Alternate Reality Gaming V2.0 66
ItsIllak writes "Alternate Reality Games [ARGs] have been bubbling under for the past 10 years now. Usually completely homebrew or attached to big budget productions, they have been used to create buzz around a game, product or movie. Perplex City have bucked that trend. Their ARG is completely independent of anything else, its entirely self contained. With fresh ideas on income generation and a $200,000 top prize to whomever finds the real life buried treasure - is this the future of an entirely new form of entertainment?"
Treasure hunt (Score:3, Insightful)
Re:Treasure hunt (Score:2)
Re:Treasure hunt (Score:5, Informative)
The PerplexCity guys are really cool; met them at GDC this year and got some of their cards. But some of these puzzles and codes on them are really hard, and there are far better codebreakers and teams of puzzle solvers that will get to the cash long before I would, so I'm not really into the game. I guess that's their biggest barrier to acceptance -- puzzle freaks will probably love it, but the rest of us won't really feel rewarded for collecting a small number of points.
Bruce
Re:Treasure hunt (Score:1)
Re:Treasure hunt (Score:3, Funny)
Aww, crap. I just lost.
Re:Treasure hunt (Score:1)
Buttons, buttons, buttons (Score:1)
i love the game.
Buttons, buttons, buttons... [ytmnd.com]
(huh?) [wh3rd.net]
Re:Treasure hunt (Score:3, Insightful)
Re:Treasure hunt (Score:1)
(Yes, with a few notable exceptions. And those you could call documentaries.)
Re:Treasure hunt (Score:3, Interesting)
Re:Treasure hunt (Score:1, Informative)
- toolazytocreateanaccount
Re:Treasure hunt (Score:1)
Re:Treasure hunt (Score:1)
Re:Treasure hunt (Score:2)
Re:Treasure hunt (Score:2)
They've added the collectable-card mechanism to this game. They are hoping players are willing to shell out wads of cash buying the exact same puzzles over and over on the off chance they might find a "rare" puzzle that will actually help them progress.
It's a great idea...for 1996.
Re:Treasure hunt (Score:1)
The cards are mainly just for the fun of solving and to get points on the leaderboard (which has no real influence on the story or game). The description in the article really can't do the game justice, com
David Blaine (Score:4, Funny)
Re:David Blaine (Score:3, Funny)
Perplexcity (Score:1, Informative)
What was that game... (Score:1)
Re:What was that game... (Score:1)
Grassroots ARG (Score:5, Insightful)
I like games with immersion. I enjoy games where the player feels they have a role in the game.
I'm working on a grassroots/indie ARG at the moment that I don't want to talk about too much publicly. If anyone is interested, drop me an email at enderandrew AT gmail DOT com
Re:Grassroots ARG (Score:2, Informative)
Re:Grassroots ARG (Score:2)
I enjoy games where players feel they have a role in the game as well. That's what we try to do in Perplex City, by giving players the chance to truly
Re:Grassroots ARG (Score:2)
And no, I don't condone scaring people needlessly, or calling people at 2 in the morning. However, having immersive qualities and good atmosphere helps sell the ARG to the player.
And while not every player can feel they are the center of the story, one can certainly improve on most ARGs in how the player has no role in said story. You can do dead-drops, where certain
What makes this an 'alternate' reality game? (Score:2, Insightful)
Re:What makes this an 'alternate' reality game? (Score:2, Informative)
Re:What makes this an 'alternate' reality game? (Score:2, Informative)
An ARG has to transcende multiple forms of media and blur the line between in-game and none in-game often to the point where it is hard to tell.
I think someone already posted it but a good definition can be found here
I have personaly been involved with ILoveBees/Haunted Apiary and Ourcolony (which is arguably not really an ARG) and I would like to say they are alot of fun, especially well created ones like those done by 4orty 2wo productions.
If you are really interested the place to get started is
Re:What makes this an 'alternate' reality game? (Score:3, Interesting)
[Disclaimer: I am the
Re:FPS ARG (Score:2)
They say it so it must be true (Score:5, Informative)
Re:They say it so it must be true (Score:2)
Re:They say it so it must be true (Score:2)
That video again [youtube.com]
Interestingly - having a link in a slashdot article in the user link doesn't generate much clicking!
Re:They say it so it must be true (Score:2)
I moused over it, saw it was youtube, and was immediately disinclined to click on it. Also, given the fact that you submitted a slashvertisement, you're probably not going to get as many clicks as a real story would get.
The cycle repeats. (Score:3, Informative)
Why, it's Masquerade [bunnyears.net], the collectible card game! There were about a dozen of these treasure-hunt puzzle books back in the eighties. Now they're just coming in different media.
Also, I call slashvertisement on this post.
Re:The cycle repeats. (Score:2)
[Disclaimer: I am the lead designer of Perplex City]
Re:The cycle repeats. (Score:2)
Re:The cycle repeats. (Score:1)
I mean, seriously, defending your product is one thing, but posting the same advertisement to everyone in a thread is just crossing the line.
Version 2.0? (Score:3, Funny)
Re:Version 2.0? (Score:1)
Re:slashdotted... real pretty like (Score:1)
I want to play! (Score:2)
Because you have to buy the cards like Magic The Gathering, and each card is WAY too expensive. I do not care about the 'grand prize' that I have absolutely no chance of winning. I simply want to obtain the entire collection and have fun figuring out the puzzles.
If they'd made it a lot cheaper, I'd play. But then, with no cash reward, I suspect a lot of other people wouldn't have played, so it wouldn't exist anyhow.
Oh well, may
Re:I want to play! (Score:1)
Feel free to come on over to Unfiction, we love getting new people and there are a whole lot of resources for new players. Also, the irc room #syzygy on irc.chat-solu
Nope, St. Paul has been doing it for years. (Score:2)
I've been in the right park before, but sadly I've never been the first to find it. This usually empty park was filled with people turning over
Spoiler Alert! (Score:2)
It's buried under a big 'X'!
Re:Spoiler Alert! (Score:2)
Bruce
Re:Spoiler Alert! (Score:2)
Also, for all you know I was talking about the big X on treasure maps.
The Game (Score:1)
Mister Gamer (Score:1)
Such little interest... (Score:1)
I wonder why there are so few comments? Some of the puzzles in this game really blow my mind, I wonder why the Slashdot community ignores it so? I agree there's an issue that on the Internet, in any game, there's always one or a few guys who seem to have all the time in the world to devote to that one thing, and you know you'll never catch up with them, because you have a real life to live. E.g. if you visit any of the games on