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Description
FPrime serves as an innovative rendering engine with a distinct approach to design. Unlike conventional renderers that function solely as a final output stage, FPrime acts as a supportive partner throughout the entire creative process, beginning with the initial setup and extending through texturing, lighting, keyframing, and culminating in the final rendering. This engine transforms the workflow by providing continuous feedback on your current scene and the impact of your modifications. You can always view your render in real-time. The remarkable speed of FPrime is what enables this immediate feedback, ensuring that you never have to wait for LightWave. Instead, every moment is utilized to assist you and ensure that your time is not wasted. FPrime also offers flexible viewing options, allowing for multiple simultaneous renders that remain quick and provide additional insights. In contrast, achieving radiosity effects with LightWave can be challenging to predict during setup and often requires extensive rendering time. With FPrime, however, you benefit from immediate feedback, which dramatically streamlines the creative process. This instant accessibility empowers artists to make informed decisions more efficiently.
Description
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
API Access
Has API
API Access
Has API
Integrations
3ds Max
Cinema 4D
Maya
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Worley Labs
Founded
2010
Website
www.worleylabs.com/E/Products/fprime/fprime.html
Vendor Details
Company Name
Art And Animation studio
Founded
1990
Country
Czech Republic
Website
furryball.aaa-studio.eu/index.html