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Comment Re:What about offline? (Score 1) 50

But SecureBoot doesn't encrypt the assembly, it signs it. If the signature validation fails, the OS will refuse to launch the application.

Yes and you don't grasp this is taking over your PC, aka it's used to kill file sharing, TPM was specifically designed to tie files to your device with encryption keys so they can't be shared or copied.

The whole thing was to put the copyright police on your pc and give game developers ways so they could have anti-cheat programs loaded that you can't get rid of or modify without the developer knowing (aka remote attestation). The whole point is to transfer ownership of your PC to software, music, and movie companies.

https://arstechnica.com/gaming...

Comment Re:What about offline? (Score 1) 50

I'll just leave this here, now anyone who watches this talk, you can tell he's obsessed about locking down the device end to end to prevent access to plaintext assembly. AKA all PC's up until 2010, windows XP, your games, apps were compiled to assembly plaintext, because that's how CPU's work. In 1997 Intel, MS and AMD and other companies began the trusted computing group to figure out how a way to bring copyright enfrocement to plaintext microcontrollers, this was a 20 year+ project.

""A digital rights management operating system protects rights-managed data, such as downloaded content, from access by untrusted programs"

Maybe if you actually paid attention to patent and the video, you'd come to the correct conclusion.

https://youtu.be/U7VwtOrwceo?t...

If you don't have access to the assembly of photoshop, an app or a game, it isn't your software or machine anymore, aka your software can be disabled remotely.

Comment Re:What about offline? (Score 1) 50

Secure boot wasn't about "protecting your PC" from malware it was about putting hardcore antipiracy tech in your PC and turning your pc into a locked down device like the iphone

No mods otherwise you would get them all. In the past when people mentioned secure boot and lock down, they would get modded down.

Well most people are ignorant, even among tech literate. The battle was one and lost in 1997 when the industry realized 99% of the people on the planet did not understand the evils of mainframe computing and IBM of the 60's. When the first mmo's were released (rebrand of PC games), that put death to OS/games/apps as local applications.

UO devs on ultima 9 cancellation when UO beta was a success

https://youtu.be/lnnsDi7Sxq0?t...

Comment Re:What about offline? (Score 5, Informative) 50

Microsoft has had the worst backup methods since... ever. Why bother with the cloud Really, so very incompetent.

Nope, they are locking down the PC, this has been a 20 year project to kill piracy and turn the comuputer into a locked down device like a console see here:

https://youtu.be/U7VwtOrwceo?t...

Secure boot wasn't about "protecting your PC" from malware it was about putting hardcore antipiracy tech in your PC and turning your pc into a locked down device like the iphone and console so you never see plaintext binary - the thing that enabled mass piracy of windows os, apps and games. Microsoft founded the trusted computing intiative with Intel, AMD and other companies to re-engineer and take over every microchip in every device on the planet, that's why shit like your mice and sd cards need "certificates" if they want to be used with the xbox console.

The whole thing was to move us to encrypted computing.

See the patent abstract here:

"A digital rights management operating system protects rights-managed data, such as downloaded content, from access by untrusted programs while the data is loaded into memory or on a page file as a result of the execution of a trusted application that accesses the memory. To protect the rights-managed data resident in memory, the digital rights management operating system refuses to load an untrusted program into memory while the trusted application is executing or removes the data from memory before loading the untrusted program. If the untrusted program executes at the operating system level, such as a debugger, the digital rights management operating system renounces a trusted identity created for it by the computer processor when the computer was booted. To protect the rights-managed data on the page file, the digital rights management operating system prohibits raw access to the page file, or erases the data from the page file before allowing such access. Alternatively, the digital rights management operating system can encrypt the rights-managed data prior to writing it to the page file. The digital rights management operating system also limits the functions the user can perform on the rights-managed data and the trusted application, and can provide a trusted clock used in place of the standard computer clock."

https://cryptome.org/ms-drm-os...

That is why you have secure boot and the TPM requirement for windows 11, they are phasing out plaintext compiled binaries over the next 20 years, so I hope you enjoy your locked down OS. Game developers and everyone in the industry was hell bent on killing honest plaintext binaries to kill piracy they didn't give up, they've already had it in the bag in 1997 when you all took up client-server exe's like MMOS and steam, Microsoft was jealous of Richard garriot and Gabe newell.

Microsoft's UWP has been cut up into multiple parts to convince developers to sign and encrypt their binaries over the next 20 years they are phasing out binary plaintext access to your device.

Comment Re:Win32 is Windows (Score 1) 63

You need to look outside the AAA "service" games

You don't grasp, SaaS was the end goal, aka they are the same games of the 90's just converted to client-server apps. The whole point over the last 20 years beginning with ultima online in 97 was to confuse the mmo buying public so they could convert all big budget AAA PC games to client-server applications, and run off with all the games and all the money.

