IT

Nvidia Reveals AI Supercomputer Used Non-Stop For Six Years To Perfect Gaming Graphics (pcgamer.com) 51

Nvidia has dedicated a supercomputer running thousands of its latest GPUs exclusively to improving its DLSS upscaling technology for the past six years, a company executive revealed at CES 2025. Speaking at the RTX Blackwell Editor's Day in Las Vegas, Brian Catanzaro, Nvidia's VP of applied deep learning research, said the system operates continuously to analyze failures and retrain models across hundreds of games.
United States

LA Wildfires Push California Insurance Market To Its Limit (bloomberg.com) 236

Five wildfires in Los Angeles have already burned more than 10,000 structures, threatening to upend California's fragile balance between climate risk and home insurance. The Palisades Fire has damaged or destroyed more than 5,000 buildings in an area that liability experts had previously identified as one of three particularly vulnerable regions in the state.

JPMorgan Chase estimates insured damages could reach $20 billion, positioning this as likely the costliest wildfire in U.S. history. The crisis comes as California's insurance market struggles, with seven of the 12 biggest home insurers having limited their coverage in the state over the past two years. The state-backed insurer of last resort, the California FAIR Plan, now faces exposure of up to $458 billion, while holding only $200 million in surplus cash reserves and $2.5 billion in reinsurance. Gusts of up to 100 miles per hour have fanned the flames, with more than 57,000 structures in severe danger and more than 150,000 people under evacuation.
Handhelds

Lenovo Officially Announces the Legion Go S Handheld With SteamOS (phoronix.com) 16

At CES 2025 today, Lenovo introduced the Legion Go S handheld gaming console. It marks the first officially licensed handheld that comes pre-loaded with Valve's Arch Linux based SteamOS operating system. Phoronix reports: This first officially licensed SteamOS handheld is making use of the AMD Ryzen Z1 Extreme SoC with Radeon 700M graphics, an 8-inch 1200p LCD touchscreen with VRR support, up to 32GB of LPDDR5x-6400 memory, up to 1TB of PCIe Gen4 SSD storage, and a 55 Whr battery. Pricing starts at $500 USD with availability beginning in May. Sadly this Lenovo Legion Go handheld running SteamOS is making use of the Ryzen Z1 Extreme and not the Ryzen Z2 announced by AMD yesterday with the Zen 5 cores. But at CES Lenovo is showing off the Lenovo Legion Go (8.8", 2) prototype that uses the AMD Ryzen Z2 Go SoC along with an OLED display albeit a Windows gaming device. Additional details are available in Lenovo's press release.
AI

Nvidia Launches RTX 50 Blackwell GPUs: From the $2,000 RTX 5090 To the $549 RTX (techspot.com) 45

"Nvidia has officially introduced its highly anticipated GeForce 50 Series graphics cards, accompanied by the debut of DLSS 4 technology," writes Slashdot reader jjslash. "The lineup includes four premium GPUs: the RTX 5080 and RTX 5090 are slated for release on January 30, with the RTX 5070 and RTX 5070 Ti following in February. TechSpot recount of the Jensen Huang keynote tries to differentiate between dubious performance claims and actual expected raw output": The new RTX 5090 flagship comes packing significantly more hardware over its predecessor. Not only does this GPU use Nvidia's new Blackwell architecture, but it also packs significantly more CUDA cores, greater memory bandwidth, and a higher VRAM capacity. The SM count has increased from 128 with the RTX 4090 to a whopping 170 with the RTX 5090 -- a 33% increase in the core size. The memory subsystem is overhauled, now featuring GDDR7 technology on a massive 512-bit bus. With this GDDR7 memory clocked at 28 Gbps, memory bandwidth reaches 1,792 GB/s -- a near 80% increase over the RTX 4090's bandwidth. It also includes 32GB of VRAM, the most Nvidia has ever provided on a consumer GPU. [...]

