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User Journal

Journal Journal: Soylent News 4

I've not been posting on Slashdot much this week, because I've been trying out Soylent News, which is using (and old version of) Slashcode (with some improvements) and lacks corporate overlords. It seems to have captured most of what I like about discussions in Slashdot, although is suffering slightly from not having nearly as many active users (50 or so comments is still the norm and it probably needs 100+ to be sustainable).
If you've not visited yet, I'd recommend giving it a go.

I'm TheRaven over there.

User Journal

Journal Journal: Why I pirate

On 9 October 2012, the game XCOM: Enemy launched... launched in the US. Unknown to me, the EU launch date was to several days layer, 12 October 2012. Maybe. Yet, 9 October 2012, I received an SMS from Gamemania.nl a dutch gaming retailer chain, that my copy was ready to be picked up. So I left work early that day to arrive 17:54 in front of the store. Doors pulled almost shut, store had already closed and refused to serve me. Very well, I thought there are other stores in the world, so I bought it the next day at Free Record Shop in Amsterdam. Then when I came home, I tried to install. First I had to install steam, which crashed, crashed and crashed some more but finally I got it working and had to create an account. Then activate my email. Then I installed the game and was told it was not released. What? If the game was not released, what was I holding in my hand? Note the error message mentioned nothing about a region or what would be the release date. Just not released. By google came to my aid and I found that throughout Europe, the game was available for sale but not yet ready for install. I read this from angry users posts. Not a single forum had an official answer yet. Not yet and counting. Even the official release date was less then clear. But I know my Internet, if Steam, Dutch retailing, 2kgames/firaxis couldn't/wouldn't help me, maybe some pirates would? thepiratebay itself is of course famously blocked in holland but there plenty of mirrors around. So I checked and yes, full downloads were available in various flavours for a total cost of ZERO bucks! And if you had issues, then the supplies answered your question in minutes. Not like the hours, days and counting before getting a reply from people I had payed money too. Many a reply to a piracy story has had comments similar to my story, so what is so special about it? Nothing. Just that after years of downloading, I have with MMO's gotten used again to paying and I didn't have any issue with paying for this game, if it had worked. But I do have an issue with paying 50 euro's for a game that can't be played and that now that I have read the forums I have seen is filled with bugs. Bugs the official forums have no answers for but that are fixed on piracy forums. To repeat myself, for this game the people that wanted me to pay did:
  • Act as if my giving them money is a favor they are doing me and only when they feel like it, opening hours be damned.
  • Not reply in a timely manner (or at all) to complaints
  • Treat Europeans as second rate customers for no reason (what are they afraid of, that a world-wide release will overload the servers)
  • Break consumer laws by selling a product not fit for its purpose (a game that can't even be installed is obviously not a fit product)

Meanwhile, the pirates offer:

  • Early access
  • No charge
  • Free, fast useful support by computer experts.
  • Service available any day of the week at any hour.

Sometimes the anti-piracy people complain the content industry can't compete with free. But come ON! I had PAYED already and the companies just said "no". Meanwhile the group that doesn't want money, said "yes". This is like paying a hooker to have an headache while your wife is stuffing your wallet full of money and begging for sex. Something ain't right!

And this is why I pirate. Because how else can I send the signal that I am not a sheep who will just keep turning the other cheek? Sure, there are sheep who advocate just that, just wait 3 days, it is not the developers fault etc etc. FUCK THAT! Nothing is every anybodies fault and I as a consumer should just take it all and keep quiet.

NO! And that is my reason why I post about being a pirate. Because just downloading alone isn't enough. Consumer boycotts don't work, there are to many sheep drowning out the silent protest of people like me who just see no other option but to not pay to make it clear I expect more service for my cash.

Because I see no other option. Mails go unanwered, forum posts get ignored, I can get my money back from the store and the sales clerk don't care, not his problem. How can I HURT that manager who thought it was a good idea to do a staggered release, hurt that Steam admin who didn't just flip a switch to prevent customers getting angry. How can I even get the companies involved to acknowledge my existence?

