Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
VCV RACK is a powerful tool that emulates a modular synthesizer, where each individual module presents its own challenges when it comes to simulation on contemporary computers, whether those modules are virtual analog types featuring hundreds of components or digital ones intended for ARM microprocessors akin to those in smartphones. In a typical setup consisting of around a hundred modules, the system may need to perform billions of floating point calculations every second while also rendering millions of 2D path elements through OpenGL. Audio or video can be recorded using VCV Recorder, which operates based on engine “time” rather than real-time, ensuring that issues like audio stuttering during performance won’t be captured in the final recording. This means any glitches heard while performing will not be heard when the playback occurs, allowing for a smoother listening experience. Additionally, plugins can enhance the functionality of VCV RACK by integrating additional modules into your patch, and these plugins are usually acquired through the VCV Library. Users can easily save, share, edit, and rearrange selections of modules to customize their patches even further. This flexibility makes it an invaluable resource for both hobbyists and professionals in sound design.
Description
WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
Avaturn
No
C++
Yes
Capture
No
Cocos Creator
No
Exclusive Addons
No
Gideros
No
Google
No
Google Chrome
No
Google Cloud Platform
No
Intratech 3D PDF Exporter
No
Integrations
Avaturn
Yes
C++
No
Capture
Yes
Cocos Creator
Yes
Exclusive Addons
Yes
Gideros
Yes
Google
Yes
Google Chrome
Yes
Google Cloud Platform
Yes
Intratech 3D PDF Exporter
Yes
Pricing Details
$19 per month
Free Trial
Yes
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
VCV RACK
Country
United States
Website
vcvrack.com
Vendor Details
Company Name
KHRONOS
Country
United States
Website
www.khronos.org/webgl/