I do not think that they will revert for me...
I do not think that they will revert for me...
Are you kidding?
I'm already seeing junior-level accountant positions replaced by software. The sophistication isn't quite there yet to take out the next step up in the food-chain, but it's probably only a matter of a year or two at most. Now, accountancy is a broad profession and there are undoubtedly sub-sets which will hold out for considerably longer, but I'd have put accountancy right at the top of the list of white-collar professions at risk from automation.
Lawyers are probably second placed. Forget the courtroom dramas; an awful lot of what your average lawyer does on a day to day basis is highly subject to automation.
Denuvo have become a popular company to hate recently. There are long-standing complaints that their DRM "harms performance" in the games that use it. The time-to-crack on some of the more recent Denuvo-protected releases has been down to around a week or so, which is a big reduction from the "several months" they could boast a year ago. They can also come over as a bit cocky in their public messaging at times.
And yet... are they really that bad? The war against DRM in PC gaming at the conceptual level was lost years ago, the moment consumers (self included) decided that the convenience of Steam and its equivalents (and the general reduction in game prices that came with them) outweighed concerns about ownership and digital rights. There have been battles since then, to be sure, but those have generally been over the extent to which DRM inconveniences legitimate consumers.
So we had (fairly successful) protests against Spore, which limited the number of installs possible from a single key (a practice which is more or less dead now). There is continuing pushback over the inclusion of always-on DRM in games which don't require it, which looks like it still has some way to run. We've had outcries, again generally successful, against DRM schemes which compromise the security of PCs they are run on (see the recent additional of such DRM to Street Fighter V and its subsequent removal).
But Denuvo doesn't really do any of these things. From the end-users point of view, provided they have a legitimate copy of the game, it is pretty much invisible. The rumours of it having a performance impact persist, but when credible sources like Eurogamer's Digital Foundry have investigated, they've never been able to substantiate them. In many cases, Denuvo appear to have become the scapegoat for poorly optimised PC ports.
PC gaming is actually in quite a good place right now. Most major releases find their way to PC; considerably more than did so 5 or even 10 years ago. Previously console-only developers have realised that they can expand their market for relatively little effort by producing a PC port. This has gone hand-in-hand with a general improvement in the quality of DRM, which appears (though I'll admit the link is not validated) to have deterred at least casual pirates (accepting that the hardcore will likely never be deterred). If DRM is here to stay, I would much prefer Denuvo to some of the alternatives.
It's a "Block All Political Bullshit" button. Left, right, libertarian, socialist, SJW, vegan, just block it all. Automatically blocks all links to any political sites and anything else enough people tag as political.
But Facebook won't do that just like they won't honor your endless switching your feed back to Most Recent. Because there's no money in it for them.
I don't think that's likely to be the case with the PS4. You can already remove the hard drive from the machine pretty easily (and replacing the hard drive is an officially authorised modification that doesn't void your warranty). PS4 hard drives, like PS3 hard drives before them, use an encrypted structure that locks content to the console in question. I'm guessing there will be a requirement to format any external hard drives used in the same way.
This, incidentally, means it is really important to keep backups (cloud or USB stick) of your PS3/PS4 saves. If your console fails, you will not just be able to stick the drive from it into a replacement console or a PC and get the data off it. Happened to me with my old PS3. Lost five years worth of savegame data.
Same here, to be honest. AVG became unusable due to bloat a couple of years ago. Avast can have some serious issues when presented with a combination of Windows 10 with Anniversary Update and a Skylake CPU. The remainder all seem to be as bad as much of the malware they ostensibly protect you from.
I confess I spent a while feeling paranoid after I finally gave in and uninstalled Avast, but a few months on, I've had no problems with a combination of Windows Defender and a weekly Malwarebytes scan.
The big challenge for "alternative" ways of playing video games has always been "can you play a proper game that way". We've seen supposedly revolutionary new technologies come along before and then falter when it turns out that all they are good for is playing casual or party-games.
The Wii's motion control sold a hell of a lot of consoles on the basis of Wii Sports. However, before too long, it dawned on people that Wii Sports was pretty much the limit of the device's capabilities. Similarly the Kinect had a lot of early success on the basis of some party games, but every attempt to integrate it into a proper game was either irrelevant or disastrous (Steel Battalion says hi). It's becoming increasingly clear that if any of these new technologies are going to "stick", then they need to be something you could realistically use to play a major AAA title; a Dragon Age or a Call of Duty (not that I'm a big fan of either of those).
VR had looked like it was headed in the same direction as the Wii/Kinect; an initial burst of hype, then growing disillusionment. It generated a load of pretty but thin tech demos, a handful of novelty party games and, until recently, not much else. RE7 is interesting because it's an attempt to do a major release, from a well-known franchise, via VR, without diluting the thing beyond recognition. I've held off from buying a VR set myself so far; even if it takes off, the number of mutually-incompatible offerings on the market at the moment makes it a bit too likely I'd end up on the Betamax side of the divide. But I'd like to see it succeed and it's good that serious efforts are being made to adopt it in major games.
I also find it interesting that it seems to be Sony that is spearheading this effort via PSVR (RE7 isn't even their first attempt; there were some "proper" games, even if not of the same profile, among the PSVR launch titles). While technically superior, the Oculus and Vive still seem to be mostly pushing minigames and tech demos so far.
Human beings were created by water to transport it uphill.