Second Life Business Now Worth $1 Million 49
Unlike the unfortunate Mr. Wang, discussed this past weekend, the million dollars Anshe Chung has minted selling data in Second Life is unlikely to get her in trouble with the law. Terra Nova has an interview with the tag-teamed Avatar, discussing what being the first online world Millionaire means. There's also some fierce debate in the comments about whether it's an accurate count, and what this could mean for other online traders. You may recall Anshe from 'her' BusinessWeek article in May of this year. From the Terra Nova interview: "TN (RR): How long do you think the SL economy can sustain the level of growth that it has achieved thus far? Anshe: I believe the real growth of SL economy will be sustained for very long time. At least until one strong competitor arrives, which I think is not likely soon. However, the 'explosive growth' with 1.5 million accounts is a little bit of a misleading figure. Our own internal estimate of number of active paying users in SL agrees with Raph [Koster]'s estimate of about 100K. It seems the real growth of SL is about 100% every 6 months, which is still amazing. One must understand that people, once they are really immersed in Second Life and join those who are regular users, don't tend to get bored or to drop out, even not after years of use. This is fundamentally different from MMORPGs."
Regulate it. (Score:1, Flamebait)
Taxes suck. (Score:2)
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Uploading textures/animations/sounds costs L$10 apiece. Free accounts no longer get a monthly stipend, so you'll have to pump money in now and then. A few bucks goes a long way: the current exchange rate is L$272 = US$1.
Of course, there are other reasons to stay off of SL.
Re:Regulate it. (Score:4, Insightful)
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You know, if I hand you $5 on the street, you're legally obligated to report that income, right?
Just like Richard Hatch was- you know, the (naked) guy from Survivor who won $1 million, only to not put it on his tax return?
Here's the Wikipedia article for those who forgot: Richard Hatch (directly pointed at relevant section) [wikipedia.org]
He's in jail now, and has another 3 years or so left. (I'm going to avoid the obvious gay + prison joke for an AC.)
Let's just hope Second Lifer's like Ms. Chung don't forget to put things like this on their tax return.
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If you hand me $5 on the street for no other reason than you feel like handing me that money then it is a gift and non-taxable (since it's well below the gift tax limits).
If you hand me $5 on the street in return for me shining your shoes, then it becomes taxable income in my hands.
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Apparently some mods are on crack - one small fee seems to be the only real equivalent to a "tax", which can be absorbed easily by that New Yorker who turns it to an equivalent of a one person Housing Committee of a gated area. In other words, what is wrong with just returning a penalty back?
Yes, taxes might be known to be bad, b
LambdaMOO (Score:1, Troll)
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Yes, netsex is undeniably a large part of SL, but there is much, much, more out there.
Sadly it is difficult to find the other parts. I run a review site for SL so clearly I am biased, but I started the review site because when I started on SL netsex was all that I found and I knew that there must be more.
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SL's search function is pretty awful and I found it difficult to find good places to visit.
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Okay? (Score:4, Insightful)
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Also, since at the time I was one of the few people who understood how to do tattoos (and with GIMP no less!),
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Re:Okay? (Score:5, Insightful)
Re:Okay? (Score:4, Insightful)
I have zero interest in playing Second Life myself, but the explicit blurring of real-world and virtual economics is fascinating. It certainly strikes me as News For Nerds in a way that whiny demands for gold farming crackdowns are not.
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Re:Movies stranger than MUD's (Score:1)
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Although, I will admit, First Life's, uh, "software" and "wetware"...excellent.
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For something you have zero interest in, it's kind of odd for you to take the time to post a comment on a story about it, don't you think?
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This is a forum for communication. I may not be interested in "playing" Second Life myself, but that does not necessarily mean I have no interest in why other people do. It's quite possible that somebody might reply to my stated lack of interest with a perspective that I didn't think of. It
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I have no intention of ever getting a second life account, but I am still interested, partly because work is a bit boring right now, partly because I am interested to see were things go. Someone making a million dollars from it is very interesting to me.
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Are you social? (Score:1)
-matthew
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Why would you exclude /. and other forums?
You are social in your own way. There is nothing wrong with that. You can be social in your own way is Sl also. Yeah, there are an awful lot of "normal" people in Sl but trust me, your personal preference on how you express your socialability is nothing unusual.
That's the beauty of SL. If you can imagine it (and script it) it can exist.
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Because it is a different format and I generally don't get to know specific people because there are so many of them. I am rarely responding to the same person twice. Rather than having personal conversations, I'm having a public discussion.
-matthew
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For many it is an enjoyable way to spend some time.
I personally enjoy "sailboat racing" in Second Life. I used to race real boats, I don't have the opportunity anymore. This isn't as good as the real thing but I get some of the same competitive thrill out it as I did racing real boats.
If it doesn't work for you, that's fine.
I happen to enjoy it.
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If you had RTFA, you would have seen acknowledgement that it's not for many people, Anshe stating that 90% of people don't get it and drop out.
meh whatever (Score:2)
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Nobody has become a millionaire selling custom-made clothes for your Sims.
Re:Pelosi, release the hounds! (Score:1)
And will it surprise anyone when the new Democratic Congress starts pushing legislation through to tax it?
Outside some small percentage of the population, is that really a problem? It sure brings out all the free-trade lobbyists, thinktanks and all the other demons to the table in their true form. Right now, they dont care much how they look in terms of PR- they're trying everything just to stuff in as many measures (APEC for more MFN's in Asia, Colombia MFN status) before they no longer have any meaningful
Edit needed. (Score:1)
Please discuss this issue on the talk page. Editing help is available.
Blatant advertising can be marked for speedy deletion with {{db-spam}}.
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A thing is worth what somebody will pay for it (Score:1)
Strangely, that's a commentary on the valuation of Second Life businesses, and is also the business model of said businesses.