Comment Re:What about offline play? (Score 1) 47

Starcraft 2 supports offline play

You don't seem to grasp basic facts about computers, there's no reason for the game to require user accounts, aka when you see username and login accoutns they've stolen the fucking game, aka the multiplayer use to come inside the executable and allowed us to host our own games.

This whole idea of a game needing part of its multiplayer to live on another server was spawned by fraudulent mmo genre. That is why LIMITLESS MULTIPLAYER quake 2 doesn't need usernames and login accounts.

Comment Re:Win32 is Windows (Score 1) 63

In the end, Quake and UO are completely different gametypes, running on completely different engines with completely different strengths and limitation

And this right here proves you are computer illiterate, ANY Game can be made in a game engine idiot, we could easily dump assets from Ultima online into quake 2 engine and have limitless players hanging off the multiplayer menu, aka the ability to host your own servers came inside the game, you don't seem to grasp they were just carving back the networking code into a seperate exe, coding it in a fraudulent way and selling it back to you as some new type of game.

Comment Re:Win32 is Windows (Score 1) 63

They said no such thing.

They did say that you idiot, aka in case you hadn't noticed idiot there every ultima before UO was a local application, everyone was waiting for future versions of ultima to get dedicated servers, level editors like quake, descent, warcraft 2.

AKA why would I fund PC games as local applications when I can fund client-server locked PC games, you idiot, since quake, descent and warcraft 3 can easily be converted to a client-server app (server locked) now all future games would be server locked.

You clearly have no computer literacy to save your life.

You clearly have no idea how a computer works and are confused by buzzwords. There's nothing magical about client server c compiled software you idiot, and the fact we have server emulators for earth and beyond, ultima online, disproves your thesis that "MMO's" are their own special thing, aka the fact we had them running outside of ea's control proves there was no need for you to pay the full game price and monthly fee on top of it.

God damn you mmo retards are computer illiterate.

Earth and beyond running outside of EA's control, aka there was no need for the usernames, login accounts, or subscription if you can play the entire game for free.

https://support.net-7.org/

But don't let your complete computer illiteracy hit you on the ass on your way out.

Comment Re:Win32 is Windows (Score 1) 63

Yet Todd is still making AAA single player RPGs and always online DRM died a quiet death.

It didn't die a quiet death you idiots, windows 10/11 is a DRM client server operating system, counterstrike is now owned by valve not by us because of its integration with steams malware, the whole point was so that they could engage in hostile monetization, aka it didn't die. Diablo 3/4 are totally server locked, instead of having dedicated servers+level editing and modding. AKA the hope in the mid 90's when diablo 1 was released was that future versions of diablo 2+ would have full blown modding, level editing, that didn't happen because mmo and steam generation kept buying client-server infected crapware.

Overwatch one was disabled and replaced with overwatch 2. AKA the concept of games shutting down and disappearing from history was given birth to buy idiots buying into mmo which normalized server locking games instead of us getting complete fucking files for the games were paying for. Deep rock galactic is tied into steams back end.

That was the whole point of backending the shit out of the big budget PC games. Instead of getting assassins creed with level editors and local multiplayer, they ripped the multiplayer out of the game and put it on their servers. Instead of just coming inside the game in the 90's. So yes mmo generation normalized all sorts of shit anti competitive behavior by ripping out features and trapping them behind user names and login screens.

Comment Re:Win32 is Windows (Score 1) 63

Mate... this is some high-level nonsense.

It would be helpful if you HAD ANY CLUE how the game industry chooses which games to fund, perhaps you should actually listen to ultima online devs about how local application ultimas cancelled:

https://youtu.be/lnnsDi7Sxq0?t...

Get some reading comprehension buddy the ultima TEAM ADMITS UO killed PC RPG's as local applications, aka instead of getting ultima 10/11/12 with dedicated servers+level editors.

So no you are the one who thinks "MMO's" have magical networking code, they don't you are an irrational low IQ idiot who knows nothing about how the game industry works. You don't seem steam was a reaction to you idiot mmo sperm garglers when they realized you would literally steal software from yourself.

Limitless multiplayer games don't require magic networking code, or user names and login accounts or giving up game ownership, see john carmack here:

So no you clearly have no idea how a computer even works.

John carmack on limitless multiplayer pc games:

https://youtu.be/TfeSMaztDVc?t...

So no, idiot quake 2 that other "MMO" that was released the same year as ultima online, so yes you mmo idiots killed off pc games as local applications try actually listening to the people who work in the industry.