As for the performance claims... Nvidia has - as usual - used its marketing to obscure actual gaming performance. RTX 50 GPUs support DLSS 4 multi-frame generation, which previous-generation GPUs lack. This means RTX 50 series GPUs can generate double the frames of previous-gen models in DLSS-supported games, making them appear up to twice as "fast" as RTX 40 series GPUs. But in reality, while FPS numbers will increase with DLSS 4, latency and gameplay feel may not improve as dramatically. [...] The claim that the RTX 5070 matches the RTX 4090 in performance seems dubious. Perhaps it could match in frame rate with DLSS 4, but certainly not in raw, non-DLSS performance. Based on Nvidia's charts, the RTX 5070 seems 20-30% faster than the RTX 4070 at 1440p. This would place the RTX 5070 slightly ahead of the RTX 4070 Super for about $50 less, or alternatively, 20-30% faster than the RTX 4070 for the same price.
These GeForce 50 series wasn't the only announcement Nvidia made at CES 2025. The chipmaker unveiled a $3,000 personal AI supercomputer, capable of running sophisticated AI models with up to 200 billion parameters. It also announced plans to introduce AI-powered autonomous characters in video games this year, starting with a virtual teammate in the battle royale game PUBG.
AMD

AMD Reveals Next-Gen Handheld Gaming PC Chips (ign.com) 18

At CES 2025, AMD unveiled the Z2, Z2 Go, and Z2 Extreme chipsets -- all powered by Zen 5 CPU cores and designed for handheld gaming PCs. IGN reports: The AMD Zen 2 Extreme, along with lower-specced cousins the Z2 and Z2 Go, are powered by Zen 5 CPU cores. While the Zen 2 Extreme is using a RDNA 3.5-based GPU, the Z2 and Z2 Go are still using RDNA 3 and RDNA 2, respectively. This creates an entire family of APUs (Advanced Processing Units) for handheld gaming PCs that should hopefully cause the price of handhelds to go down a bit.

With the Z2 Extreme, AMD is hoping to dramatically improve battery life, while also delivering console-like gaming performance to devices like the Lenovo Legion Go. By and large, the biggest limiting factor of these handhelds, especially at the high end, is how quickly their batteries drain when playing demanding games away from a wall outlet.
The company also introduced the "Fire Range" HX3D processors for gaming laptops, leveraging 3D V-cache technology for enhanced gaming performance and efficiency. "All of these mobile chipsets, from 'Fire Range' HX3D to the AMD Z2 Extreme, will end up in gaming laptops and handhelds over the next few months," adds IGN.

AMD published a press release with additional details and specifications.
The Internet

Obscure IGS Graphics Protocol For Atari ST BBSes Celebrated with New Artpack (breakintochat.com) 6

Developer/data journalist Josh Renaud is also long-time Slashdot reader Kirkman14 — and he's got a story to tell: How do you get people interested in an obscure Atari ST graphics format used on BBSes in the late 1980s and early 1990s? Recruit some folks to help you make an artpack full of images and animations showing it off! That's the idea behind IGNITE, a new artpack from Mistigris computer arts and Break Into Chat, featuring 18 images and animations created in "Instant Graphics and Sound" format.

I love telling unknown underdog computer stories, and IGS sucked me in. This fall, I published a six-part, 14,000-word history, introducing readers to a cast of characters that included Mears, the self-described "working man without a degree" who often downplayed his own coding ability; Kevin Moody and Anthony Rau, two Navy guys in Florida who bonded over their love of Atari and BBSing; Steve Turnbull, an artist and scenic designer working in Hollywood; and many others.

But IGS isn't just a thing of the past. Two years ago, on New Years Eve 2022, Mears made a surprise announcement — he was releasing a new version of IGS, thirty years after he had stopped working on the project.

Because I (inadvertently) had spurred Larry to action, I felt an obligation to make some art using his new tools. I completed my first piece — a drawing of a ship from the sci-fi game FTL — in early 2023. Over the subsequent months, I kept at it, and ended up creating a number of fun animations. I'm particularly proud of the [Star Trek-themed] animated Guardian of Forever login sequence, and a brand-new Calvin and Hobbes-themed animation I created just for this pack.

I had long wanted to release an all-IGS artpack as a way to honor Mears, highlight IGS, and maybe stir other people's interest in trying this format. To lower the barrier to entry, I created my own web-based drawing tool, JoshDraw, which supports a small subset of IGS's features. To my surprise, I successfully recruited seven other people to submit nine static images to include in the pack.

AI

Putin Orders Russian Government and Top Bank To Develop AI Cooperation With China (reuters.com) 13

President Vladimir Putin has directed Russia's government and the country's biggest bank, Sberbank, to strengthen AI cooperation with China, aiming to overcome Western sanctions and challenge U.S. dominance in AI innovation. Reuters reports: Putin's instructions were published on the Kremlin's website on Wednesday, three weeks after he announced that Russia would team up with BRICS partners and other countries to develop AI. He told the government and Sberbank, which is spearheading Russia's AI efforts, to "ensure further co-operation with the People's Republic of China in technological research and development in the field of artificial intelligence."

