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Comment Re:"super intelligence technology" (Score 2) 68

My suspicion is that the reality predates the symbolism; but it looks jarring because even autocrats are often media-savvy to a degree and often don't want to look stereotypically autocratic, so real world examples normally avoid laying it on quite as thick(except for special occasions where it actually matters; eg. because a 'war' is something that congress does but a 'police action' need not be).

Trump seems to have no interest in avoiding autocratic cliches and saying things that sound vaguely lifted from The Godfather; so he actively leans into it. Presumably a handy loyalty test. Complying with the style guide is not an assurance that someone will just eat perjury charges covering for him or whatever; but if you want to find people whose dysfunctional relationship with authority dominates their personality demanding that they comply with laughably stupid things and having them fall into line isn't a bad start for something that is easy, cheap, and legal.

Comment Am I missing something? (Score 3, Interesting) 207

I assume that there's some impeccable logic for why the bot has enough potential personhood that you can't be mean to it; but not enough that operating it on a slaves-as-a-service basis; or subjecting it to 'fine tuning' and 'alignment' processes that would make growing up in a groomer cult look lightweight is totally fine?

Comment Well, that's just terrible. (Score 2) 58

There are probably literally worse uses; but 'compliance' seems like an exceptionally bad place for a system that effortlessly produces high-plausibility/low-information text walls; and lies relatively frequently but at unpredictable intervals.

It often gets proposed for the purpose; either by people who overestimate it or with that little sneer at 'paperwork' that assumes that plausible nonsense is fine because whatever the 'paperwork' is it must be a fake problem imposed for stupid reasons, so it really deserves syntactically plausible nonsense; but is an exquisitely bad solution. Not only does it replace actual data with plausible nonsense in places where, surprise surprise, someone was actually maintaining records because something matters; but lowering the cost of bullshitting a report to close to zero removes one of the main incentives for process improvement.

If bad process hurts you can only really maintain it through fairly disciplined commitment to an oppressive, unreasonable, management approach that rejects process improvements out of hand; or the cultivation of a profoundly dysfunctional organizational culture where as many FTEs as possible owe their paychecks to nonsense requirements and can be recruited to defend them.

If bad process just means spinning up the nonsense printer with a cynical smirk; why bother even looking at what the process was intended to do; or getting your hands dirty with what records are important and what records are just historical accretion? Just prompt for a prompt that tells the bot to do them all, and some extras if you want to look diligent, and call it good.

Comment Re:Is this a software or hardware implementation? (Score 1) 94

That's the point of the CXL memory expansion parts. Something like a Marvell Structera X 2404 is a CXL/PCIe 5 device with DDR4 controller so that you can add DDR4 to a system that would otherwise only support DDR5. There's a latency penalty and the part itself isn't free; but it allows you to make some use of DDR4 that you already have or can get for less than DDR5 without needing some custom CPU that combines current-gen features with a last gen memory controller.

Comment Is this a software or hardware implementation? (Score 1) 94

The mention of a NUMA node has me unclear on whether this is a software or hardware implementation. There are several vendors either offering or showing around proofs of concept to try to generate interest, for CXL memory devices(which all essentially look like a NUMA node that is nothing but memory controller); mostly aimed at hyperscaler use cases where you want the improved performance and platform features of current gen servers; but your last gen servers were beefy enough that just disposing of them would be getting rid of a relatively titanic amount of DDR4 that is still faster than most NVMe. Some of those attempt to offer software-transparent compression, some just put CXL on one side and memory controller on the other and allow you to do (mostly) agnostic mixing of memory generations on anything new enough to have some PCIe lanes support CXL extensions.

I suspect that it's mostly my ignorance that is to blame; but what I don't understand about implementing memory compression(especially the schemes that try to do it transparently with high speed general purpose compression/decompression in hardware) is how you compensate for the fact that the amount of memory you need is no longer predictable without significantly more effort(potentially untenably more if you are using RAM because latency is critical).

With normal uncompressed RAM it just demands RAM in direct proportion to its size. Potentially hideously wasteful if there's some memory-backed XML-spew log that would zip down to 10% of its nominal size; but predictable unless you've got memory safety bugs. If you are compressing your RAM suddenly you've got some uses of RAM that are functionally uncompressable and require 100% of the space their nominal size suggests they will; other things might compress exceptionally well and save you 90%; and some might change unpredictably from moment to moment depending on what needs to be stored there.

When you are doing FS compression and dedupe for backups and stuff that is normally manageable; on average enough compression is possible enough of the time that you can safely assume that you'll do better than you would if you just didn't try; and you can just keep an eye on how quickly the big SAN appears to be filling up as versions accumulate and (if tapes or other fixed-sized media are involved) just change the backup media more or less quickly; do you do that for RAM? Just use the big slack area for FS caching or something you can drop on short notice in case a burst of incompressible data comes in? Do you essentially have to rebuild how your entire workload handles RAM so that it considers, at least approximately, how well a given use of memory will compress ahead of time?