I can't. But I can keep my money in my pocket. That doesn't solve anything but it is a lot more fun having impotent nerd rage with cash then without.

Anyone want a beer over the backs of game developers who haven't learned that if they want an income, they need to tell their managers to not upset their customers?

User Journal

Journal Journal: Getting a Job 4

Someone on Slashdot recently claimed I hadn't read Keep the Aspidistra Flying because I thought the ending was depressing. After I finished my PhD in 2007, I've managed to avoid the same fate and have successfully avoided having a real job for almost five years. I've done freelance programming and written four books, and had a lot of time to post on Slashdot (as you can tell from the fact that, so far, I've posted more than anyone else this quarter) and do open source stuff (Ohloh ranks me in the top 2,000 geeks with no life^W^W^W^Wopen source developers).

That's about to change though. I had two interesting job offers recently (I seem to get job offers from banks very often, but I have a very low tolerance for tedium, so I'd probably have been fired around day 3 if I'd taken any of them). One was from Google in Paris (yay!) but working on boring things (boo!). The other was from Cambridge University, which is about as well paid as you expect in academia (aww!) but basically involves working on the same stuff I do for fun (yay!) with some very intelligent people (yay!). Oh, and it's in a city where a quick search found four tango classes (yay!) and property prices not much lower than London (oops!) and which is both small and flat enough that I can cycle everywhere (yay!) and so does everyone else (look out!).

So, in a few weeks I'm moving to Cambridge. I'll miss looking out at the sea, but being able to dance tango more than once a week should be some compensation. There also seems to be a lively salsa scene, although having to learn yet another set of names for the same Rueda steps is going to be a little tiresome...

When I visited, I went for drinks with some of the makerspace guys the night before my interview (I have no idea how much I drank, but it didn't seem to affect my interview performance too badly...) and met someone who worked on the C++11 atomics spec (which I was in the middle of implementing at the time) and someone who had ported 2BSD to a 32-bit PIC with 128KB of RAM, so it definitely seems like a city with no shortage of geeks...

User Journal

Journal Journal: Wow, I Need to Get a Life 5

This weekend (I think, maybe earlier), Slashdot published some statistics about the most active people. Apparently I am in the top four most active commenters for the past month and the past quarter. This is quite depressing.

In happier, and unrelated news, my FreeBSD commit bit was approved this weekend, so I can now cause untold destruction on the Internet at large...

User Journal

Journal Journal: What Phone? 6

My current phone is a Nokia N80. I've had it a few years and I'm reasonably happy with it, but it has a fault with the charging circuit and it's pretty bulky, so I'm thinking about replacing it. Unfortunately, there seem to be about 3,000 different options with no competent way of way of working out which one is sensible.

I mainly use my phone as... a phone. So, the most important feature for me is the ability to make and receive calls. Because I am a cheapskate, this includes SIP (and WiFi), since my SIP provider charges a lot less than my mobile provider when calling landlines. I really like WebOS in terms of UI, but that seems to rule the Pre out because the only WebOS SIP client is alpha quality and doesn't integrate with the address book. This is something that Nokia does really well - the SIP client is fully integrated, so I can just select someone from my address book and select Internet Call to make the call. No extra skill required.

Beyond that, the only thing I really need is to be able to sync contacts via bluetooth and to use it as a modem via bluetooth - both pretty standard features, I'd assume, since my last three phones have had them.

In terms of smartphone features, I'm not that bothered. A programming environment that supports native code so that I can port my ObjC runtime would be nice - I have no interest in VM-based crap - but aside from that I don't have any strong requirements.

I would, however, like decent battery life and a small size, and ideally a nice camera. The bulk and poor battery life of my N80 means that I quite often leave it at home.

So, any suggestions?

