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Comment Re:revocable (Score 1) 128

If you think software never breaks, I have a bunch of 5.25" disks somewhere that want to have an argument with you.

It's a complete strawman to argue that physical things break. If I buy music, digitally, that won't break and yet nobody sane would expect that the band can at some random time in the future say "we revoke all our music". I can also think of a number of physical things that unless I mistreat them will easily survive me and three generations down the line.

This is not about replacements, it's about taking the product sold away but keeping the money.

Comment Re:revocable (Score 1) 128

And what stops you from making a seperate license to play on the servers provided by the company that is based on good behaviour and/or monthly subscription fees?

This is what the Stop Killing Games movement is also about: Sure, we understand that eventually you wind down the online servers, no problem. But if I paid for a game, why should you have the right to disable it? With no other things I buy can you at any time later come to my house and take them back or disable them. Not with my microwave, not with my shower, not with my lights.

Comment Re:revocable (Score 2) 128

I'm not saying the right answer is to get a refund. The right answer is to not make the license revokable.

For the theater comparison: If the theatre would invalidate my ticket and throw me out mid-movie, you can be sure that I'd ask for a refund. And in any sane jurisdiction, I'd get it.

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