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Average Ratings 0 Ratings
Description
FPrime serves as an innovative rendering engine with a distinct approach to design. Unlike conventional renderers that function solely as a final output stage, FPrime acts as a supportive partner throughout the entire creative process, beginning with the initial setup and extending through texturing, lighting, keyframing, and culminating in the final rendering. This engine transforms the workflow by providing continuous feedback on your current scene and the impact of your modifications. You can always view your render in real-time. The remarkable speed of FPrime is what enables this immediate feedback, ensuring that you never have to wait for LightWave. Instead, every moment is utilized to assist you and ensure that your time is not wasted. FPrime also offers flexible viewing options, allowing for multiple simultaneous renders that remain quick and provide additional insights. In contrast, achieving radiosity effects with LightWave can be challenging to predict during setup and often requires extensive rendering time. With FPrime, however, you benefit from immediate feedback, which dramatically streamlines the creative process. This instant accessibility empowers artists to make informed decisions more efficiently.
Description
Our GPU farm is made up of numerous standalone systems, each equipped with either two Nvidia GTX 1060, GTX 1070, or RTX 2060 Super GPUs, boasting 6GB or 8GB of VRAM. The GPU nodes are supported by 32 to 64GB of system memory. While exploring suitable render farm services, we took a closer look at the operations of other farms and identified numerous opportunities to enhance accessibility, affordability, and security throughout the rendering process. As a result, Pixel Plow emerged as our solution to deliver this experience in a straightforward and competitive manner. With a growing clientele spanning over 90 countries worldwide, Pixel Plow is rapidly establishing itself as a key player in the cloud rendering sector. Our instances of 3D Studio Max, Maya, Lightwave, Modo, Blender, and Terragen mirror the software you utilize on your own computer. When you send us a properly prepared scene file, it will produce an identical rendering to what you achieve locally, provided we support all the necessary software for your scene. This consistency ensures that our users can rely on Pixel Plow for their rendering needs without sacrificing quality or performance.
API Access
Has API
API Access
Has API
Integrations
3ds Max
Adobe After Effects
Blender
Cinema 4D
LightWave 3D
Maya
Modo
Terragen
V-Ray
Integrations
3ds Max
Adobe After Effects
Blender
Cinema 4D
LightWave 3D
Maya
Modo
Terragen
V-Ray
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
$0.50 per GHz per hour
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Worley Labs
Founded
2010
Website
www.worleylabs.com/E/Products/fprime/fprime.html
Vendor Details
Company Name
Pixel Plow
Country
United States
Website
www.pixelplow.net