United Kingdom

Journal Journal: Sale of Goods Act beats AppleCare 2

A little while ago, someone on Slashdot pointed me at the Sale of Goods Act in relation to purchased electronics. The act, for those unfamiliar with it, requires that goods be 'suitable for the purpose for which sold.' This is a fairly broad term, but it basically means that they must be able to do anything that the seller claims that they can do. Under this law, you have 6 years from the date of purchase to file a lawsuit if the item does not match the claims.

This was relevant to me because my MacBook Pro is now out of warranty and the battery is dying. Looking in the System Profiler, its full charge capacity was showing up as 1476mAh after 56 charges. When new, it was 5500mAh. These numbers don't mean anything by themselves, but Apple claims that their batteries retain 80% of their full charge capacity after 300 charge cycles. Claiming this means that a battery that does not retain 4400mAh after 300 charge cycles is not suitable for the purpose for which sold, and they are legally required to refund or replace it (irrespective of the time that has elapsed, although I can only sue them if they don't within 6 years of the time of sale).

I called their support line and was put through to an Indian woman, who explained that the warranty had expired. I quoted the relevant parts of law to her, and (after being kept on hold for a bit), was transferred to someone senior. He very quickly agreed to send out a replacement battery.

Interestingly, he did not ask that the original battery be sent out, nor that I provide a credit card number where I would be billed if the battery turned out not to be defective. I've had two batteries replaced in warranty, and this was standard procedure then, so apparently I get better service out of warranty. I don't have a great deal of use for a battery that only lasts about 35 minutes on a full charge, but I'll probably keep it as a spare.

As always, it pays to know the law. It's a shame that Apple, which claims to be a customer-focussed company, doesn't educate its support team about this though. Possibly the Indian call centre deals with people from everywhere English speaking, while the Irish one only deals with people in the UK and Ireland, so the people there are more familiar with British law, but if I had not quoted the relevant act then I would have been charged £99 for a battery, on top of the £1.50 it cost to call their support line for half an hour.

User Journal

Journal Journal: So, Farewell, MacMiniColo 1

Some time around 2005, Slashdot ran an article about a new hosting company, MacMiniColo that was taking advantage of the new machines that Apple had just released to offer cheap hosting. I got in contact with them, and a little while later, I had a Mac Mini, sitting in a rack somewhere, running OpenBSD and acting as my dedicated server. A 1.42GHz G4 CPU, 512MB of RAM, and an 80GB disk was (and still is) more than adequate for my needs. The biggest load on it is eJabberd, and even that only used under 1% of the CPU.

I had really great service from these people. The hard drive failed a little under a year after I bought the Mini, and Apple refused to honour the warranty because they couldn't find the records of the sale (then, a few weeks later, they could, but by then it was out of the warranty period). MacMiniColo replaced the disk for me at their own expense.

After five years with them, however, I had a little look around and noticed that VPS hosting has gone down in price a lot. I've written a book on Xen, so I thought I might try a Xen-based VPS now that FreeBSD has Xen support.

GigaTux only claims to offer Linux, but I dropped them an email and they were happy to install FreeBSD for me. I still haven't tried the Xen-enabled kernel yet; they installed the stock x86-64 kernel in an HVM domain for me and performance has been fantastic.

I'm sharing a server with 64 other guests and in spite of that performance tends to be better than my ageing Mac Mini. I was getting 1000IOPS while untaring the ports tree, which is far more than the Mini's old 2.5" laptop drive could handle, and is amazing considering that it's going via the slow, QEMU-derived, emulated device, rather than the fast PV driver. I've been installing software from ports, so everything is compiled on the machine, and even that has been fast.

And my Mini? They found someone else who wants it, and offered me about a third of what I paid for it originally - not bad depreciation after five years of constant use. Shipping it back to the UK would have cost almost as much as buying one on eBay, so I sold it on. Hopefully someone else will get some good use out of it.

