Forgot your password?

typodupeerror
The Almighty Buck

Micro-Transactions Coming To Team Fortress 2 Via Steam Wallet 161

Posted by Soulskill
from the how-many-hats-can-you-get-for-a-dollar dept.
whoop writes "Valve has announced that Team Fortress 2 will be getting a new Mann Co. Store to buy trinkets with real money through a service called Steam Wallet. TF2 is the first game to use this new Steam Wallet, but the money can be spent on anything in Steam, including full games. This would open them up to featuring gift cards, micro-transaction games, and more." PC Gamer has an interview with Valve's Robin Walker about why they're doing this. Walker says everything they're selling will still be obtainable by playing the game, other than a few cosmetic items.
Image

Doctors Save Premature Baby Using Sandwich Bag 246

Posted by samzenpus
from the keeping-baby-fresh dept.
Born 14 weeks early, Lexi Lacey owes her life to some MacGyver inspired doctors and a sandwich bag. Lexi was so small at birth that even the tiniest insulating jacket was too big, but she fit into a plastic sandwich bag nicely. ''The doctors told us they had never known a baby born as prematurely as Lexi survive. She was so tiny the only thing they had to keep her body temperature warm was a sandwich bag from the hospital canteen — it's incredible to think that saved her life," says her mom.
Image

HTML5: Up and Running 31

Posted by samzenpus
from the read-all-about-it dept.
eldavojohn writes "As you're probably aware, HTML is in a transition period, lost somewhere in the mire between versions 4 and 5. That doesn't stop us from using the latest and greatest, but it does create a requirement for gracefully falling back when a user does not have native support for features like canvas, video, audio, local storage, web workers and geolocation. HTML5: Up and Running is a great resource for someone tasked with bringing HTML4 webpages up to HTML5 standards, but it's mediocre-to-poor in illustrating advanced usage. For example, author Mark Pilgrim invests around thirty pages on video, while putting at most half a page toward web workers. Some of this is not his fault, due to support (or lack thereof), but the book felt skimpy at a couple hundred pages. For me, this book had value if only for the many wrapper scripts and workarounds like Modernizr, complete with code snippets. This book is for the beginner to intermediate developer and also for developers tasked with implementing HTML5 immediately. I received my copy for review from O'Reilly, but you can also find a draft of it under CC-BY-3.0 license. And the sample code is available online, so you can follow along." Read on for the rest of eldavojohn's review.
Image

Stewart and Colbert Plan Competing D.C. Rallies 696

Posted by samzenpus
from the power-of-the-internet dept.
Lev13than writes "In a direct retort to Glenn Beck's Restoring Honor rally, Jon Stewart and Stephen Colbert have announced competing rallies on October 30th. Stewart plans to host a 'Rally To Restore Sanity' on Oct. 30 on the National Mall in D.C. for the Americans he says are too busy living normal, rational lives to attend other political demonstrations. Colbert, meantime, will shepherd his fans in a 'March To Keep Fear Alive.' 'Damn your reasonableness!' Colbert said. 'Now is not the time to take it down a notch. Now is the time for all good men to freak out for freedom!' Stewart, meanwhile, has promised to provide attendees with signs featuring slogans such as 'I Disagree With You But I'm Pretty Sure You're Not Hitler' and 'I'm Afraid of Spiders.'"
Social Networks

Google Wave Now Open To All 180

Posted by timothy
from the and-do-you-care dept.
tonyfugere writes "After a year of testing by invitation only, Google Wave has been opened to the public. From what I have seen, it looks like it could be beneficial for documenting brainstorming sessions beyond simple instant messaging protocols." (Google Wave is "also great for entertaining the masses," says tonyfugere, who links to the slightly NSFW demonstration below.)
Movies

Emmerich Plans Foundation As a 3D Epic 283

Posted by kdawson
from the pretty-darn-seldon dept.
spuke4000 writes "Roland Emmerich, the writer/director/producer behind Independence Day, The Day After Tomorrow, and 2012 is planning to adapt Isaac Asimov's Foundation series. The plans include using technology developed for Avatar including 3D and motion capture technology. When asked about using this technology Emmerich responded: 'It has to be done all CG because I would not know how to shoot this thing in real.'"
First Person Shooters (Games)

Code Review of Doom For the iPhone 161

Posted by Soulskill
from the old-dogs-new-tricks dept.
Developer Fabien Sanglard has written a code review for id Software's iPhone port of Doom. It's an interesting look into how the original 1993 game (which he also reviewed to understand its rendering process) was adapted to a modern platform. "Just like Wolfenstein 3D, Doom was rendering a screenframe pixel per pixel. The only way to do this on iPhone with an acceptable framerate would be to use CoreSurface/CoreSurface.h framework. But it is unfortunately restricted and using it would prevent distribution on the AppStore. The only solution is to use OpenGL, but this comes with a few challenges: Doom was faking 3D with a 2D map. OpenGL needs real 3D vertices. More than 3D vertices, OpenGL needs data to be sent as triangles (among other things because they are easy to rasterize). But Doom sectors were made of arbitrary forms. Doom 1993's perspective was also faked, it was actually closer to an orthogonal projection than a perspective projection. Doom was using VGA palette indexing to perform special effect (red for damage, silver for invulnerable...)."

"America is a stronger nation for the ACLU's uncompromising effort." -- President John F. Kennedy

Working...