Comment Re: "Studies of human physiology" (Score 1) 160
This seems like a problem you could solve with a fairly limited quantity of bungee cord.
This seems like a problem you could solve with a fairly limited quantity of bungee cord.
Some of us think it's a bit sad that they are throwing away rebuildable engines and that the cost is so stupendous, but also aren't Leon fans. I think starship is a better bet in the not too long term, and wish he wasn't involved with it.
Ok but this is true in general. Raspi is just grossly overpriced even on a good day.
That's a lot more common than you would think though because of automatic game and driver updates, and the march of upgrades necessary to play modern games. Most players of a particular game are on similar hardware.
Data caps are still a thing but they mostly control download. Most users are on cable now, this is generally asymmetric, so the upstream is mostly just limited by practical considerations. (Upstream and downstream frequencies must differ in DOCSIS, and they dedicate more bandwidth to downstream for obvious reasons.)
How is it that 1/4 of a phone costs as much as 1/2 of a phone?
"Skyrocketed" above 5%, you say?
"As this shocking graph indicates..." (sorry, I couldn't find a larger image)
Opting in to a torrent-like network would have to be opt in - many people would just opt out
Sure, but many people would opt in, especially if you explained that they would benefit.
They simply have constraints and considerations - both technical and business oriented - you don't need or want to account for.
Yeah, it's added complexity they would have to support and maintain. That alone is sufficient reason not to do it frankly.
If the game bugs up 10% of the time I am out. I'd rather play it on Windows.
Unless it's a Bethesda game, in which case only bugging up 10% of the time would be an improvement over the Windows version.
Don't be such a hater, at this rate we'll reach 95% market saturation for desktop gaming by the year 3,562
Better that China be the guinea pig testing grounds for this technology, to iron out the major systemic failures.
Even if that were true (Chinese people matter too) we're also testing this technology here, so the "better" scenario you posit doesn't exist.
It takes tens of minutes here, too. It has to be updated when the game is changed because the assets which include the shaders have changed. It has to be updated when the driver is changed because the driver is what runs the shaders. If you don't precompile then the compilation has to be grunted out on demand, and your game will likely have chokes and stutters while it's done in realtime. IME for most titles it's not that bad and resolves itself in a few minutes.
Steam does this already and most of my games are delivered via steam, so most of my games have this already.
I think steam does set the processes slightly nice, but I don't think they change the ioprio so it can still have a negative impact on systems without fast storage. (I have mirrored nVME SSDs so this is only a problem to any degree when this is done for infrequently played games, which are stored on HDD. That's a 3-way mirror too, though.)
You're imagining it can only be done on asphalt with tires. Tiny minds like yours hold back progress. Don't feel bad, there's plenty more like you here. You can all have a "we can't do anything" party together.
French law has a "Legal Conformity Guarantee" requiring a product be fit for purpose. I don't think the question is whether it's licensed or owned, but whether the service is considered to be part of the product.
"This is lemma 1.1. We start a new chapter so the numbers all go back to one." -- Prof. Seager, C&O 351