In-Game Adverts Could Reach $2 Billion? 41
Via 1up, a story on the Adweek site positing that in-game ads could reach $2 Billion by the end of the decade. The story discusses Massive, the streaming ad firm, and their success in reaching eyeballs. From the article: "Those customers include the majority of the major film and entertainment studios, according to Davis, as well as brands such as Coca-Cola, Subway, Honda, and Gillette. Davis said that Massive was benefiting from an 'overwhelming trend away from mass marketing' that is making the medium's men 18-34-dominated audience more attractive to more brands, even sometimes slow-moving packaged-goods advertisers."
gaming costs? (Score:5, Insightful)
Re:gaming costs? (Score:2)
Re:gaming costs? (Score:2)
Oh man I can't wait... (Score:2)
"This health pickup brought to you by Johnson & Johnson"
"Server update 1/1/20XX: The ingame auction house has been bought by Ebay Sotheby's"
Ugh (Score:5, Interesting)
Originally, you were paying for the service. Now you're paying for the service and the pleasure of recieving commercials.
In-game advertising for online games is a tricky business, because it's trivial to block the IP(s) any advertising is coming from. If it's coming directly from teh game server, users can always modify their client to not display it.
This drive to monetize everything is really irritating. I personally don't like to bombarded with ads everywhere I go online.
Re:Ugh (Score:1)
First there was channel flipping, then the DVR. Why do you think it will be any different in a new medium? They will try to captivate us and we will ignore them. The simple truth is that they aren't interested in us. They're looking at the idiot masses.
Talking out the trash called ads. (Score:1)
Even if i have to add a megabyte of new host file entries or write memory patches.Just an old flawed model.
Re:Talking out the trash called ads. (Score:2)
Still not sure which I'm going to go with. It might be moot anyway, as I've already practically stopped buying new games due to other issues.
Re:Talking out the trash called ads. (Score:1)
what if a game starts advertising in the next patch?
What if all new games add it?
Open Source games going to be way popular and active area filling the vaccuum,if this happens.
why not go further (Score:2, Funny)
heck, why ride chocobo's when the local Honda dealership is selling atv's on the cheap! No more casting haste, instead drink a star bucks coffee! No airships, but better southwest airships.
i wont use magic, i'll use industrial light and magic!
who really started this disturbing trend? (Score:1)
I am curious who really started this disturbing trend? I agree with earlier posts that this is damaging to game-play, it kills fantasy realism. (Yes I did just say that.) Can you imagine buing an axe in WOW that happens to be formed from a pepsi symbol? How long until the character models and costumes in games look more like stock-racing drivers or their cars?
How long has this been happening though? How many games does this really affect? Does this go all the way back to Quake with Nine-Inch-Nails, or was '
Re:who really started this disturbing trend? (Score:1)
What about product placement in games like Tony Hawk and NFS?
Re:who really started this disturbing trend? (Score:1, Insightful)
Most sporting arenas/racetracks/etc. and the contestants there in are laden with advertisements for an exremely broad range of products and services in real life. Leaving ads out of their virtual counterparts would detract from the experience, IMO.
On the other hand, obnoxiously out of place ads making into just about any other genre of game (FPS, RPG, RTS, whatever) would be completely jarring and detract significantly from
Re:who really started this disturbing trend? (Score:3, Informative)
Re:who really started this disturbing trend? (Score:1)
it was discreet, the music was ok for the game (even if your not a NIN fan) and it seemed to work really well....
that I dont mind.... but I wont be buying or playing games that have streaming ads.
OH YEEEAHHH KOOL-AID! (Score:1)
Not if... (Score:2)
Just like the vocal outrage and refusal to buy games with Starforce DRM caused publishers to stop using it, the same can be done here. Advertising and the commercialization to Hollywood levels of gaming is the worst possible option.
Riiight (Score:2)
A horrid thing. (Score:4, Interesting)
We've enjoyed a medium near enough free from advertising. And it is our duty to preserve this. If I pay £40 (and next gen £50) to buy a game, I buy the freedom from ads. You can put them in, but then you must make the game free. There is no middle ground. An XBOX 360 game full of ads won't cost less than some fantasy game that doesn't have them. If you think it will, I am sorry but you are fooling yourself. All it does is succeed in making genres that are not "advertising friendly" less financially viable.
Just because american TV lost the battle to product placement (as the UK might, if the EU stops product placement being illegal), that doesn't mean it's ok for games to lose too. Because this is what this is - Product Placement.
And most importantly I think it's fair to say most people who play games on slashdot want games to be seen as art. Want them to be acknowledged as a new , creative and meaningful media. And how can that happen if the people making the game have no fucking respect for their own creations.
To quote the late, great, Bill Hicks:
"Here's the deal, folks. You do a commercial - you're off the artistic roll call, forever. End of story. Okay? You're another whore at the captialist gang bang and if you do a commercial, there's a price on your head. Everything you say is suspect and every word that comes out of your mouth is now like a turd falling into my drink." - Bill Hicks
Re:A horrid thing. (Score:1)
Re:A horrid thing. (Score:1)
I think the best we can hope for is an improvement in the quality of games. Some crappy publishers are going to be the first ones to go for this, and advertisers could pressure them to increase the quality of the game in order for it to sell better and thus reach a bigger audience. I don't see Valve jumping on this bandwag
No. (Score:5, Insightful)
Re:No. (Score:2, Informative)
Why... There Ougta Be A Law... (Score:2)
Hmm... write my Congressman or start a petition drive. Decisions, decisions... Maybe both...
Re:Why... There Ougta Be A Law... (Score:1, Insightful)
We could do with less of the government in our lives. Congress reacting to a Pepsi sign in our favorite shooter seems a pretty low bar to set.
Re:Why... There Ougta Be A Law... (Score:2)
Re:Why... There Ougta Be A Law... (Score:2)
Depends on the situation. (Score:1)
Re:Depends on the situation. (Score:3, Insightful)
In my mind, stuff like that is fine. It's not obtrusive or in my face. Heck, You Don't Know Jack's online game had commercial breaks fo
Re:Depends on the situation. (Score:1)
An elf with Brand Name Jeans/Pants would not detract anything,just promote the product.Its all seems like advertising got new venue,
Advertising textures,Objects,They Affect you subconsciously,making you to remember it (a sort of subliminal message),viewing it dozen of time in games.Training your brain to recognize brands and products,is even Easier when they fit with Surroundings.
look at banners at top of some video games
I don't mind advertising... (Score:2, Interesting)
Re:I don't mind advertising... (Score:1)
I wouldn't be bothered at all if I they used advertising on old billboards in that game (which by the way is a rather fun MMORPG).
Good reason to pirate games (Score:2)
A little mixed on this one. (Score:1)
hopefully... (Score:1)