Western sanctions intended to restrict Moscow's access to the technologies it needs to sustain its war against Ukraine have resulted in the world's major producers of microchips halting exports to Russia, severely limiting its AI ambitions. Sberbank CEO German Gref acknowledged in 2023 that graphics processing units (GPUs), the microchips that underpin AI development, were the trickiest hardware for Russia to replace.

By partnering with non-Western countries, Russia is seeking to challenge the dominance of the United States in one of the most promising and crucial technologies of the 21st century. Putin said on Dec. 11 that a new AI Alliance Network would bring together specialists from BRICS countries and other interested states.

Open Source

Nvidia Open-Sources Run:ai, the Software It Acquired For $700 Million (venturebeat.com) 8

Nvidia has completed its acquisition of Run:ai, a provider of GPU cloud orchestration software for AI workloads, and announced plans to open-source the platform. The deal, valued at $700 million, brings the Israel-based startup under Nvidia's umbrella after their collaboration since 2020.

Run:ai's software helps enterprises manage and schedule Nvidia GPU resources for AI applications across cloud and on-premises environments. Founded in 2018, the company's platform currently supports only Nvidia GPUs, but open-sourcing will enable expansion to other AI ecosystems, according to founders Omri Geller and Ronen Dar. The acquisition strengthens Nvidia's software portfolio as the company, now valued at $3.56 trillion, expands beyond its core graphics chip business into AI infrastructure management.
Businesses

Video Games Can't Afford To Look This Good (nytimes.com) 85

Major video game studios' pursuit of ultra-realistic graphics has led to diminishing returns and industry-wide layoffs, as younger players gravitate toward simpler, more social games, New York Times is reporting.

Sony's Insomniac Games spent $300 million developing Marvel's Spider-Man 2, triple the budget of its predecessor, before laying off staff amid Sony's 900-person reduction in February. The industry has cut more than 20,000 jobs in the past two years. Meanwhile, games with basic graphics like Minecraft, Roblox and Fortnite continue to dominate, particularly among younger players.

Genshin Impact, a mobile game by Hoyoverse, generates approximately $2 billion annually through frequent content updates rather than cutting-edge visuals. The shift has forced studios to reevaluate their strategies. Warner Bros. Discovery lost $200 million on Suicide Squad: Kill the Justice League, while Sony shuttered its Concord studio shortly after launch. Some industry figures see AI as a potential solution to reduce graphics development costs, the report adds, particularly in sports games.
Apple

How Apple Developed an Nvidia Allergy 38

Apple has long avoided directly purchasing Nvidia's chips and is now developing its own AI server chip with Broadcom, aiming for production by 2026, The Information reported Tuesday, shedding broader light on why the two companies don't get along so well.

The relationship deteriorated after a 2001 meeting where Steve Jobs accused Nvidia of copying technology from Pixar, which he then controlled. Relations worsened in 2008 when Nvidia's faulty graphics chips forced Apple to extend MacBook warranties without full compensation.

Rather than buying Nvidia's dominant AI processors directly like its tech peers, the Information reports, Apple rents them through cloud providers while also using Google's custom chips for training large AI models. The company's new chip project, code-named Baltra, marks its most ambitious effort yet to reduce reliance on external AI processors, despite being one of the largest indirect users of Nvidia chips through cloud services.
AI

Microsoft Acquires Twice as Many Nvidia AI Chips as Tech Rivals (ft.com) 12

Microsoft bought twice as many of Nvidia's flagship chips as any of its largest rivals in the US and China this year, as OpenAI's biggest investor accelerated its investment in artificial intelligence infrastructure. From a report: Analysts at Omdia, a technology consultancy, estimate that Microsoft bought 485,000 of Nvidia's "Hopper" chips this year. That put Microsoft far ahead of Nvidia's next biggest US customer Meta, which bought 224,000 Hopper chips, as well as its cloud computing rivals Amazon and Google.

With demand outstripping supply of Nvidia's most advanced graphics processing units for much of the past two years, Microsoft's chip hoard has given it an edge in the race to build the next generation of AI systems. This year, Big Tech companies have spent tens of billions of dollars on data centres running Nvidia's latest chips, which have become the hottest commodity in Silicon Valley since the debut of ChatGPT two years ago kick-started an unprecedented surge of investment in AI.

IT

Framework Unveils $39 Storage Expansion Module (theverge.com) 6

Framework has announced a $39 Dual M.2 Adapter for its Laptop 16, enabling users to add two additional M.2 slots to the laptop's expansion bay. The new component allows for up to 26TB of total storage when combined with the laptop's existing SSD slots, supporting various M.2 form factors with PCIe 4.0 connectivity.