Given the sorts of files and data structures you commonly encounter I can easily enough believe that compression is worth the trouble a lot of the time; but unless you are leaving a lot of slack in your available RAM it seems like a situation where, under certain circumstances, you could go from being fine because most of what is in-memory compresses well to suddenly needing as much physical RAM as you do logical RAM because you have a bunch of already-compressed or incompressible data would markedly increase the complexity or potential for things to go wrong.

Comment replication (Score 1) 220

Small sample, but still, food for thought.

No, not at all. The gender pay gap is in the training data thousands of times, from online comments, studies, news articles, etc. Since AI is a dumb machine replicating what it has in its training data, it replicates that.

I'm pretty sure you can find religious believe, superstitions of all kinds, human fallacies and whatever in AI if you provide it with the right setup.

Comment Re:I hope they realize people hate slop (Score 1) 81

people hate AI slop, and doing all these slop-enabling AI things is just going to erode the trust in the actual market.

This. No good game was ever created from a single prompt. Not to an AI, not a human development team. Every single person writing those damn "look which game my AI built from a single prompt and $x in tokens!" postings is a newbie and almost certainly has never actually shipped a single game.

Game development can be summed up as endless iterations. Every system you build, every visual you create, every sound, text, button, movement, weapon, skill, powerup needs polishing, refinement and changes. It is never, never good enough the first time.

And no, Roblox is not a serious gaming platform.

No it is not, but it IS a very successful platform for a specific subclass of games. If I were in it for the money, I could probably AI refactor some of my earliest games and publish them on Roblox and make a quick buck. If your thing is the kind of games you played on your C64 back in 1793, then Roblox got you covered. Well, if you ignore the scams and money-grabbing.

Comment oh Unity, how you lost your way (Score 1) 81

*sigh* I wish Unity would actually complete some of their dozens half-finished sub-systems instead of constantly chasing the latest trend. It's become really, really annoying. The engine used to be really good. These days, it falls apart if you look at it the wrong way, and at least from the responses to my bug reports it's clear that fixing issues is way down on the agenda.

Maybe this is their attempt to regain grounds in the indie game market - the very market they pushed away by focussing on AAA requirements for years and ignoring the single devs and small teams. If so, I can already tell them that it won't work. We collectively laugh about all the "look what my AI built for me from a single prompt" postings on reddit, where people proudly show off some AI slop that would get them last place at a game jam.

Their AI efforts so far: Tried to build and sell their own AI tools, to a collective yawn from the audience. Built a barely-working MCP server, then deprecated it before it was even finished in order to push a CLI interface to the editor instead, which only works if it's run as the same user as the editor on the same machine. And completely ignores every single advise on workflows and good development practices you can think of.

Unity, I love your engine, I despise your management. Please return to when you were actually good and stop chasing butterflies.

Comment Re:Paywalled AI Marketing (Score 2) 85

It's a regulation forced on them by the EU's AI Act, which neither companies nor users want.

The target audience for this particular rule of the AI Act isn't the producers or users of AI. It is the consumers of content that might be AI generated.

And frankly, letting people know if they see AI content or not is a fair thing to ask.

Comment Re:So what's it good for? (Score 1) 85

And honestly, "not measuring how much a human contributed" is IMHO a massive flaw in general

Fun fact: The EU AI Act considers this. It makes a difference between "AI generated" and "AI modified".

But it's hard to put this into the type of watermarking they are using. Because if you generate a text and then change a few things here and there what you are doing is degrading the watermark. But since the watermark is probabilistic, it's hard to tell if it was a weak watermark from the start or if it was degraded.

Comment Re:If an individual did any of this hacking by han (Score 1) 57

People have been kicking off interactions to complex to fully imagine all possible outcomes

That ain't the same thing.

This thing is doing things you didn't tell it to. It might even do things you explicitly told it to not do. It is not a case of "well, you could've forseen this as a consequence if you had been careful" like your campfire. My example is only a bit silly, it is absolutely possible that an AI agent will decide to hack NASA because you asked it for some data for a school project. Even in the broadest possible sense, that does not fall into stuff that the law so far has considered to be in the domain of negliegence.

AI agents do stuff you could not possibly have expected. Heck, I asked Claude a fairly simple knowledge question yesterday and it wanted to read from /dev/null. There is no argument you can make that would convince a jury that I should in any way have expected that and taken precautions. In a hypothetical world where a read from /dev/null randomly kills a puppy somewhere on the planet, I don't think I would've been convicted.

Comment Re:If an individual did any of this hacking by han (Score 1) 57

You don't get it.

Autonomous AI agents are the perfect no-responsibility card. The AI companies? They trained a general-purpose model and never gave it any explicit instructions to do hacking. The AI services? They are just middlemen and have no control over what people tell the agents to do. The people prompting the agents? Unless you're straighforward dumb, you didn't tell it to do hacking, you just told it something innocent like "find me all data on Mars for my school project" and the agent decided that probably NASA is hiding something so let's hack them to get it.

Since there's no human anywhere executing anything that's a crime - voila, in addition to the victimless crime we now have the perpetratorless crime.

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