... and to see someone make a niche game that actually caters DnD players VS whatever the heck Turbine tried to do with it. The screwed up on a lot of things. No randomized dungeons. No turn based combat (yes, it has it's issues but DnD is turn based - figure out how to do it right or GTFO). Absolutely terrible grinding with almost no content at launch.
How do you take a niche market like MMOs, pick a setting that drills down your niche market even further, and then try to make it for anyone but these people?