Comment Re:Carmack makes a good point (Score 1) 41
More potential players now than there were in 1996; but the production cost increase has still, on the balance, likely done bad things to your ability to turn a profit on the basis of a relatively small slice of the market thinking that your game fucking rules; rather than making a major seller more or less mandatory.
In Id's case specifically I'd also be curious if they are somewhat victims of their own legend. Basically every "boomer shooter" going is absolutely mainlining some combination of doom and quake nostalgia(often doom aesthetics but with quake's actually-3d to better render how you remember them rather than how the weird 2.5d stuff actually behaved); and a lot of those actually have dev teams closer in size to Quake; presumably with the expected effect on how many units they have to sell to remain viable.