The company also replaced the Laptop 16's liquid metal cooling system with Honeywell PTM7958 thermal paste to address performance concerns. Framework will provide the new thermal solution to existing customers upon request. The adapter marks Framework's first modular expansion component for the Laptop 16 since its launch, complementing the optional Radeon RX 7700S graphics card offering.
Graphics

Intel Arc B580 Battlemage Tested: $250 Graphics Cards Are Worthy Once Again (hothardware.com) 19

MojoKid writes: Today's release and review launch of the new Intel Arc B580 marks a second-gen effort from the company, with a fully refreshed Intel Xe2 graphics architecture, aka Battlemage, that promises big gains in performance and efficiency. Comparing Arc B580 to its Arc Alchemist ancestors, you can see that it's somewhat of a smaller GPU. It has fewer of nearly everything, and yet its performance specifications don't look too far off. A lot of this comes down to massive architectural improvements with an eye toward efficiency and making better use of the resources that were already there.

With 12GB of GDDR6 memory at 19Gbps, Arc B580 delivers performance that typically beats a GeForce RTX 4060 and even an RTX 4060 Ti in spots, especially when its extra 4GB of frame buffer memory comes into play. All in, Intel's latest Arc graphics offering is a strong contender in the $250 graphics card segment, and it should sell well in the months ahead, based on its value proposition, improved performance in ray tracing and advanced upscaling technologies.

Microsoft

HDMI 2.2 Specs With Increased Bandwidth To Be Announced at CES 2025 (videocardz.com) 42

HDMI Forum will announce new specifications with increased bandwidth capabilities at CES 2025, ahead of anticipated graphics card launches from AMD and NVIDIA. The announcement, scheduled for January 6, is expected to introduce HDMI 2.2 standard alongside a new cable supporting higher resolutions and refresh rates.

Current HDMI 2.1 specification maxes out at 48 Gbps bandwidth, allowing 10K resolution at 120 Hz with compression. The upgrade aims to compete with DisplayPort 2.1, which offers up to 80 Gbps bandwidth and is already supported by recent AMD and Intel GPUs.
AI

AI App Gold Rush Floods Apple Store With Low-Quality Offerings (theverge.com) 23

AI-powered apps have flooded Apple's App Store, with AI-branded tools dominating top rankings across multiple categories, particularly in graphics and design. An investigation by The Verge reveals significant quality concerns among these applications.

Turkey-based developer HUBX controls three of the top 10 graphics apps, including DaVinci AI, which offers limited free features while charging up to $30 annually for full access. The app produces low-quality images and forces watermarks on paid users' downloads, The Verge writes. According to Sensor Tower data, four of the top 10 most downloaded iOS graphics apps in the U.S. this year include "AI" in their titles.

While established photo editing apps like Photoshop Express saw downloads drop 21%, AI-focused app Photoroom's downloads surged 160% year-over-year. Professional creative apps continue to dominate iPad and paid iPhone categories, suggesting the AI app trend primarily targets casual users seeking free alternatives to paid creative services.
Businesses

IT Giant Favored Indian H-1B Workers Over US Employees (bloomberg.com) 112

chiguy writes: In October, a jury in a federal class-action lawsuit returned a verdict that found Cognizant intentionally discriminated against more than 2,000 non-Indian employees between 2013 and 2022. The verdict, which echoed a previously undisclosed finding from a 2020 US Equal Employment Opportunity Commission investigation, centered on discrimination claims based on race and national origin. Cognizant, based in Teaneck, New Jersey, was found to have preferred workers from India, most of whom joined the firm's US workforce of about 32,000 using skilled-worker visas called H-1Bs.

The case is part of a wave of recent discrimination claims against IT outsourcing companies that underscore growing concerns that these firms have exploited a broken employment-visa system to secure a cheaper, more malleable workforce. In the process, US workers say they've been disadvantaged. The industry, which provides computer services to other companies, makes extensive use of H-1Bs; over the past decade and a half, no employer has obtained more of them than Cognizant, federal records show.