Comment Re:Win32 is Windows (Score 1) 63

CTRL-F "plaintext" https://web2.qatar.cmu.edu/cs/... [cmu.edu]

That's nice and all, but a TPM is really only as trustworthy as A) the manufacturer, and B) the person who put it there. If they're relying on the TPM to keep those bits encrypted, they're in for a world of hurt. That whole model relies purely on chain of trust, which is only as strong as the weakest link. Given the TPM is easily replaceable, it's a very weak link. Let's assume somebody starts with an already encrypted disk with e.g. bitlocker. There, nothing plaintext right? Well, all they have to do is back up whatever data they want to keep, let's say saved games in this case, then swap in a custom TPM, wipe their disk, reinstall the OS, and any keys on the custom TPM are theirs to do whatever they want with.

See this:

https://learn.microsoft.com/en...

EKCert EK Certificate. A TPM manufacturer-issued certificate for EKPub. Not all TPMs have EKCert.

In other words, windows 11 only requires a spec compliant TPM. It doesn't care what certificates are on it, who signed them or if they're even on it at all. So they've already missed that boat if they were counting on it. At this point, the TPM is really only an additional protection against software-based tampering.

The TPM spec is constantly being updated, aka they are still working out the bugs, I have no doubt by windows 13/14 we'll see some serious lockdown.

Comment Re:Win32 is Windows (Score 0) 63

They backtracked on forcing windows games into the windowsapps jail. You are now allowed to install a Gamepass game in a normal directory with full user control to mess with it, because that's what popular mods do.

Maybe they had plans to put everything in a walled garden, but that was before they remembered their market power is shit and they need every little advantage they can.

Maybe you missed the last 23 years of mmos? aka mmos are literally stolen PC games. They were specifically designed to kill local applications like quake 1-3, Warcraft 1-3, starcraft 1, diablo 1-2.

Go look at the post mortem by the ultima online devs here, notice that there were no ultima 10/11/12s with dedicated servers and level editors once Ultima online beta was a success everyone at EA woke up to the fact the internet could be used to steal assembly instructions out of PC games, slap them into a seperate program behind user names and login accounts. AKA Fraud. The whole thing was a setup to kill off the infinitely pirate-able local apps like quake, descent, etc.

"The other project that was happening was ultima 9"

https://youtu.be/lnnsDi7Sxq0?t...

They were ready to give us ultima 9/10/11 with multiplayer+dedicated servers, level editors, that didn't happen after Ultima online success, then we got lineage in 98 (another richard garriot game), then we got Everquest by Sony and verant in 1999.

AKA that was the beginning of the end for local application on the PC as the global public set computing back centuries and took is back to mainframe dumb client model of computing because they average PC user is a dumbass. AKA steam was a reaction to ultima onlines success in 1997, the long term plan for Gabe was to sit tight and juts wait for high speed internet penetration to do his dirty work so the entire industry could just hack into our pcs and take them over with drm riddled games, os and applications.

AKA windows 10/11 are fully client-server extreme anti-consumer OS, windows 7 was the last plaintext compiled OS you owned and controlled.

The idiots at reddit think windows 7 users are idiots, they aren't they are enjoying the last plaintext assembly OS.

Comment Re:Win32 is Windows (Score 1) 63

You don't grasp trusted computing was aimed at music, movies, games and microsoft OS specficially - aka it was designed specifically for entertianment, to turn the home pc into a locked down computing device.

I'm well aware of the original intentions behind trusted computing, but I've been working with TPM lately, and all of said work involves run of the mill security such as key attestation on behalf of the user, not DRM. I've yet to see a single application that uses it for DRM.

The whole point is the future, lets remember the game industry got what it wanted because most of our species is ignorant about the evils of mainframe computing (aka steam, mmos, free to play game model). They've successfully stolen (back ended) all the games by taking advantage of the stupid and computer illiterate among the kids and professionals.

Where in mass effect 3 and transformers fall of cybertron, their multiplayer is living on a remote server instead of coming inside the game like it did in the 90's.

They are obsessed with killing plaintext access, they wouldn't have put secure boot or made UEFI extensible (aka windows can update firmware with new secure boot keys in realtime).

CTRL-F "plaintext"

https://web2.qatar.cmu.edu/cs/...

Comment Re:Win32 is Windows (Score 1) 63

Microsoft couldn't do this without really pissing off their enterprise customers that use and enforce their own signing CAs.

You don't grasp trusted computing was aimed at music, movies, games and microsoft OS specficially - aka it was designed specifically for entertianment, to turn the home pc into a locked down computing device. To turn the PC into a console, that's why windows 10 had forced updates, you really need to look at all the recent patents by microsoft if you doubt what I'm saying. Just google "microsoft patent drm anti piracy" or "microsoft drm secure os" you'll find a tonne of shit pretty fast.
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