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Comment Re:Vive owner's thoughts on Rift vs Vive (Score 1) 140

The aliasing that I saw was kind of weird, could have been the earlier hardware or the software demo that was running on it. The "pixels" that were visible was not a regular grid of squares. They looked like a tessalating pattern, where each pixel in the image had a shape that looked like several smaller rectangles glued together. The overall effect was like looking at a textile "mesh" or a screendoor close up.

The other unit that I played with was a newer chinese unit (I forget the brand name). It had integrated eye tracking and more sophisticated software. In that unit the image just looked chunky - i.e. A regular pixel grid that was slightly out of focus. The effect was similar to rendering a lo-res image and upscaling it through a bicubic filter, although I guess the blurring was from a physical part of the system rather than a filtering step.

I'm looking forward to trying out the consumer units to see how they look.

Comment Re:Vive owner's thoughts on Rift vs Vive (Score 1) 140

I tried a rift at work last week (think it was DR2). The low quality shocked me, horrific lens distortion and chunky grating pixelation. People seem to have different tolerances for resolution, but I would say that it needs to double to be comfortable to use. At current resolutions it feels horrific.

Relative levels of quality between the rift and the vive are interesting: but the absolute level seems too low on this first generation (personal opinion obviously, YMMV). I'm still looking forward to trying Project Cars on a vive to see what it can do.

The head tracking was flawless on the systems that I've tried so far - immersion was spot on. But I'm surprised that resolution felt like such a deal breaker. It is probably adaption from switching to 4k panels at work and at home. Driving higher resolution at 90hz will probably take a couple of gfx card generations. I hope your early adoption tax gives it enough momentum to see what a 2nd or 3rd generation product looks like.

Comment Re:Overboard, Sad! (Score 1) 358

It could almost be a stereotype.

The guy that I'm thinking of had turned his bonus cheque into something fast and sporty. After a minor scrape with a truck he had blamed the car, the road and the other driver. A week later when lost it at a roundabout he didn't admit the reason straight away - but after a few beers it was gently teased out of him that it was just too much power for his level of skill. He traded it in for something much slower.

Comment Re:Cheating at Tournaments (Score 1) 105

Some of those people are cheating - some of them are not. If the spot that you were creeping towards is popular then people will blind fire at it anyway. There many be far more cases when the person blind firing doesn't hit anything - but nobody will see those (unless they happen to be spectating them). The only cases that people see are the rare occasions that it works - and without any way to determine the sample size it looks like clairvoyance (or cheating).

It's the same effect as the stock scam: pick 1024 people and tell 512 that a stock will go up on a day, and the other 512 that it will go down. Drop anyone that gets a false predication and repeat ten times until some sucker thinks that you have a gift for picking stocks.

Comment Re:512TB? Why? (Score 1) 125

If you have a small address space then you need to write code that manually pages / caches the working set for an algorithm from storage. If you have a large address space then you use an interface similar to mmap and address the large dataset directly. It makes the code easier to write, and means that the paging / caching can be handled in hardware, where there are opportunities to speed it up.

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