Twitter

Elon Musk's X Upgrades Grok AI Chatbot with Image Generating (engadget.com) 25

An anonymous reader shared this report from Engadget: On Saturday, a new image generator called Aurora became available for some Grok users, many of whom shared the tool's results on X touting their photorealism. [One user posted an image of Mickey Mouse fighting Luigi from Super Mario.] But as of Sunday afternoon, Aurora appears to be gone. While it briefly showed up as an option in Grok's model selection menu as "Grok 2 + Aurora (beta)," it's since been replaced with "Grok 2 + Flux (beta)." It looks like Aurora may have gone public before it was meant to. In a tweet replying to one user who shared images of Tesla's Cybertruck created with Aurora, Elon Musk said, "This is our internal image generation system. Still in beta, but it will improve fast."
When it was live, TechCrunch noted that Aurora "appears to have few restrictions," generating images of public and copyrighted figures, while it "seems to excel at photorealistic images, including images of landscapes and still lifes."
AI

Elon Musk's xAI Plans Massive Expansion of AI Supercomputer in Memphis (usnews.com) 135

An anonymous reader shared this report from Reuters: Elon Musk's artificial intelligence startup xAI plans to expand its Memphis, Tennessee, supercomputer to house at least one million graphics processing units (GPUs), the Greater Memphis Chamber said on Wednesday, as xAI races to compete against rivals like OpenAI.

The move represents a massive expansion for the supercomputer called Colossus, which currently has 100,000 GPUs to train xAI's chatbot called Grok. As part of the expansion, Nvidia, which supplies the GPUs, and Dell and Super Micro, which have assembled the server racks for the computer, will establish operations in Memphis, the chamber said in a statement.

The Greater Memphis chamber (an economic development organization) called it "the largest capital investment in the region's history," even saying that xAI "is setting the stage for Memphis to become the global epicenter of artificial intelligence." ("To facilitate this massive undertaking, the Greater Memphis Chamber established an xAI Special Operations Team... This team provides round-the-clock concierge service to the company.")

Reuters calls the supercomputer "a critical component of advancing Musk's AI efforts, as the billionaire has deepened his rivalry against OpenAI..." And the Greater Memphis chamber describes the expansion by Nvidia/Dell/Super Micro as "further solidifying the city's position as the 'Digital Delta'... Memphis has provided the power and velocity necessary for not just xAI to grow and thrive, but making way for other companies as well."
Intel

Intel Debuts Arc Battlemage Discrete Graphics Cards (hothardware.com) 57

MojoKid writes: Intel officially revealed its next generation discrete graphics cards, code named Battlemage, this morning. There are two midrange cards in the series so far, branded Arc B580 and Arc B570, though future higher-end B700 series cards are unknown currently. The graphics architecture for Battlemage is Xe2, and it debuted in the iGPU on Lunar Lake Core Ultra 200V mobile processors earlier this year.

Arc B580 is paired to 12GB of GDDR6 memory operating at an effective data rate of 19Gbps over a 192-bit interface, and its average GPU clock should hover around 2,670MHz. The Arc B570 is based on the same slice of silicon, but scales things down with 10GB of GDDR6 memory operating at the same speed as the B580, but connected over a narrower 160-bit interface. The B570's average GPU clock will also be lower, in the 2,500MHz range. Performance-wise, Intel is projecting that Arc B580 will be about 10% faster than an NVIDIA GeForce RTX 4060 on average but will be priced at $249 USD, undercutting GeForce RTX 4060 substantially while offering 4GB more onboard graphics memory. Arc B580 cards are due to arrive in market this month, with Arc B570 arriving in January 2025 at $219 USD.

Open Source

MacFORTH Code for 1984 Robot-Coding Game 'ChipWits' from 1984 is Now Open Source (chipwits.com) 10

Back in the mid-1980s Mark Roth was in 5th grade when the game ChipWits "helped kindle his interest in coding," according to an online biography. ("By middle school, he wrote his first Commodore 64 assembler and by high school he authored a 3D Graphics library for DOS.")

And 40 years later, Slashdot reader markroth8 writes that the programming puzzle/logic game "inspired many people to become professional coders": ChipWits was first released for Mac in 1984, and was later ported to Commodore 64 and Apple II in 1985. To celebrate the game's 40th anniversary, the team behind the new Steam reboot of ChipWits (including its original co-creator Doug Sharp, also of fame for the game King of Chicago) is announcing the recovery and open source release of the original game's source code, written in the FORTH programming language, for both Mac and Commodore 64 platforms.

Recovering data from 40-year old 5.25" and 3.5" disks was a challenge in and of itself, and most of the data survived unscathed! It's interesting to read the 40-year-old code, and compare it to modern game development.

"Our goal for open sourcing the original version of ChipWits is to ensure its legacy lives on," according to the announcement. (It adds that "We also wanted to share an appreciation for what cross-platform software development for 8-bit microcomputers was like in 1984.")

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