Slashdot is powered by your submissions, so send in your scoop


Forgot your password?
Check out the new SourceForge HTML5 internet speed test! No Flash necessary and runs on all devices. Also, Slashdot's Facebook page has a chat bot now. Message it for stories and more. ×

Making Animated Fluids Look More Realistic 124

brunascle writes "Technology Review has an article about recent advances in animated fluid dynamics made by Mathieu Desbrun, a computer science professor at Caltech. 'He and his team are developing an entirely new approach to fluid motion, based on new mathematics called discrete differential geometry, that use equations designed specifically to be solved by computers rather than people.' Desbrun explains that the currently in-use equations for animating fluid dynamics were not developed with computers in mind, and were simply reworkings of older equations. He claims that his new equations use about the same amount of computer resources, but with much better results. The article includes a 5 minute (flash) video demonstrating various results using his equations, ending with 2 fascinating and vivid displays: the first of a snowglobe, and the second of a cloud of smoke filling a volume in the shape of a bunny."

Slashdot Top Deals

After a number of decimal places, nobody gives a damn.