As an aside, I've been really impressed by how well OpenBSD works on Mac/PowerPC hardware. If you've got an old Mac Mini lying around, chuck OpenBSD on it and you've got a reasonable low-volume server. The newer ones, of course, are x86 hardware, so will run just about anything.

GNU is Not Unix

Journal Journal: Why I don't use GNU/Linux 6

There are two reasons why I don't use GNU/Linux: One is GNU, the other is Linux. Of these, the larger reason is GNU, and specifically the glibc part. The most recent reinforcement of this is Ulrich Drepper's inability to read the C specification.

For those not familiar with the C specification, all identifiers that start with an underscore are reserved for the implementation (see section 17.4.3.1.2). You should never use them in your own code, because your compiler is completely free to do whatever it wants with them. By convention, single underscores are used for global non-standard libc extensions and double underscores are used for compiler builtins.

You can find a number of these in existing compiler. Microsoft exposes SEH with keywords like __try. GCC provides __asm for inline assembly, ICC uses __cpuid for accessing the CPUID instruction, and so on. Clang added __block as a type specifier for their variables that are copied to the heap for use by blocks (closures).

Unfortunately, it turns out that the glibc headers use __block as a parameter name. There are several things wrong with this. One is that they use double underscores at all. By convention, these are reserved for the compiler, while single underscores are reserved for the libc. The second is that they used underscores at all in a parameter. Parameter names are not in the global scope, so they can be anything to prevent name clashes.

The result of this is that, if you use glibc, you can't also use blocks. This is a shame, because we (Etoile) were shipping a working blocks implementation six months before Apple. Well, working on *BSD and Solaris (and probably Windows, QNX and Symbian with PIPS, but not tested there). This problem means that it doesn't work on GNU/Linux.

No problem for me. I only use platforms with libc implementations written by people who can read specs. It may be a problem for some of you, if you use a broken platform with a libc maintained by someone who'd rather salvage his ego than fix a problem, and if it is then I'm sorry for you. My suggestion is that you remember that there are other options.

User Journal

Journal Journal: Just testing out some journal submission changes 8

I don't actually have anything to say. Kathleen is due any day, and I'm looking forward to a few weeks of staying home, getting poor sleep, and changing diapers.
But mostly I'm testing to see if journal saving works properly.

User Journal

Journal Journal: Updates to Journal System 13

We've made some significant updates to the submission/journal system. Visiting Submissions and Journals yields a new form that allows stuff like tags to the data types. There are a number of annoying bugs, but for the most part the dust is starting to settle. More notes will be coming, but this journal entry is really just me putting the final test on the new Journal form.

Operating Systems

Journal Journal: Well, that'll teach me to run betas... 2

I saw recently that FreeBSD 8 was in BETA state. I ran 7-CURRENT for a while, because it had features I wanted to test (improvements to the OSS implementation mainly), so I thought I'd give it a try.

This time, rather than doing my usual source install, I tried a binary upgrade using freebsd-update. What a disaster. While the source upgrade procedure uses mergemaster to update configuration files, letting you just keep the new version of files you haven't modified, freebsd-update makes you merge them all by hand where there is a conflict. This wouldn't be a problem, except that all of the config files have a version line at the top, which conflicts between the two versions.

Inevitably, when manually handling the merge for a few dozen files, I missed an important bit so my first boot failed with an error complaining about the diff lines still being in the file. I fixed that, and rebooted.

My next boot failed because one of the startup scripts had replaced an if statement with a case. Unfortunately, this hadn't shown up as a conflict, so it had just taken the start of the case statement and the end of the if, giving nonsense. Fortunately, I was able to find the correct version in CVS and copy it out.

Next boot, my network interfaces weren't working. Actually, this was a problem I'd found earlier. When you update FreeBSD, you update the kernel, reboot, then update the userland (the new kernel is guaranteed to support the old userland, but the converse is not true). The em driver for Intel GigE cards complained that they both had invalid MAC addresses. Not a huge problem; it's a VM so I could just change the kind of virtual network card it was providing to the machine, but checking the bugs database I discovered that it's giving the same error for people with ThinkPads that actually do have this kind of hardware built in. Great.

