Comment Re:3D television (Score 1) 23
Sony killed the PSVR2 due to their PlayStation 5 production screw ups and by continuing to allow scalpers to snap up all available PS5 stocks to resell for extortionate prices. Numerous people I know abandoned PlayStation and PSN after that years-long fiasco: they either moved to Xbox or PC platforms, or they took up entirely new hobbies like metalworking, music or painting.
It's this. It's kind of hilarious, really, I've watched the PS5 go from a thing you couldn't get in stores because they were never in stock to a thing stores aren't stocking because no one wants one. Sony has screwed the thing up to the point that Sony themselves have started releasing games on PC.
But the PSVR2 was always kind of a weird product. It costs as much as the console itself (I think, it looks like buying both would be $1100 total), making it more expensive than the Quest 3 ($500), while being tethered to a physical device. It doesn't support the original PSVR games, but yet has a library that consists mostly of PSVR games ported over to it. And given the above, with gamers having mostly given up on the PS5, it's clear that isn't going to change.