Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
ARCore provides the tools to create innovative augmented reality experiences that merge the digital realm with the physical environment. This technology revolutionizes how individuals engage in activities such as playing games, shopping, learning, creating, and interacting with the world on a large scale. As Google's dedicated platform for augmented reality development, ARCore offers a range of APIs that empower smartphones to perceive their surroundings, comprehend the environment, and engage with digital information. Some of these APIs facilitate shared AR experiences on both Android and iOS devices. The motion tracking feature allows smartphones to gauge and follow their position in relation to the physical world, while the environmental understanding component enables them to identify the dimensions and locations of various surfaces, including horizontal, vertical, and sloped areas like floors, tables, and walls. Additionally, light estimation helps the device assess the current lighting conditions of its surroundings, enhancing the realism of the augmented reality experience. Furthermore, ARCore's motion tracking utilizes the smartphone's camera to locate distinctive points within the environment, paving the way for more immersive interactions.
Description
CleverBooks Augmented Classroom (ARC) is designed to enhance your teaching by providing interactive lessons within a 3D augmented reality setting. Offering a variety of engaging STEM-focused educational materials, CleverBooks utilizes cutting-edge Augmented Reality technology aimed at primary and elementary education. To access CleverBooks resources, you will need a physical item featuring the CleverBooks picture marker, such as a workbook, world map, building blocks, or posters, along with a mobile device equipped with an external camera, like a tablet or smartphone running on Android or Apple. After downloading the free CleverBooks mobile applications—including the Geometry, Geography, and Space apps from iTunes or Google Play—you can initiate the Augmented Reality experience by simply pointing your camera at a picture marker once the app is launched. This hands-on approach not only makes learning more engaging but also allows students to visualize complex concepts in an interactive way.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Firebase
Yes
Fuzzy Logic Studio
Yes
Google
Yes
Google Chrome
Yes
Google Cloud Platform
Yes
Levit3d
Yes
PlugXR
Yes
SparkLearn
Yes
Unity
Yes
Unreal Engine
Yes
Integrations
Firebase
No
Fuzzy Logic Studio
No
Google
No
Google Chrome
No
Google Cloud Platform
No
Levit3d
No
PlugXR
No
SparkLearn
No
Unity
No
Unreal Engine
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$9.40 per user per year
Free Trial
Yes
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Founded
1998
Country
United States
Website
developers.google.com/ar
Vendor Details
Company Name
CleverBooks
Founded
2017
Country
Ireland
Website
augmented-classroom.com
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Student Engagement Platform
Communication Tools
No
Community Management
No
Event Calendar
No
Higher Education
No
Interactive Learning
No
K-12
No
Location Tracking
No
Mobile App
No
Orientation Management
No
Polls / Voting
No
Safety Management
No
Student Group Management
No