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Comment Re:Wow, first the non-competes ... (Score 1) 75

This is actually a reduction of the prior liability which was 300% of any leg of the flight that was cancelled in addition to alternative transportation. This basically guts the FAA's current rules on it and is going to leave a lot more people stranded, because now 'regulations tell us' that you get cash and fuck off.

Comment Re:Catching up with the EU then (Score 1) 75

This has been the law in the US as well, just few people know about it and the airlines still try to wriggle out of it. According ot the FAA previously if any part of your flight was cancelled, you were entitled for an up to 300% refund for the distance that was not covered by the airline on top of vouchers which are a customer retention and settlement tool. These regulations actually reduce the liability.

Comment Re: 20%? (Score 1) 109

You have never worked in management I see. The cost of legislation is much higher in most of these issues, even illegitimate claims are settled because they are expensive and sufficient attorneys will work pro bono because they know the process is significantly in favor of the employee (there are always more slighted employees than there are employers).

Comment Re: This. (Score 1) 109

Fast food workers donâ(TM)t have non compete unless youâ(TM)re thinking about executives and managers in the fast food business. You cannot both have âoeat willâ and âoeunder contractâ. A contract cannot be one sided, it makes it void, legal in these companies know that, they would be an easy target for class action. Non compete allow employees to negotiate higher wages and exit packages, if you are in agreement, you do so for a reason.

Comment Re:"sample code license"? (Score 2) 15

Apple's example code license:

https://developer.apple.com/su...

It appears there are basically two conditions:

1) if you distribute the thing unmodified you include the license text

2) you don't blame Apple for whatever happens, and if you're modifying it you don't stamp their name on it.

The fact that they're licensing the model weights themselves, and maybe some other stuff useful for training these things, means that you can fine tune, retrain, whatever the model (modify it to your purposes) and then it's yours, you can do whatever you want with it, just as if you'd written your own program based on some freely licensed example code.

Want to rebuild Tay the Nazi chatbot and sell it to white supremacist groups for massive profits? Have fun, just don't stamp Apple's logo on it or blame them for any consequences.

Comment Re:Or games are marked 'early access' for too long (Score 1) 26

It's rough for a developer, or more likely Steam, when they suddenly have to refund a bunch of money. If they're doing early access to fund development they've probably already spent that money. I think early access was intended to be only for the final stages of development, but it's turned into something more like kickstarter. You release what's sometimes little more than a tech demo, get a bunch of people to give you money, and use it to fund further development. Steam probably doesn't want to continue taking on the risk of projects like that.

Really they should leave early access alone but limit it to games that are almost done, and create a separate kickstarter program where you effectively donate money to the developer in exchange for some involvement in the process and a free copy of the game if it ever makes it.

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