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Comment Working on a long term project (Score 3, Interesting) 543

It's amazing the differences, working on a long term project. How long term? Our first released version was in the mid-nineties - and yes, we're doing more than just maintenance, even now. It's a defense project.

I'm on a team (within the larger project, which is 70-100 people) of seven people. Four are over forty, in some cases by a lot, one is about to turn forty, I'm thirty-three, and then we have our one, shiny just out of college person. We're pretty representative of the project as a whole, with the UI team trending younger than the others. The idea that older people don't know what they're doing, even on new languages, is pretty silly to me.

Comment Too little or too much plot (Score 1) 385

It seems to be there must be a very narrow band in amount of plot for a conversion of game to movie to be successful. First person shooters (ala Doom) very seldom have enough plot, so it's really an action (or action-horror) movie with a thin veneer of the game laid on top of it, because they had to make too much up.

Conversely, some games have too much plot to be made into movies. With the announcement of a (direct to DVD, anime style) Dragon Age movie, the fan community I belong to when crazy. In a negative fashion. Why? We knew they would never make the choices we made. Heck, it's a mainly female community and we started with the cynical observation that they would surely pick a male hero.

So: you need a game that has a recognizable plot line to it, but not one that allows much impactful choices by the player.

Comment Re:Way too late! (Score 1) 239

I was going to contradict you, but I was a good girl and checked things. Vernor Vinge's True Names didn't use the term cyberspace, just the concept.

Thought I'd share just because it is still interesting.

I read Neuromancer in the mid-90's, and still found it an interesting read, though I did have the urge to through a bucket of soapy water over everything, with the dark and gritty descriptions.
Math

The Data-Driven Life 96

theodp recommends a somewhat long and rambling article by Wired's Gary Wolf, writing in the NY Times Magazine, on recording and mining data about your personal life. "In the cozy confines of personal life, we rarely used the power of numbers. The imposition on oneself of a regime of objective record keeping seemed ridiculous. And until a few years ago, it would have been pointless to seek self-knowledge through numbers. But now, technology can analyze every quotidian thing that happened to you today. 'Four things changed,' explains Wolf. 'First, electronic sensors got smaller and better. Second, people started carrying powerful computing devices, typically disguised as mobile phones. Third, social media made it seem normal to share everything. And fourth, we began to get an inkling of the rise of a global superintelligence known as the cloud.' And the next thing you know, exercise, sex, food, mood, location, alertness, productivity, even spiritual well-being are being tracked and measured, shared and displayed."
Math

Millennium Prize Awarded For Perelman's Poincaré Proof 117

epee1221 writes "The Clay Mathematics Institute has announced its acceptance of Dr. Grigori Perelman's proof of the Poincaré conjecture and awarded the first Millennium Prize. Poincaré questioned whether there exists a method for determining whether a three-dimensional manifold is a spherical: is there a 3-manifold not homologous to the 3-sphere in which any loop can be gradually shrunk to a single point? The Poincaré conjecture is that there is no such 3-manifold, i.e. any boundless 3-manifold in which the condition holds is homeomorphic to the 3-sphere. A sketch of the proof using language intended for the lay reader is available at Wikipedia."

Comment Re:Well - Since its Harriet Harman involved (Score 1) 237

Combining what you're saying with the blanket statements being responded to, you're saying that you believe that most feminists are man-hating sexists, to the point that it is fair to say that all of them are. I disagree with that statement quite vehemently. I suspect that you would object if I claimed that the majority of men are misogynists who just want women to do traditional feminine things like child-rearing and cooking. I also respectfully disagree with your statement that feminism views things from the perspective of a single gender. In general, the ones that associate with are concerned with examining multiple perspectives.

Comment Re:Well - Since its Harriet Harman involved (Score 2, Insightful) 237

As one of those rare female posters here on slashdot, thank you for this post. People on one of the feminist geek sites I go to (www.girl-wonder.org) like to point out that people are different even when they claim a particular group name. People disagree. We see this all the time with people on the fringes of political parties and religion, so why not feminism?

Comment Re:Must be said (Score 2, Funny) 474

Despite having approval on the novels (at least, that's what I've heard), Lucas let a lot of things go into the novels that he later contradicted with the prequels. I feel tremendous sympathy for these novelists scrambling to reconcile what has been written and things that are now, for good or ill, considered canon.

Re: GP's comments about the MMO, I got the impression that Bioware and the Old Republic era works have a much better odor among fans. I know that my husband, who is a much bigger fan than I am, is chomping at the bit for TOR to come out. (And I assure you, he is definitely anti-prequel. He's currently running a D6 WEG Star Wars tabletop game in which he has repeatedly hammered home to the players that the events of the prequels are NOT what happened in his game.)

Comment Re:Romantic spontaneously... (Score 1) 470

Because of the cultural perception that romance Isn't Manly, we've developed such low expectations that one to four days (throw in anniversary and birthday) seems great. I will say that the geeky males I've dated seem to be better at it than the average, though. :)

(And I'm from Michigan and I've heard of Sweetest Day.)

Science

Studies Reveal Why Kids Get Bullied and Rejected 938

Thelasko writes "I'm sure many here have been the victim of bullying at some point in their lives. A new study suggests why. '...now researchers have found at least three factors in a child's behavior that can lead to social rejection. The factors involve a child's inability to pick up on and respond to nonverbal cues from their pals.' The article sketches out some ways teachers and councilors are working with bullied kids to help them develop the missing social skills."
Games

Game Endings Going Out of Style? 190

An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."

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