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Comment Not new (Score 5, Interesting) 134

Anyone who ever talked on an encrypted radio channel in the military has experienced exactly this. Never understood why they didn't just mute your own voice in your ear.

You could always tell people who were new to it because they would talk slower and sloower as they unconsciously tried to get their voice in their ear to sync with their speech. After a while you mentally 'switched off' listening to your own voice.

Comment Re: I remember this (Score 1) 117

Cardiff Electric(*) just kidding...

I remember that one, the "Cardiff Giant", though the "Giant Pro" was only "not bad". What was it that Joe MacMillan said, "Computers aren't the thing. They're the thing that gets us to the thing."

Another "Halt and Catch Fire" fan, I see.

Comment Propaganda 101 (Score 5, Informative) 323

"Create strawmen to knock down since they are easier to attack than the facts."

Your "summary" isn't remotely what the updated report says. It says, 50 years after the initial prediction, we are still on track for disaster. Only now instead of it being 70+ years in the future from 1972, it is less than 20 years in the future from 2022.

Comment Re:Nintendo saving 4K for the next console (Score 1) 28

I was hoping that the new model would push down prices on the old ones. They are still quite expensive used and I want to play Mario Marker 2.

Expensive? The full-on switch is "only" $299. For that you get a dockable handheld with the best screen a Nintendo device has had that still isn't as nice as the OLED Vita screen, two non-ergonomic and failure prone joy-cons, only 32GB of built in storage, a tiny little flip out stand that's worthless, and a dock without an Ethernet port, and meh selection of NES/SNES games if you pay for NSO. Still no Earthbound or Chrono Trigger.

I wish the Lite had been TV only too, I'll never use it hand-held and would love a version that doesn't have a screen.

So something like this?

https://en.wikipedia.org/wiki/...

Comment Re: Adpocalypse (Score 1) 140

If I were to offer a better summary, I'd say that it was a case of the macro-level market being overly reliant on the sales figures of a single runaway success (the 2600), and as the 2600 aged, the games just weren't impressive enough to go buy. None of the next-wave consoles were really enticing - the 5200 had the infamously awful controllers, the Intellivision had bad controllers and wasn't really that much better than the 2600, and Colecovision was expensive and (ironically) had a small software library.

That's pretty insightful. I've always believed that the Colecovision might have survived if people hadn't panicked and kept the games coming for another year.

it could actually be argued that the US console market never died at all, you just had Commodore reigning supreme after Atari.

To a certain extent, yes. Though the cost of a 1541 made the C64 less affordable than a 2600. In the US at least, most of the good games were disk only.

but there was still plenty of third-party shitware squeezing past the Seal of Check-Clearing Quality - in 1987 alone, alongside classics like Mike Tyson's Punch-Out and Metroid you also had uninspired ports of old computer games like Raid on Bungeling Bay and Winter Games alongside forgettable trash like Tiger-Heli and Jaws.

Ha! Though some ports later on were decent, try the NES port of Might & Magic.

Comment Re:Great News (Score 1) 236

While I'm primarily a console (PS5/Switch/PS3) gamer, Steam's Proton compatibility changed the whole gaming on Linux situation for the better. Instead of having to do individual tweaks and workarounds to get things working in Wine, you just use Proton and it generally just works. You can check the proton compatibility database for individual games:

https://www.protondb.com/

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