Finally, my system decided to fail to boot with the error:

mounting /etc/fstab failed, startup aborted

Strange, I thought, I wonder which disk is failing to mount. A quick check in single-user mode showed that everything in fstab had mounted correctly. I eventually tracked this down to a bug in /etc/rc.d/mountcritlocal. This is not present in CVS, so it's probably introduced by the merge process. The value of $? (the exit value from the last command) is stored in $err, another command is run, and then there is supposed to be a switch statement branching on $err, which instead is branching on $?.

I've run betas, release candidates, and even the development branch of FreeBSD before, but 8-BETA2 is the first time I've ever had a FreeBSD install that feels like a beta. The merging done by freebsd-update seems completely broken; it prompted me for things it could have trivially done automatically, but failed to prompt me when it broke random system files. My system is now working again, but it's irritating to have to spend this much effort on an update.

PC Games (Games)

Journal Journal: Transcending the Frontier 1

Does anyone remember Frontier, a space trading game from the '90s? No, not that one, but a much lesser-known top-down game that only ran on Windows NT. It was released back in '95 and I found it a couple of years later when I was running NT 4 on my PC.

The game was incredibly addictive, but it was unfinished. The version I had was 0.5, and Altavista (this was a few years before Google) was unable to find a newer version. The gameplay owed a lot to games like Nethack. You started off in one solar system and then got to the next through a jump gate (analogous to descending to the next dungeon level). Over time, you'd upgrade your ship, with better shields and weapons, and progress further. Being a 0.5 release, there were a few things missing. The lack of sound was a shame, but the real killer was that there was no save system. You could play for an hour, then get hit by a stray nuclear warhead and have to start from the beginning. A game with so much potential, but it never went anywhere...

...or so I though. Over the weekend, some random googling turned up the author's web site and it turns out that he has recycled a lot of the ideas into a brand new game: Transcendence. This has a improved graphics, sound, and working savegames (nicely integrated into the game so they aren't a crutch). The story line is much expanded on Frontier (which was basically 'you are in space. Have fun') and the universe is much richer. Things I liked in the original, like the randomly-generated solar systems, the black market and the different possible gameplay styles are all still there, but now there is a rich backdrop and the player can choose to help the military, fight pirates, provide comet-grown food for expensive restaurants, or any combination.

There's one down side: It's still Windows-only, and I don't have a Windows machine anymore. Fortunately, it runs very well in WINE. I've playing it on the Mac in the free version of CrossOver Games that was released last year.

Oh, and if anyone's interested, you can still download Frontier 0.5. It does have one advantage over the newer game; the AI didn't have any sensible friendly-fire logic, so you could easily destroy (and loot) friendly space stations by getting one of the ships defending it to fire while docked. This was easy to do: just get the pirates to chase you there and when their stray shots hit the station all of the docked ships will launch firing. This works really well for the black market outpost, which is protected by very powerful ships and is full of fun technology to steal.

User Journal

Journal Journal: Minor and Major updates 8

Pudge made a cool change in discussions- if you link to a comment deep inside a thread and click 'More' the sytem is much more intelligent about crawling down and retrieving children, and then parents and grandparents and so forth up the ancestry. So odds are you'll get more related comments sooner.

We now abbreviate journals in the firehose... so they are more like slashdot stories with a Read More link to the full text.

The big user facing change this week was structural: historically we had 2 different "skeletons" on Slashdot, but with this refresh we unified to a single one. This change simplifies maintenance for us quite a bit (maintaining the idle section and the firehose views of the same data was a royal pain).

You also will see some changes to the firehose.pl layout. We're playing with the tab layout a bit, moving some menus around and better integrating the core functions into the site chrome. It's a bit buggy atm, so feel free to email me if you see something wonky. We're extinguishing a few minor brush fires but there's no forest fires that we're aware of.

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