour last week. "It was just a minor electrical short," says LEGO technician Hans Trachet.
Now let's mess with its mind!! (Score:3, Funny)
A human would either throw the cube out the window or just move the stickers back.
I wonder how Deep Blue would handle it if you pointed behind it and said, "Omigod, it's ENIAC". While its terminal is turned, you flip the board... I hope I can name that defensive move after myself.
RCX does *not* solve it! (Score:1)
Two RCXs are used to manipulate the cube and implement the solution. The solution is generated by scanning each face of the cube in turn with the video camera from Vision Command, calculating a solution onboard a PC, and then downloading the move sequence for the solution to an array in the top RCX.
Sorta like a trained monkey following instructions from a human.
Re:RCX does *not* solve it! (Score:2)
Just sit back and enjoy the show, dude.
Killjoy (Score:1)
Re:RCX does *not* solve it! (Score:1)
Re:RCX does *not* solve it! (Score:1)
Rubik links (Score:5, Informative)
Second, a best fast algorithm for solving the cube with downloadable source code [sunyit.edu]
And last, a Description of how a 4d rubik hypercube would function [superliminal.com] along with a solver program for the hypercube.
Only the robot is Lego... (Score:2)
Uh.. (Score:1)
sensors...
Re:Uh.. (Score:1)
Re:Uh.. (Score:1)
Or you could have a series of different coloured filters. Move each filter over the sensor in turn, while shining bright white light at the face...
How about (Score:2)
How fast? (Score:2, Funny)
The article doesn't say?
Re:How fast? (Score:1)
Some Brazillians did this years ago (Score:1)
They didn't use legos though. Instead they used big robotic arms. I think it was a project at the USP AI lab. They actually taught their robot how to solve the cube, rather than downloading someone else's code from an FTP site. The Lego solution probably wins on the geek factor though.
Apache running on mindstorm would work better (Score:2, Funny)
Microsoft OLE DB Provider for ODBC Drivers error '80040e14'
[Microsoft][ODBC SQL Server Driver][SQL Server]Line 1: Incorrect syntax near ''.
/inventions/invention.asp, line 64
Anyone have a link to a cache or mirror? Sounds very cool.
Re:Apache running on mindstorm would work better (Score:1)
How long will it be (Score:1)
Think of the possibilities. There could be a lego arena game where the combatant machines attempt to disassemble each other and build analogs of themselves, sort of battle bots meets Core Wars [everything2.com].
Of course this could lead to Earth being taken over by lego-based lifeforms.
Re:How long will it be (Score:1)
homemade solver (Score:4, Interesting)
some retro solution alternatives (Score:1)
I remember when that daggoned cube came out. There were a slew of less then reputable ads that came out in the backs of magazines and comic books promising a solution. Most of them looked like this:
High Impact [harborfreight.com]
Incisive [amazon.com]
Hot [fireworksland.com]
4D Rubik's Cube (Score:1, Redundant)
While the physical cube can currently not be built, you can solve it through the portal of your computer screen.
Magic Cube 4D [superliminal.com]
I think 6 rotations was my highest difficulty solution, 5 is hard, 4 is difficult, 3 and less is cake.
This is pretty cool, but... (Score:1)
Don't forget Boatman! (Score:1)
Check his boatman in his other PhotoPoint [photopoint.com] album here [photopoint.com].
-me
Re:Don't forget Boatman! (Score:1)
If anyone's interested, they can see some of my other stuff here...
Can't read the story: Web page gives MSOLE error.. (Score:1)
Great...
Microsoft OLE DB Provider for ODBC Drivers error '80040e14'
[Microsoft][ODBC SQL Server Driver][SQL Server]Line 1: Incorrect syntax near ''.
/inventions/invention.asp, line 64
Incrediable (Score:1)
I played with Lego a lot as a child... having had two older brothers who allowed me to inherit their vast collect (remember the old colored gears? The realy BIG red ones?)... as a kid nothing fascinated me more than them making a big 'gear machine' for me to play with.
I'm an adult now, and I still play with Lego. I went out and bought the MindStorm as soon as it came out. Most of my friend thought I was nuts to spend 100's on Legos... but they just didn't understand =).
Specifically, I love this guys description of how he did things... dealing with back-lash on worm gears, and the cure. The pictures are AMAZING!
My latest creation: a six legged walker... can clear about an inch with each step, fairly stable, too. But I am humbled by this creation.
I've been working on taking my Palm 500 with wireless add-on and using it as a link to stronger brain (i.e. computer)... I have 'add ons' to the tune of ultra sonice sensors that allow for sensing object in the four directions around the machine. I want it to be able to wander around and map a location... sending back info the main computer, which builds up a DB of surrondings.
It's an excellent geek project!
Hats off!
Don't worry ... (Score:1)
Re:Don't worry ... (Score:1)
Re:Why is this suprising? (Score:4, Interesting)
My HS nerdy friends and I would have contents on who could solve the puzzle the fastest. By hand, I could solve the puzzle, if I remember correctly, in under a minute.
Drove my parents nuts in the car with its incidious grinding noise. But, silicon spray was a bad idea....the solvent that held the silicon disolved the cube's plastic workings. We opted to open it up, squirt in a glob of Vaseline, put it back together, work with it a while, and then wipe of the excess. My cube, now twenty years old still spins smoothly (but doesn't get used much anymore).
Re:Why is this suprising? (Score:1)
I consistantly solved it in 1:15, but sometime got under a minute.
I spent far too much time on it, which could be attested to by parents and teachers. I don't think I can solve it now. I get the first two layers and the corners, then end up popping out a couple pieces to finish it up.
Mine is a true original Rubik's cube. Still works smoothly with the aid of a little vaseline. That also aids popping out the pieces for those last few "moves"!
Michael