I bet Ford and GM feel the same way. Perhaps they should stick something in the contract when you buy a car that requires you to destroy it when your done with it and to never sell it second hand to anyone.
They (along with the federal government) tried that already, at least for a few months. It was called "Cash for Clunkers". It destroyed millions of perfectly good cars, severely disrupting the used car and spare parts markets and depriving many charities of donations, all without having much real affect on new car sales.
While the doctor always had companions, it was never a show about a brooding sad doctor alone in the world having one romantic interest after another with all the intrinsic undertones.
The explicit romance may be new, but there has always been an undercurrent of loss and loneliness in the show regarding the Doctor and his companions. For example, the marriage of Susan, the marriage of Jo, the abandonment of Sarah Jane, the death of Adric, the nervous breakdown of Tegan... and those are just the ones I can think of at the moment.
Furthermore, the Doctor feels each loss more strongly now because after the fall of Gallifrey, all he has left are his companions. It is a very reasonable change in tone when going from a low-rated, half-hour kids' show to a top-rated primetime hour.
You can resell the game.
No, you cannot. To activate the game, you must associate it with a Battle.net account, and when you do, it permanently locks the activation key. You may re-sell the physical disc, perhaps, but whoever buys it will also need to buy a new key at full retail price. The disc is meaningless.
Sure, you can play offline without logging into Battle.net, but that's not what I'm talking about.
Can I install the game without creating a Battle.net account? Can I re-sell the game after I'm done with it?
Like I said, a fundamental design choice.
It's a naive, domestic operating system without any breeding, but I think you'll be amused by its presumption.